Files
chocomae/src/game/lib/game_over_text.js
T
2018-05-15 16:30:53 +09:00

46 lines
1.2 KiB
JavaScript

class GameOverText extends Phaser.Text {
constructor() {
super(
game,
game.world.width / 2,
game.world.height / 2 - GameOverText.MOVE_AMOUNT_PX,
"게임 오버",
GameOverText.DEFAULT_TEXT_FONT
);
// super(game, 600, 300, "게임 오버", GameOverText.DEFAULT_TEXT_FONT);
this.anchor.set(0.5);
this.inputEnabled = false;
var grd = this.context.createLinearGradient(0, 0, 0, this.height);
grd.addColorStop(0, '#FFD68E');
grd.addColorStop(1, '#B34C00');
this.fill = grd;
// this.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
this.stroke = '#000';
this.strokeThickness = 10;
this.alpha = 0;
let tweenAlpha = game.add.tween(this);
tweenAlpha.to( { alpha: 1 }, GameOverText.TWEEN_ALPHA_TIME, Phaser.Easing.Linear.None, true);
let tweenMove = game.add.tween(this);
tweenMove.to( { y: game.world.height / 2 }, GameOverText.TWEEN_MOVE_TIME, Phaser.Easing.Bounce.Out, true);
game.add.existing(this);
};
}
GameOverText.DEFAULT_TEXT_FONT = {
font: "bold 100px Arial",
boundsAlignH: "center", // left, center. right
boundsAlignV: "middle", // top, middle, bottom
fill: "#fff"
};
GameOverText.MOVE_AMOUNT_PX = 200;
GameOverText.TWEEN_ALPHA_TIME = 1000;
GameOverText.TWEEN_MOVE_TIME = 1500;