Add: GameOverText

This commit is contained in:
2018-05-15 16:30:53 +09:00
parent 3aa2b43b54
commit 375e7b057a
3 changed files with 49 additions and 1 deletions
+46
View File
@@ -0,0 +1,46 @@
class GameOverText extends Phaser.Text {
constructor() {
super(
game,
game.world.width / 2,
game.world.height / 2 - GameOverText.MOVE_AMOUNT_PX,
"게임 오버",
GameOverText.DEFAULT_TEXT_FONT
);
// super(game, 600, 300, "게임 오버", GameOverText.DEFAULT_TEXT_FONT);
this.anchor.set(0.5);
this.inputEnabled = false;
var grd = this.context.createLinearGradient(0, 0, 0, this.height);
grd.addColorStop(0, '#FFD68E');
grd.addColorStop(1, '#B34C00');
this.fill = grd;
// this.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
this.stroke = '#000';
this.strokeThickness = 10;
this.alpha = 0;
let tweenAlpha = game.add.tween(this);
tweenAlpha.to( { alpha: 1 }, GameOverText.TWEEN_ALPHA_TIME, Phaser.Easing.Linear.None, true);
let tweenMove = game.add.tween(this);
tweenMove.to( { y: game.world.height / 2 }, GameOverText.TWEEN_MOVE_TIME, Phaser.Easing.Bounce.Out, true);
game.add.existing(this);
};
}
GameOverText.DEFAULT_TEXT_FONT = {
font: "bold 100px Arial",
boundsAlignH: "center", // left, center. right
boundsAlignV: "middle", // top, middle, bottom
fill: "#fff"
};
GameOverText.MOVE_AMOUNT_PX = 200;
GameOverText.TWEEN_ALPHA_TIME = 1000;
GameOverText.TWEEN_MOVE_TIME = 1500;
+2 -1
View File
@@ -101,11 +101,12 @@ class Game {
startGame() {
// activate first alien
this.alienTimer.start();
// this.activateNextAlien();
}
gameOver() {
this.alienTimer.stop();
let gameOverText = new GameOverText();
}
activateNextAlien() {
+1
View File
@@ -27,6 +27,7 @@
<script src="../../game/lib/back_button.js"></script>
<script src="../../game/lib/fullscreen_button.js"></script>
<script src="../../game/lib/screen_bottom.js"></script>
<script src="../../game/lib/game_over_text.js"></script>
<!-- Space Invaders : source files -->
<script src="../../game/mouse/space_invaders/define_variables.js"></script>