Add: finger alpha
This commit is contained in:
@@ -10,14 +10,23 @@ class Hand {
|
||||
this.hand.scale.set(2);
|
||||
|
||||
this.thumb = game.add.image(0, 0, "hand_thumb");
|
||||
this.thumb.alpha = 0.5;
|
||||
this.hand.addChild(this.thumb);
|
||||
|
||||
this.index_finger = game.add.image(0, 0, "hand_index_finger");
|
||||
this.index_finger.alpha = 0.5;
|
||||
this.hand.addChild(this.index_finger);
|
||||
|
||||
this.middle_finger = game.add.image(0, 0, "hand_middle_finger");
|
||||
this.middle_finger.alpha = 0.5;
|
||||
this.hand.addChild(this.middle_finger);
|
||||
|
||||
this.ring_filger = game.add.image(0, 0, "hand_little_finger");
|
||||
this.ring_filger.alpha = 0.5;
|
||||
this.hand.addChild(this.ring_filger);
|
||||
|
||||
this.little_finger = game.add.image(0, 0, "hand_ring_finger");
|
||||
this.little_finger.alpha = 0.5;
|
||||
this.hand.addChild(this.little_finger);
|
||||
|
||||
let mask = game.add.graphics();
|
||||
@@ -84,8 +93,11 @@ class Hand {
|
||||
if(this.prevFingerSprite !== null)
|
||||
this.unhighlightOffFinger();
|
||||
|
||||
if(pressingFingerSprite !== null)
|
||||
if(pressingFingerSprite !== null) {
|
||||
console.log(pressingFingerSprite);
|
||||
pressingFingerSprite.tint = 0xffff00;
|
||||
pressingFingerSprite.alpha = 1;
|
||||
}
|
||||
|
||||
this.prevFingerSprite = pressingFingerSprite;
|
||||
}
|
||||
@@ -94,6 +106,7 @@ class Hand {
|
||||
if(this.prevFingerSprite === null)
|
||||
return;
|
||||
this.prevFingerSprite.tint = 0xffffff;
|
||||
this.prevFingerSprite.alpha = 0.5;
|
||||
|
||||
this.prevFingerSprite = null;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user