Add: How To Play text, graph for record/date
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@@ -1,10 +1,11 @@
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class AppInfo {
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class AppInfo {
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constructor(name, nameKorean) {
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constructor(name, nameKorean, howToPlay) {
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this.name = name;
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this.name = name;
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this.nameKorean = nameKorean;
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this.nameKorean = nameKorean;
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this.isActivated = false;
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this.isActivated = false;
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this.howToPlay = howToPlay;
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}
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}
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}
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}
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@@ -19,19 +20,31 @@ class AppInfoManager {
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}
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}
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registerAppInfoList() {
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registerAppInfoList() {
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this.registerAppInfo(new AppInfo("login", "로그인"));
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this.registerAppInfo(new AppInfo("test", "테스트", ""));
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this.registerAppInfo(new AppInfo("menu", "메뉴"));
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this.registerAppInfo(new AppInfo("login", "로그인", ""));
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this.registerAppInfo(new AppInfo("test", "테스트"));
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this.registerAppInfo(new AppInfo("menu", "메뉴", ""));
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this.registerAppInfo(new AppInfo("space_invaders", "외계인 침공"));
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this.registerAppInfo(new AppInfo("space_invaders", "외계인 침공",
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this.registerAppInfo(new AppInfo("card_matching", "카드 짝 맞추기"));
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"외계인이 나타났다 사라집니다.\n마우스 왼쪽 버튼으로 외계인을 클릭해서\n물리쳐 주세요."
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));
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this.registerAppInfo(new AppInfo("card_matching", "카드 짝 맞추기",
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"외계인이 나타났다 사라집니다.\n\n마우스 왼쪽 버튼으로 외계인을 클릭해서\n\n물리쳐 주세요."
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));
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}
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setHowToPlay(name, text) {
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this.appInfoMap[name].howToPlay = text;
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}
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}
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registerAppInfo(appInfo) {
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registerAppInfo(appInfo) {
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this.appInfoMap[appInfo.name] = appInfo;
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return this.appInfoMap[appInfo.name] = appInfo;
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}
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}
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getAppNameKorean(name) {
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getAppNameKorean(name) {
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return this.appInfoMap[name].nameKorean;
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return this.appInfoMap[name].nameKorean;
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}
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}
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getHowToPlayText(name) {
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return this.appInfoMap[name].howToPlay;
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}
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}
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}
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@@ -19,7 +19,9 @@ let Start = {
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// contents
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// contents
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this.printHowToPlay(appInfoManager.getHowToPlayText(sessionStorageManager.playingAppName));
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this.makeStartButton();
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this.makeStartButton();
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this.printRecordHistory();
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// bottom
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// bottom
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@@ -33,6 +35,14 @@ let Start = {
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// this.loadTypingStageData();
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// this.loadTypingStageData();
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},
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},
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printHowToPlay(text) {
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const style = { font: "32px Arial", fill: "#fff", align: "left", boundsAlignH: "center", boundsAlignV: "middle" };
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howToPlayText = game.add.text(0, 0, appInfoManager.getHowToPlayText(sessionStorageManager.playingAppName), style);
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howToPlayText.setTextBounds(100, 100, game.world.width - 100, 200);
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howToPlayText.stroke = "#333";
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howToPlayText.strokeThickness = 5;
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},
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makeStartButton: function() {
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makeStartButton: function() {
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let setting = new RoundRectButtonSetting(200, 100);
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let setting = new RoundRectButtonSetting(200, 100);
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setting.fontStyle.fontWeight = "bold";
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setting.fontStyle.fontWeight = "bold";
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@@ -41,6 +51,32 @@ let Start = {
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startButton.move(game.world.centerX, game.world.centerY);
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startButton.move(game.world.centerX, game.world.centerY);
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},
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},
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printRecordHistory: function() {
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let graphics = game.add.graphics(100, game.world.height - 120);
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const style = { font: "32px Arial", fill: "#fff", align: "left", boundsAlignH: "center", boundsAlignV: "middle" };
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date = game.add.text(100, game.world.height - 140, "05/10", style);
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date.setTextBounds(0, 0, 100, 100);
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date.stroke = "#333";
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date.strokeThickness = 1;
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record = game.add.text(100, game.world.height - 300, "15,460", style);
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record.setTextBounds(0, 0, 100, 100);
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record.stroke = "#333";
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record.strokeThickness = 1;
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let = game.add.graphics(100, game.world.height - 120);
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graphics.lineStyle(50, 0xffffff, 1);
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graphics.beginFill(0xdddddd, 1);
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// graphics.drawRect(50, 250, 100, 100);
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graphics.moveTo(50, 0);
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graphics.lineTo(50, -100);
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graphics.endFill();
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graphics.lineStyle(3, 0xffd900, 1);
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graphics.moveTo(0, 0);
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graphics.lineTo(game.world.width - 200, 0);
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},
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loadTypingStageData: function() {
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loadTypingStageData: function() {
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