Add: How To Play text, graph for record/date

This commit is contained in:
2018-05-09 20:11:38 +09:00
parent 4b58ceb305
commit 80dd1d5b78
2 changed files with 56 additions and 7 deletions
+20 -7
View File
@@ -1,10 +1,11 @@
class AppInfo {
constructor(name, nameKorean) {
constructor(name, nameKorean, howToPlay) {
this.name = name;
this.nameKorean = nameKorean;
this.isActivated = false;
this.howToPlay = howToPlay;
}
}
@@ -19,19 +20,31 @@ class AppInfoManager {
}
registerAppInfoList() {
this.registerAppInfo(new AppInfo("login", "로그인"));
this.registerAppInfo(new AppInfo("menu", "메뉴"));
this.registerAppInfo(new AppInfo("test", "테스트"));
this.registerAppInfo(new AppInfo("space_invaders", "외계인 침공"));
this.registerAppInfo(new AppInfo("card_matching", "카드 짝 맞추기"));
this.registerAppInfo(new AppInfo("test", "테스트", ""));
this.registerAppInfo(new AppInfo("login", "로그인", ""));
this.registerAppInfo(new AppInfo("menu", "메뉴", ""));
this.registerAppInfo(new AppInfo("space_invaders", "외계인 침공",
"외계인이 나타났다 사라집니다.\n마우스 왼쪽 버튼으로 외계인을 클릭해서\n물리쳐 주세요."
));
this.registerAppInfo(new AppInfo("card_matching", "카드 짝 맞추기",
"외계인이 나타났다 사라집니다.\n\n마우스 왼쪽 버튼으로 외계인을 클릭해서\n\n물리쳐 주세요."
));
}
setHowToPlay(name, text) {
this.appInfoMap[name].howToPlay = text;
}
registerAppInfo(appInfo) {
this.appInfoMap[appInfo.name] = appInfo;
return this.appInfoMap[appInfo.name] = appInfo;
}
getAppNameKorean(name) {
return this.appInfoMap[name].nameKorean;
}
getHowToPlayText(name) {
return this.appInfoMap[name].howToPlay;
}
}
+36
View File
@@ -19,7 +19,9 @@ let Start = {
// contents
this.printHowToPlay(appInfoManager.getHowToPlayText(sessionStorageManager.playingAppName));
this.makeStartButton();
this.printRecordHistory();
// bottom
@@ -33,6 +35,14 @@ let Start = {
// this.loadTypingStageData();
},
printHowToPlay(text) {
const style = { font: "32px Arial", fill: "#fff", align: "left", boundsAlignH: "center", boundsAlignV: "middle" };
howToPlayText = game.add.text(0, 0, appInfoManager.getHowToPlayText(sessionStorageManager.playingAppName), style);
howToPlayText.setTextBounds(100, 100, game.world.width - 100, 200);
howToPlayText.stroke = "#333";
howToPlayText.strokeThickness = 5;
},
makeStartButton: function() {
let setting = new RoundRectButtonSetting(200, 100);
setting.fontStyle.fontWeight = "bold";
@@ -41,6 +51,32 @@ let Start = {
startButton.move(game.world.centerX, game.world.centerY);
},
printRecordHistory: function() {
let graphics = game.add.graphics(100, game.world.height - 120);
const style = { font: "32px Arial", fill: "#fff", align: "left", boundsAlignH: "center", boundsAlignV: "middle" };
date = game.add.text(100, game.world.height - 140, "05/10", style);
date.setTextBounds(0, 0, 100, 100);
date.stroke = "#333";
date.strokeThickness = 1;
record = game.add.text(100, game.world.height - 300, "15,460", style);
record.setTextBounds(0, 0, 100, 100);
record.stroke = "#333";
record.strokeThickness = 1;
let = game.add.graphics(100, game.world.height - 120);
graphics.lineStyle(50, 0xffffff, 1);
graphics.beginFill(0xdddddd, 1);
// graphics.drawRect(50, 250, 100, 100);
graphics.moveTo(50, 0);
graphics.lineTo(50, -100);
graphics.endFill();
graphics.lineStyle(3, 0xffd900, 1);
graphics.moveTo(0, 0);
graphics.lineTo(game.world.width - 200, 0);
},
loadTypingStageData: function() {