Add: meat classes
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@@ -86,6 +86,10 @@ var Game = {
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this.meatGroup.add(meat);
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}
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this.normalMeat = new NormalMeat();
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// this.meatBase = new MeatBase();
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// speech bubble
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this.speechBubble = new SpeechBubble(game.world.centerX + 100, game.world.centerY - 160);
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this.speechBubble.hideSpeechBubble();
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