괄호 앞 음수 분배 스테이지 추가
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import { create } from "zustand";
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import {
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generateSession,
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gradeAnswer,
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} from "@/lib/engine/parenthesis-sign";
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import type {
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GradeResult,
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ParenthesisSignProblem,
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UserAnswer,
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} from "@/lib/engine/types";
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interface GameSession {
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problems: ParenthesisSignProblem[];
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currentIndex: number;
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results: (GradeResult | null)[];
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}
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interface GameState {
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session: GameSession | null;
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initSession: (count?: number) => void;
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submitAnswer: (answer: UserAnswer) => void;
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nextProblem: () => void;
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resetSession: () => void;
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currentProblem: () => ParenthesisSignProblem | null;
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currentResult: () => GradeResult | null;
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isComplete: () => boolean;
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score: () => { correct: number; total: number };
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}
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const DEFAULT_SESSION_COUNT = 10;
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function createSession(count = DEFAULT_SESSION_COUNT): GameSession {
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const problems = generateSession(count);
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return {
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problems,
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currentIndex: 0,
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results: problems.map(() => null),
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};
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}
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export const useGameStore = create<GameState>((set, get) => ({
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session: null,
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initSession: (count = DEFAULT_SESSION_COUNT) => {
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set({ session: createSession(count) });
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},
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submitAnswer: (answer) => {
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const { session } = get();
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if (!session || session.currentIndex >= session.problems.length) return;
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if (session.results[session.currentIndex] !== null) return;
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const problem = session.problems[session.currentIndex];
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const result = gradeAnswer(problem, answer);
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const results = [...session.results];
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results[session.currentIndex] = result;
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set({
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session: {
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...session,
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results,
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},
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});
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},
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nextProblem: () => {
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const { session } = get();
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if (!session || session.currentIndex >= session.problems.length) return;
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if (session.results[session.currentIndex] === null) return;
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set({
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session: {
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...session,
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currentIndex: session.currentIndex + 1,
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},
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});
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},
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resetSession: () => {
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set({ session: createSession() });
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},
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currentProblem: () => {
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const { session } = get();
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if (!session) return null;
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return session.problems[session.currentIndex] ?? null;
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},
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currentResult: () => {
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const { session } = get();
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if (!session) return null;
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return session.results[session.currentIndex] ?? null;
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},
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isComplete: () => {
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const { session } = get();
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return Boolean(session && session.currentIndex >= session.problems.length);
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},
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score: () => {
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const { session } = get();
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if (!session) return { correct: 0, total: 0 };
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return {
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correct: session.results.filter((result) => result?.correct).length,
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total: session.problems.length,
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};
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},
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}));
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