Files
chocomae/src/game/mouse/space_invaders/alien.js
T
2018-05-11 11:48:53 +09:00

111 lines
2.5 KiB
JavaScript

class Alien extends Phaser.Sprite {
constructor(initialX, initialY, onFiredFunction, onEscapedFunction) {
super();
this.isActivated = false;
this.isOnstage = false;
this.speedGrowing = Alien.DEFAULT_SPEED_SEC;
this.initialX = initialX;
this.initialY = initialY;
this.onFiredFunction = onFiredFunction;
this.onEscapedFunction = onEscapedFunction;
Phaser.Sprite.call(this, game, this.initialX, this.initialY, 'alien_normal');
this.anchor.set(0.5);
// this.scale.set(Alien.MAX_SCALE);
this.setOnInitialPosition();
this.inputEnabled = true;
this.events.onInputOut.add(this.onOut, this);
this.events.onInputOver.add(this.onOver, this);
this.events.onInputDown.add(this.onDown, this);
game.add.existing(this);
}
onOut() {
if(!this.isActivated)
return;
}
onOver() {
if(!this.isActivated)
return;
}
onDown() {
if(!this.isActivated)
return;
if(typeof this.onFiredFunction !== "undefined")
this.onFiredFunction(this);
}
setActive(isActivated) {
let beforeState = this.isActivated;
this.isActivated = isActivated;
if(beforeState && !this.isActivated) {
this.shutdown();
}
}
shutdown() {
if(typeof this.tweenScaleUp !== "undefined") {
this.tweenScaleUp.stop();
this.tweenScaleUp = null;
}
if(typeof this.tweenScaleDown !== "undefined") {
this.tweenScaleDown.stop();
this.tweenScaleDown = null;
}
this.scale.set(0);
}
setOnInitialPosition() {
this.x = this.initialX;
this.y = this.initialY;
this.scale.set(Alien.MAX_SCALE);
}
goOnstage() {
// set random position
let SPAWN_BOX_LEFT = 100;
let SPAWN_BOX_WIDTH = game.world.width - 200;
let SPAWN_BOX_TOP = 300;
let SPAWN_BOX_HEIGHT = game.world.height - 400;
this.x = SPAWN_BOX_LEFT + Math.random() * SPAWN_BOX_WIDTH;
this.y = SPAWN_BOX_TOP + Math.random() * SPAWN_BOX_HEIGHT;
// start scale tween animation
this.shutdown();
this.tweenScaleUp = game.add.tween(this.scale)
.to( { x: Alien.MAX_SCALE, y: Alien.MAX_SCALE }, Alien.DEFAULT_SPEED_SEC, Phaser.Easing.Linear.None, false);
this.tweenScaleDown = game.add.tween(this.scale)
.to( { x: 0, y: 0 }, Alien.DEFAULT_SPEED_SEC, Phaser.Easing.Linear.None, false);
this.tweenScaleUp.chain(this.tweenScaleDown);
this.tweenScaleDown.onComplete.addOnce(this.onEscaped, this);
this.tweenScaleUp.start();
}
onEscaped() {
if(!this.isActivated)
return;
if(typeof this.onEscapedFunction !== "undefined")
this.onEscapedFunction(this);
}
}
Alien.DEFAULT_SPEED_SEC = 3000;
Alien.MAX_SCALE = 3;