342 lines
9.9 KiB
JavaScript
342 lines
9.9 KiB
JavaScript
MainMenu.prototype = Object.create(Phaser.State.prototype);
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MainMenu.constructor = MainMenu;
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function MainMenu() {
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}
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MainMenu.prototype.preload = function() {
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game.load.image('tile_choco', '../../../resources/image/background/tile_choco.png');
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game.load.image('home', '../../../resources/image/icon/home.png');
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game.load.script('webfont', '//ajax.googleapis.com/ajax/libs/webfont/1.4.7/webfont.js');
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}
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// fontLoaded, create method for Google WebFonts test
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/*
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MainMenu.prototype.fontLoaded = function() {
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console.log("fontLoaded");
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// this.loadingImage.alpha = 0;
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// this.text.font = 'Nanum Gothic';
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// text2.font = 'Nanum Brush Script';
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// this.text3.font = 'Nanum Brush Script';
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}
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MainMenu.prototype.create = function() {
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console.log("create");
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game.stage.backgroundColor = '#4d4d4d';
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this.loadingImage = game.add.sprite(GAME_SCREEN_SIZE.x / 2, GAME_SCREEN_SIZE.y / 2, "tile_choco");
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this.text = game.add.text(game.world.centerX, game.world.centerY - 150, "- phaser -\n나눔 고딕 웹 폰트\ngoogle web fonts");
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this.text.anchor.setTo(0.5);
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this.text.fontSize = 60;
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this.text2 = game.add.text(game.world.centerX, game.world.centerY, "기본 default 글꼴");
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this.text2.anchor.setTo(0.5);
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this.text2.fontSize = 60;
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this.text3 = game.add.text(game.world.centerX, game.world.centerY + 150, "- phaser -\n나눔 브러시 스크립트 웹 폰트\ngoogle web fonts");
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this.text3.anchor.setTo(0.5);
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this.text3.fontSize = 60;
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}
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*/
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MainMenu.prototype.create = function() {
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this.dbService = new DBService();
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this.dbService.setMaestroID(sessionStorageManager.getMaestroID());
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this.dbService.setPlayerID(sessionStorageManager.getPlayerID());
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// bg
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var graphics = game.add.graphics();
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graphics.beginFill(MainColor.LIGHT_CHOCO_HEX, 1);
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graphics.drawRect(0, 0,GAME_SCREEN_SIZE.x, GAME_SCREEN_SIZE.y);
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// graphics.beginFill(MainColor.BLACK_HEX, 1);
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graphics.beginFill(MainColor.CHOCO_HEX, 1);
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graphics.drawRect(0, 0,GAME_SCREEN_SIZE.x, MainMenu.MAIN_MENU_HEIGHT);
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this.appGroupButtons = {};
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// this.makeAppGroupButtons();
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}
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MainMenu.prototype.fontLoaded = function() {
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// keyboard shortcut
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this.keyboardShortcut = new KeyboardShortcut();
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this.keyboardShortcut.addCallback(
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Phaser.KeyCode.ESC, // keyCode
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null, // keyDownHandler
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(function() { this.back(); }).bind(this), // keyUpHandler
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"menu_app" // callerClassName
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);
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// top ui
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// var screenTopUI = new ScreenTopUI();
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// screenTopUI.makeBackButton( (function() { this.back(); }).bind(this) );
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// screenTopUI.makeFullScreenButton();
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// this.loadAllowEditEnterCode(screenTopUI);
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// this.appGroupButtons = {};
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this.makeAppGroupButtons();
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// console.log(this.appGroupButtons);
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this.appGroupButtons.backButton.applyLoadedFont();
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this.appGroupButtons.settingButton.applyLoadedFont();
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// bottom ui
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/*
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var screenBottomUI = new ScreenBottomUI();
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// ScreenBottomUI.printLeftText("게임 진행 정보");
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// var playingAppName = appInfoManager.getAppNameKorean(sessionStorageManager.playingAppName);
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// ScreenBottomUI.printCenterText(playingAppName);
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screenBottomUI.printCenterText("메뉴");
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screenBottomUI.printRightText(sessionStorageManager.getPlayerName());
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*/
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new WelcomePlayerText(sessionStorageManager.getPlayerName());
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if(isExperiencePlayerAccount()) {
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game.time.events.add(Phaser.Timer.SECOND * 2.5,
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(function() { new NoticeExperiencePlayerText(); } ),
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this
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);
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}
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this.loadAppData();
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}
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MainMenu.prototype.back = function() {
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sessionStorageManager.clear();
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location.href = '../../web/client/login.html';
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}
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MainMenu.prototype.loadAllowEditEnterCode = function(screenTopUI) {
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/*
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var dbConnectManager = new DBConnectManager();
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dbConnectManager.requestAllowEditEnterCode(
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sessionStorageManager.getMaestroID(),
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(function(replyJSON) {
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if(replyJSON["AllowEditEnterCode"] == "1") {
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screenTopUI.makeSetupButton( (function() {
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console.log("setup");
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location.href = '../../web/client/setup.html';
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}).bind(this) );
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}
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}).bind(this),
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(function(replyJSON) {
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this.loadFailed(replyJSON);
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}).bind(this)
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);
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*/
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}
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MainMenu.prototype.loadAppData = function() {
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// this.dbService.requestMainMenuAppData(
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// (function(replyJSON) {
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// this.updateAppGroupButton(replyJSON.appGroupData);
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// this.updateAppButtons(replyJSON.appData);
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// })
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// );
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/*
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var dbConnectManager = new DBConnectManager();
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dbConnectManager.requestMenuAppList(
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sessionStorageManager.getMaestroID(),
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(function(replyJSON) {
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this.loadSucceeded(replyJSON);
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}).bind(this),
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(function(replyJSON) {
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this.loadFailed(replyJSON);
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}).bind(this)
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);
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*/
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}
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MainMenu.prototype.loadSucceeded = function(replyJSON) {
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// console.log(replyJSON);
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this.makeMouseAppButtons(
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replyJSON.MouseAppList,
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replyJSON.MouseActiveAppList
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);
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this.makeTypingButtons(
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replyJSON.TypingPracticeAppCount,
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replyJSON.TypingTestAppCount,
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replyJSON.TypingAppList,
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replyJSON.TypingActiveAppList
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);
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}
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MainMenu.prototype.hasApp = function(appID, appList) {
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for(var i = 0; i < appList.length; i++) {
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if(appList[i].AppID === appID)
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return true;
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}
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return false;
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}
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MainMenu.prototype.makeAppGroupButtons = function() {
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this.makeQuitButton();
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}
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MainMenu.prototype.makeQuitButton = function() {
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var setting = new ButtonSetting(980, 40, 60, 60, 5, 10);
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// var quitButton = new ChocoButton(
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// setting, // choco button setting,
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// (function() { /*this.back();*/ console.log("quit"); }).bind(this)
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// );
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// quitButton.addIcon("tile_choco");
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// quitButton.setIconSize(30);
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var backButton = new BackButton(
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(function() { console.log("back"); }).bind(this)
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);
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var settingButton = new SettingButton(
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(function() { console.log("setting"); }).bind(this)
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);
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this.appGroupButtons.settingButton = settingButton;
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this.appGroupButtons.backButton = backButton;
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}
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MainMenu.prototype.makeMouseAppButtons = function(appList, activeAppList) {
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// console.log(appList);
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var mouseAppCount = Object.keys(appList).length;
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for(var i = 0; i < mouseAppCount; i++) {
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var posX = this.getButtonPosX(i, mouseAppCount);
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var posY = this.getButtonPosY(i, mouseAppCount, GameAppButton.BUTTON_UPPER_POS_Y);
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var app = appList[i];
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var gameAppButton = new GameAppButton(
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posX, posY,
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GameAppButton.TYPE_MOUSE_APP,
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RoundRectButton.NONE_ICON, app.KoreanName,
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{
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AppID: app.AppID,
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AppName: app.AppName,
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KoreanName: app.KoreanName
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}
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);
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gameAppButton.text.font = "Nanum Brush Script";
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if(!this.hasApp(app.AppID, activeAppList))
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gameAppButton.setInputEnabled(false);
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}
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}
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MainMenu.prototype.makeTypingButtons = function(typingPracticeAppCount, typingTestAppCount, appList, activeAppList) {
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// console.log(typingPracticeAppCount);
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// console.log(typingTestAppCount);
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// console.log(appList);
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var isTypingPracticeAppExist = typingPracticeAppCount > 0 ? true : false;
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var isTypingTestAppExist = typingTestAppCount > 0 ? true : false;
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var typingAppTotalCount = Object.keys(appList).length;
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var typingAppIndex = 0;
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// typing tab buttons
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var typingPracticeTabButton = new TypingTabButton(
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TypingTabButton.PRACTICE_BUTTON_POS_X, TypingTabButton.BUTTON_POS_Y,
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"", "타자 연습",
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(function() {
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location.href = '../../web/client/menu_typing_practice.html';
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})
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);
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if(typingPracticeAppCount === 0)
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typingPracticeTabButton.setInputEnabled(false);
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var typingTestTabButton = new TypingTabButton(
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TypingTabButton.TEST_BUTTON_POS_X, TypingTabButton.BUTTON_POS_Y,
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"", "타자 시험",
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(function() {
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location.href = '../../web/client/menu_typing_test.html';
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})
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);
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if(typingTestAppCount === 0)
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typingTestTabButton.setInputEnabled(false);
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// typing app buttons
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for(var typingButtonIndex = 0; typingButtonIndex < typingAppTotalCount; typingButtonIndex++) {
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var posX = this.getButtonPosX(
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typingButtonIndex, typingAppTotalCount
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);
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var posY = this.getButtonPosY(
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typingButtonIndex, typingAppTotalCount, GameAppButton.BUTTON_LOWER_POS_Y
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);
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var app = appList[typingAppIndex];
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var isKoreanTypingApp = app.AppID < 32 ? true : false;
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var gameAppButton = new GameAppButton(
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posX, posY, GameAppButton.TYPE_TYPING_APP,
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RoundRectButton.NONE_ICON, // "icon_fullscreen",
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// (isKoreanTypingApp ? "(한글)" : "(영문)") + "\n" + app.KoreanName,
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app.KoreanName,
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{
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AppID: app.AppID,
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AppName: app.AppName,
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KoreanName: app.KoreanName
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}
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);
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if(!this.hasApp(app.AppID, activeAppList))
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gameAppButton.setInputEnabled(false);
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typingAppIndex++;
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}
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}
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MainMenu.prototype.getButtonPosX = function(index, buttonCount) {
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var gap = GameAppButton.BUTTON_WIDTH + GameAppButton.BUTTON_GAP;
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var maxColumnNum = Math.floor( (game.world.width - GameAppButton.MARGIN_VERTICAL) / gap );
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// console.log("maxColumnNum : " + maxColumnNum);
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var rowCount = Math.ceil(buttonCount / maxColumnNum);
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// console.log("rowCount : " + rowCount);
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var columnIndex = index % maxColumnNum;
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// console.log("columnIndex : " + columnIndex);
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var rowIndex = Math.floor(index / maxColumnNum);
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// console.log("rowIndex : " + rowIndex);
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var columnCountForThisRow = 0;
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if(rowIndex < rowCount - 1)
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columnCountForThisRow = maxColumnNum;
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else
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columnCountForThisRow = buttonCount - (maxColumnNum * rowIndex);
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// console.log("columnCountForThisRow : " + columnCountForThisRow);
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var startX = game.world.width / 2 - ( (gap / 2) * (columnCountForThisRow - 1) );
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return startX + gap * columnIndex;
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}
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MainMenu.prototype.getButtonPosY = function(index, buttonCount, startPosY) {
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var gap = GameAppButton.BUTTON_HEIGHT + GameAppButton.BUTTON_GAP;
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var maxColumnNum = Math.floor( (game.world.width - GameAppButton.MARGIN_VERTICAL) / gap );
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// console.log("maxColumnNum : " + maxColumnNum);
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var rowCount = Math.ceil(buttonCount / maxColumnNum);
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// console.log("rowCount : " + rowCount);
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var rowIndex = Math.floor(index / maxColumnNum);
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// console.log("rowIndex : " + rowIndex);
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var startY = startPosY - ( (gap / 2) * (rowCount - 1) );
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return startY + gap * rowIndex;
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}
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MainMenu.prototype.loadFailed = function(replyJSON) {
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// console.log('login failed, jsonData : ' + JSON.stringify(replyJSON));
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}
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MainMenu.MAIN_MENU_HEIGHT = 80; |