Files
chocomae/src/game/menu/menu_typing_test.js
T
2018-12-12 09:45:53 +09:00

249 lines
7.4 KiB
JavaScript

var MenuTypingTest = {
preload: function() {
game.load.image('icon_fullscreen', '../../../resources/image/icon/fullscreen_white.png');
game.load.image('space_invaders', '../../../resources/image/icon/space_invaders.png');
Animal.loadResources();
},
create: function() {
game.stage.backgroundColor = '#4d4d4d';
// typing app area
var typingBG = new AppAreaBG(AppAreaBG.COLOR_TYPING_APP, 1,
0, 60,
GAME_SCREEN_SIZE.x, GAME_SCREEN_SIZE.y - 110
);
// korean app area
// var koreanBG = new AppAreaBG(AppAreaBG.COLOR_TYPING_KOREAN, 1,
// 0, 60 + AppAreaBG.GAP_Y,
// GAME_SCREEN_SIZE.x, 270
// );
// koreanBG.printText(
// "한 글 타 자",
// game.world.centerX, 320,
// 36, "#000", 0.05
// );
// english app area
// var englishBG = new AppAreaBG(AppAreaBG.COLOR_TYPING_ENGLISH, 1,
// 0, 340,
// GAME_SCREEN_SIZE.x, 270
// );
// englishBG.printText(
// "영 문 타 자",
// game.world.centerX, 370,
// 36, "#000", 0.05
// );
// keyboard shortcut
this.keyboardShortcut = new KeyboardShortcut();
this.keyboardShortcut.addCallback(
Phaser.KeyCode.ESC, // keyCode
null, // keyDownHandler
(function() { this.back(); }).bind(this), // keyUpHandler
"menu_typing_test" // callerClassName
);
// top ui
var screenTopUI = new ScreenTopUI();
screenTopUI.makeBackButton( (function() { this.back(); }).bind(this) );
screenTopUI.makeFullScreenButton();
// typing tab buttons
var typingPracticeTabButton = new TypingTabButton(
TypingTabButton.PRACTICE_BUTTON_POS_X, TypingTabButton.BUTTON_POS_Y,
"", "타자 연습",
(function() {
location.href = '../../web/client/menu_typing_practice.html';
})
);
// typingPracticeTabButton.setInputEnabled(false);
var typingTestTabButton = new TypingTabButton(
TypingTabButton.TEST_BUTTON_POS_X, TypingTabButton.BUTTON_POS_Y,
"", "타자 시험",
(function() {
location.href = '../../web/client/menu_typing_test.html';
})
);
typingTestTabButton.setInputEnabled(false);
this.animalRecordList = new AnimalRecordList();
this.animalRecordList.printScore(AnimalRecordList.TYPE_TEST);
this.makeActiveTypingTestAppButtons();
// bottom ui
var screenBottomUI = new ScreenBottomUI();
// screenBottomUI.printLeftText("게임 진행 정보");
screenBottomUI.printCenterText("메뉴 > 타자 시험");
screenBottomUI.printRightText(sessionStorageManager.getPlayerName());
},
back: function() {
location.href = '../../web/client/menu_app.html';
},
makeActiveTypingTestAppButtons: function() {
var dbConnectManager = new DBConnectManager();
dbConnectManager.requestTypingTestAppList(
sessionStorageManager.getMaestroID(),
sessionStorageManager.getPlayerID(),
// self.downloadListSucceeded,
// self.downloadListFailed
(function(replyJSON) {
this.downloadListSucceeded(replyJSON);
}).bind(this),
(function(replyJSON) {
this.downloadListFailed(replyJSON);
}).bind(this)
);
},
hasApp: function(appID, appList) {
for(var i = 0; i < appList.length; i++) {
if(appList[i].AppID === appID)
return true;
}
return false;
},
getAppHighestRecord: function(jsonList, appID) {
var count = jsonList.length; // Object.keys(jsonList).length;
for(var i = 0; i < count; i++) {
if(jsonList[i].AppID === appID)
return jsonList[i].AppHighestRecord;
}
return 0;
},
getAnimalSprite: function(jsonList, appID) {
var appHighestRecord = this.getAppHighestRecord(jsonList, appID);
var animalSprite = null;
if(appHighestRecord === 0) {
animalSprite = new Animal(Animal.TYPE_ICON, 0, 0, 0);
// animalSprite.sprite.tint = RoundRectButtonSetting.DEFAULT_BUTTON_COLORS.disabled;
} else {
var animalLevel = Animal.animalLevelIDByRecord(appHighestRecord, Animal.TYPE_PRACTICE);
animalSprite = new Animal(Animal.TYPE_ICON, animalLevel, 0, 0);
}
return animalSprite;
},
downloadListSucceeded: function(replyJSON) {
// console.log(replyJSON);
var buttonWidthGap = TypingAppButton.BUTTON_WIDTH + MenuTypingTest.BUTTON_GAP;
var koreanTypingPracticeAppCount = replyJSON.KoreanAppList.length; // Object.keys(replyJSON.KoreanAppList).length;
var englishTypingPracticeAppCount = replyJSON.EnglishAppList.length; // Object.keys(replyJSON.EnglishAppList).length;
for(var i = 0; i < koreanTypingPracticeAppCount; i++) {
var activeApp = replyJSON.KoreanAppList[i];
var posX = this.getButtonPosX(i, koreanTypingPracticeAppCount);
var posY = this.getButtonPosY(i, koreanTypingPracticeAppCount,
TypingAppButton.BUTTON_UPPER_POS_Y
);
var typingTestButton = new TypingAppButton(
TypingAppButton.TYPE_TEST_KOREAN,
posX, posY,
this.getAnimalSprite(replyJSON.KoreanHighScoreList, activeApp.AppID),
activeApp.KoreanName,
{
AppID: activeApp.AppID,
AppName: activeApp.AppName,
KoreanName: activeApp.KoreanName
}
);
if(!this.hasApp(activeApp.AppID, replyJSON.KoreanActiveAppList))
typingTestButton.setInputEnabled(false);
}
for(var i = 0; i < englishTypingPracticeAppCount; i++) {
var activeApp = replyJSON.EnglishAppList[i];
var posX = this.getButtonPosX(i, englishTypingPracticeAppCount);
var posY = this.getButtonPosY(i, englishTypingPracticeAppCount,
TypingAppButton.BUTTON_LOWER_POS_Y
);
var typingTestButton = new TypingAppButton(
TypingAppButton.TYPE_TEST_ENGLISH,
posX, posY,
this.getAnimalSprite(replyJSON.EnglishHighScoreList, activeApp.AppID),
activeApp.KoreanName,
{
AppID: activeApp.AppID,
AppName: activeApp.AppName,
KoreanName: activeApp.KoreanName
}
);
if(!this.hasApp(activeApp.AppID, replyJSON.EnglishActiveAppList))
typingTestButton.setInputEnabled(false);
}
},
getButtonPosX: function(index, buttonCount) {
var gap = TypingAppButton.BUTTON_WIDTH + TypingAppButton.BUTTON_GAP;
var maxColumnNum = Math.floor( (game.world.width - TypingAppButton.MARGIN_VERTICAL) / gap );
// console.log("maxColumnNum : " + maxColumnNum);
var rowCount = Math.ceil(buttonCount / maxColumnNum);
// console.log("rowCount : " + rowCount);
var columnIndex = index % maxColumnNum;
// console.log("columnIndex : " + columnIndex);
var rowIndex = Math.floor(index / maxColumnNum);
// console.log("rowIndex : " + rowIndex);
var columnCountForThisRow = 0;
if(rowIndex < rowCount - 1)
columnCountForThisRow = maxColumnNum;
else
columnCountForThisRow = buttonCount - (maxColumnNum * rowIndex);
// console.log("columnCountForThisRow : " + columnCountForThisRow);
var startX = game.world.width / 2 - ( (gap / 2) * (columnCountForThisRow - 1) );
return startX + gap * columnIndex;
},
getButtonPosY: function(index, buttonCount, startPosY) {
var rowGap = TypingAppButton.BUTTON_HEIGHT + TypingAppButton.BUTTON_GAP;
var columnGap = TypingAppButton.BUTTON_WIDTH + TypingAppButton.BUTTON_GAP;
var maxColumnNum = Math.floor( (game.world.width - TypingAppButton.MARGIN_VERTICAL) / columnGap );
// console.log("maxColumnNum : " + maxColumnNum);
// console.log("buttonCount : " + buttonCount);
var rowCount = Math.ceil(buttonCount / maxColumnNum);
// console.log("rowCount : " + rowCount);
var rowIndex = Math.floor(index / maxColumnNum);
// console.log("rowIndex : " + rowIndex);
var startY = startPosY - ( (rowGap / 2) * (rowCount - 1) );
return startY + rowGap * rowIndex;
},
downloadListFailed: function(replyJSON) {
console.log('download app list failed, jsonData : ' + JSON.stringify(replyJSON));
}
}