///////////////////////////// // Main game var game = new Phaser.Game(1000, 800, Phaser.CANVAS, "RoundRectButton", {preload:preload, create:create, update:update, render:render} ); function preload() { // game.load.image('phaser', '../../resources/image/phaser.png'); // game.load.spritesheet('button', './image/button_basic.png', 200, 100); } function create() { // var i = game.add.image(game.world.centerX, game.world.centerY + 70, 'phaser'); // i.anchor.set(0.5); game.stage.backgroundColor = '#4d4d4d'; graphics = game.add.graphics(0, 0); let setting = new RoundRectButtonSetting(200, 100); setting.fontStyle = { fontSize: "30px", align: "center", fontWeight: "", stroke: "red", strokeThickness: 5 }; let button = new RoundRectButton(setting, "둥근 모서리\n버튼", dummy); button.move(200, 200); // button.lineSpacing = -10; } function dummy() { console.log("print dummy"); } function update() { } function render() { }