///////////////////////////// // Main game const CONTENT_ID = "Typing Practice"; let game = new Phaser.Game( GAME_SCREEN_SIZE.x, GAME_SCREEN_SIZE.y, Phaser.CANVAS, CONTENT_ID, this, false, false ); game.state.add('Loading', Loading); game.state.start('Loading'); game.state.add('TypingPractice', TypingPractice); // game.state.add('Menu', Menu);