function SpriteIconTimer(width, height, frame) { var sprite = game.add.sprite(0, 0, "icon_timer_spritesheet"); sprite.width = width; sprite.height = height; sprite.frame = frame; return sprite; } SpriteIconTimer.loadResources = function() { game.load.spritesheet('icon_timer_spritesheet', '../../../resources/image/icon/timer_spritesheet.png', 100, 100); } SpriteIconTimer.FRAME_RESET = 0; SpriteIconTimer.FRAME_PLAY = 1; SpriteIconTimer.FRAME_PAUSE = 2;