const LANGUAGE_KOREAN = "korean"; const LANGUAGE_ENGLISH = "english"; const MODE_RELEASE = "release"; const MODE_DEBUG = "debug"; const runMode = MODE_DEBUG; function isDebugMode() { // console.log("debug mode ? " + runMode); return runMode == MODE_DEBUG ? true : false; } function isReleaseMode() { // console.log("release mode ? " + runMode); return runMode == MODE_RELEASE ? true : false; } const GAME_SCREEN_SIZE = { x: 1024, y: 768 } let sessionStorageManager = new SessionStorageManager(); { if(isDebugMode()) { sessionStorageManager.playerName = "박지상"; sessionStorageManager.playerUserID = 24; sessionStorageManager.playingAppName = "space_invaders"; sessionStorageManager.score = 1000; sessionStorageManager.highScore = 2000; } console.log("maestroID : " + sessionStorageManager.maestroID); console.log("playerName : " + sessionStorageManager.playerName); console.log("playerUserID : " + sessionStorageManager.playerUserID); console.log("playingAppName : " + sessionStorageManager.playingAppName); console.log("score : " + sessionStorageManager.score); console.log("highscore : " + sessionStorageManager.highScore); } let appInfoManager = new AppInfoManager(); let textStyleBasic = { font: "bold 32px Arial", fill: "#fff", align: "center", boundsAlignH: "center", boundsAlignV: "middle" };