Add: requestTodayBestRecord, updateTodayBestRecord
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@@ -352,6 +352,39 @@ class DBConnectManager {
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xhr.send("AppID=" + appID);
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}
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updateTodayBestRecord(maestroID, userID, appID, record) {
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let xhr = new XMLHttpRequest();
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xhr.open("POST", this.phpPath + "server/record/update_best_record.php", true);
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xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
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xhr.send(
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"MaestroID=" + maestroID
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+ "&UserID=" + userID
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+ "&AppID=" + appID
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+ "&BestRecord=" + record
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);
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}
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requestTodayBestRecord(maestroID, userID, appID, onSucceededListener, onFailedListener) {
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let xhr = new XMLHttpRequest();
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xhr.open("POST", this.phpPath + "server/record/request_best_record.php", true);
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xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
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xhr.onreadystatechange = function() {
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if(xhr.readyState == 4 && xhr.status == 200) {
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let replyJSON = JSON.parse(xhr.responseText);
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if(replyJSON != null && replyJSON["BestRecord"] != null)
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onSucceededListener(replyJSON);
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else
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onFailedListener(replyJSON);
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}
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};
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xhr.send(
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"MaestroID=" + maestroID
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+ "&UserID=" + userID
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+ "&AppID=" + appID
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);
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}
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loadTempPlayerHistory(historyRecordManager) {
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@@ -8,7 +8,7 @@ class Result {
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}
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create() {
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this.historyRecordManager = new HistoryRecordManager();
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this.dbConnectManager = new DBConnectManager();
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this.game.stage.backgroundColor = '#4d4d4d';
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this.chartGraphics = game.add.graphics(100, game.world.height - 120);
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@@ -24,6 +24,8 @@ class Result {
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// contents
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this.printRecord();
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this.uploadRecord();
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this.makeStartButton();
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let recordBoard = new RecordBoard();
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@@ -63,7 +65,15 @@ class Result {
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// .setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
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bestRecordText.stroke = "#333";
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bestRecordText.strokeThickness = 5;
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}
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uploadRecord() {
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this.dbConnectManager.updateTodayBestRecord(
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sessionStorageManager.maestroID,
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sessionStorageManager.playerUserID,
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sessionStorageManager.playingAppID,
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sessionStorageManager.record
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);
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}
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makeStartButton() {
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