Add: JustOnTimer app
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@@ -0,0 +1,66 @@
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var Loading = {
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preload: function() {
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// game.load.image('loadingbar', './image/phaser.png');
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},
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create: function() {
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// var userID = sessionStorage.getItem("UserID");
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// console.log("userID : " + userID);
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// game.stage.backgroundColor = '#4d4d4d';
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// // Progress report
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// this.textProgress = game.add.text(game.world.centerX, 100, '로딩중 . . .', textStyleBasic);
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// this.textProgress.anchor.setTo(0.5, 0.4);
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// this.textProgress.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
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// // Preload bar
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// this.preloadBar = this.add.sprite(game.world.centerX, game.world.centerY, 'loadingbar');
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// this.preloadBar.anchor.setTo(0.5);
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// this.preloadBar.alpha = 0;
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game.load.onFileComplete.add(this.fileComplete, this);
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game.load.onLoadComplete.add(this.loadComplete, this);
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this.startLoading();
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},
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startLoading: function() {
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game.load.image('icon_fullscreen', '../../../resources/image/icon/fullscreen_white.png');
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game.load.start();
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},
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fileComplete: function(progress, cacheKey, success, totalLoaded, totalFiles) {
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// this.preloadBar.alpha = progress / 100;
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// console.log('progress : ' + progress);
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// text.setText("File Complete: " + progress + "% - " + totalLoaded + " out of " + totalFiles);
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// var newImage = game.add.image(x, y, cacheKey);
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// newImage.scale.set(0.3);
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// x += newImage.width + 20;
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// if (x > 700)
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// {
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// x = 32;
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// y += 332;
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// }
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},
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loadComplete: function(progress, cacheKey, success, totalLoaded, totalFiles) {
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// this.preloadBar.alpha = 1;
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if(isDebugMode()) {
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this.state.start('Game');
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return;
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}
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this.state.start('Game');
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// this.startMenu();
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// this.startTypingTestStage();
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// this.startTypingTestResult();
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}
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}
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