Add: space invaders game
This commit is contained in:
@@ -22,6 +22,12 @@ const GAME_SCREEN_SIZE = { x: 1024, y: 768 }
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let sessionStorageManager = new SessionStorageManager();
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{
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if(isDebugMode()) {
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sessionStorageManager.playerName = "박지상";
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sessionStorageManager.playerUserID = 1;
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sessionStorageManager.playingAppName = "space_invaders";
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}
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console.log("playerName : " + sessionStorageManager.playerName);
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console.log("playerUserID : " + sessionStorageManager.playerUserID);
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console.log("playingAppName : " + sessionStorageManager.playingAppName);
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@@ -40,10 +40,16 @@ class AppInfoManager {
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}
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getAppNameKorean(name) {
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if(name === null)
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return "";
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return this.appInfoMap[name].nameKorean;
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}
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getHowToPlayText(name) {
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if(name === null)
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return "";
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return this.appInfoMap[name].howToPlay;
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}
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@@ -0,0 +1,34 @@
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/////////////////////////////
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// Space invaders game
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class Game {
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create() {
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// this.historyRecordManager = new HistoryRecordManager();
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this.game.stage.backgroundColor = '#4d4d4d';
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// this.chartGraphics = game.add.graphics(100, game.world.height - 120);
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// top
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let backButton = new BackButton( () => {
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location.href = '../../web/client/menu_app.html';
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});
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let fullscreenButton = new FullscreenButton(this.game);
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// contents
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// bottom
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let screenBottom = new ScreenBottom(game);
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screenBottom.makeBottomLine();
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screenBottom.printBottomLeftText("게임 진행 정보");
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let playingAppName = appInfoManager.getAppNameKorean(sessionStorageManager.playingAppName);
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screenBottom.printBottomCenterText(playingAppName);
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screenBottom.printBottomRightText(sessionStorageManager.playerName);
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}
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}
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@@ -0,0 +1,94 @@
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/////////////////////////////
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// Loading
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// var x = 32;
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// var y = 80;
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class Loading {
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preload() {
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// this.game.load.image('loadingbar', './image/phaser.png');
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}
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create() {
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// let userID = sessionStorage.getItem("UserID");
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// console.log("userID : " + userID);
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// this.game.stage.backgroundColor = '#4d4d4d';
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// // Progress report
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// this.textProgress = game.add.text(game.world.centerX, 100, '로딩중 . . .', textStyleBasic);
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// this.textProgress.anchor.setTo(0.5, 0.4);
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// this.textProgress.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
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// // Preload bar
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// this.preloadBar = this.add.sprite(game.world.centerX, game.world.centerY, 'loadingbar');
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// this.preloadBar.anchor.setTo(0.5);
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// this.preloadBar.alpha = 0;
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this.game.load.onFileComplete.add(this.fileComplete, this);
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this.game.load.onLoadComplete.add(this.loadComplete, this);
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this.startLoading();
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}
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startLoading() {
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this.game.load.image('icon_fullscreen', '../../../resources/image/icon/fullscreen_white.png');
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// this.game.load.image('a', '../../../resources/image/icon/fullscreen_white.png');
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// this.game.load.image('b', '../../../resources/image/icon/fullscreen_white.png');
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// this.game.load.image('c', '../../../resources/image/icon/fullscreen_white.png');
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// this.game.load.image('d', '../../../resources/image/icon/fullscreen_white.png');
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// this.game.load.image('a', './image/phaser.png');
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// this.game.load.image('b', './image/phaser.png');
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// this.game.load.image('c', './image/phaser.png');
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// this.game.load.image('d', './image/phaser.png');
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// this.game.load.image('e', './image/phaser.png');
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// this.game.load.image('g', './image/phaser.png');
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// this.game.load.image('e', './image/phaser.png');
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// this.game.load.image('f', './image/phaser.png');
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// this.game.load.image('g', './image/phaser.png');
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// this.game.load.image('h', './image/phaser.png');
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// this.game.load.image('phaser', './image/phaser.png');
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// this.game.load.spritesheet('button', './image/button_basic.png', 200, 100);
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// this.game.load.image('star', './image/star_particle.png');
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// this.game.load.image('medal_gold', './image/medal_gold.png');
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// this.game.load.image('medal_silver', './image/medal_silver.png');
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// this.game.load.image('medal_bronze', './image/medal_bronze.png');
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this.game.load.start();
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}
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fileComplete(progress, cacheKey, success, totalLoaded, totalFiles) {
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// this.preloadBar.alpha = progress / 100;
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// console.log('progress : ' + progress);
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// text.setText("File Complete: " + progress + "% - " + totalLoaded + " out of " + totalFiles);
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// var newImage = game.add.image(x, y, cacheKey);
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// newImage.scale.set(0.3);
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// x += newImage.width + 20;
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// if (x > 700)
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// {
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// x = 32;
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// y += 332;
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// }
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}
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loadComplete(progress, cacheKey, success, totalLoaded, totalFiles) {
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// this.preloadBar.alpha = 1;
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if(isDebugMode()) {
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sessionStorage
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this.state.start('Game');
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return;
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}
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this.state.start('Game');
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// this.startMenu();
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// this.startTypingTestStage();
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// this.startTypingTestResult();
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}
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}
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@@ -3,10 +3,13 @@
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const CONTENT_ID = "Space Invaders";
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var game = new Phaser.Game(960, 540, Phaser.CANVAS, CONTENT_ID);
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let game = new Phaser.Game(
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GAME_SCREEN_SIZE.x, GAME_SCREEN_SIZE.y,
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Phaser.CANVAS, CONTENT_ID
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);
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game.state.add('Loading', Loading);
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game.state.start('Loading');
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// game.state.add('Login', Login);
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game.state.add('Game', Game);
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// game.state.add('Menu', Menu);
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@@ -59,7 +59,7 @@ let Start = {
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loadHistoryRecords: function() {
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this.historyRecordManager.clear();
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this.historyRecordManager.push(new HistoryRecordData("05/10", 15460));
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this.historyRecordManager.push(new HistoryRecordData("05/11", 13040));
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this.historyRecordManager.push(new HistoryRecordData("05/12", 16460));
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@@ -122,8 +122,7 @@ let Start = {
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},
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startStage: function() {
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console.log("startStage");
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// this.startState('TypingTestStage');
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location.href = "../../web/client/" + sessionStorageManager.playingAppName + ".html";
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},
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}
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