Fix: bonus meat
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@@ -87,8 +87,8 @@ var Game = {
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this.meatGroup.add(meat);
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}
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// this.normalMeat = new NormalMeat(this);
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// this.meatBase = new MeatBase();
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this.bonusMeat = new BonusMeat(this);
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// this.bonusMeat.setActive(false, -100, -100, "");
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// speech bubble
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