Add: BigMole, KeyboardMole
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@@ -93,9 +93,9 @@ var TypingPractice = {
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this.keyMapper = new KeyMapper();
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this.keyboard = null;
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if(sessionStorageManager.getPlayingAppName().indexOf("korean") > 0)
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this.keyboard = new Keyboard(this.keyMapper, Keyboard.KOREAN);
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this.keyboard = new Keyboard(this.keyMapper, Keyboard.KOREAN, Keyboard.NO_OFFSET_POS_Y);
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else
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this.keyboard = new Keyboard(this.keyMapper, Keyboard.ENGLISH);
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this.keyboard = new Keyboard(this.keyMapper, Keyboard.ENGLISH, Keyboard.NO_OFFSET_POS_Y);
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game.input.keyboard.processKeyPress = (function() {
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if(self.isOnStage === false)
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