Add: key color
This commit is contained in:
@@ -1,23 +1,94 @@
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class KeyButton {
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constructor(x, y, width, height, normalText, shiftText, alignType) {
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constructor(x, y, width, height, normalText, shiftText, handSide, fingerType, alignType) {
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this.normalText = normalText;
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this.shiftText = shiftText;
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this.handSide = handSide;
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this.fingerType = fingerType;
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this.alignType = alignType;
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this.setting = new RoundRectButtonSetting(x, y, width, height, KeyButton.DEFALUT_ROUND_AMOUNT_PX);
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this.setting.strokeWidthPx = 2;
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this.button = this.makeButtonSprite(this.setting);
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this.button.inputEnabled = true;
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this.buttonSolid = this.makeButtonSolidSprite(this.setting);
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if(handSide == KeyButton.LEFT_HAND)
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this.setNormalColor();
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else
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this.setPressedColor();
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this.buttonStroke = this.makeButtonStrokeSprite(this.setting);
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this.buttonText = this.makeText(this.setting, this.normalText);
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if(this.normalText.length > 0) {
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this.button.addChild(this.buttonText);
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this.buttonStroke.addChild(this.buttonText);
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}
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}
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makeButtonSprite(setting) {
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setNormalColor() {
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switch(this.fingerType) {
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case KeyButton.THUMB:
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this.buttonSolid.tint = 0x604d4d;
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break;
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case KeyButton.INDEX_FINGER:
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this.buttonSolid.tint = 0x4d604d;
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break;
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case KeyButton.MIDDLE_FINGER:
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this.buttonSolid.tint = 0x4d4d60;
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break;
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case KeyButton.RING_FINGER:
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this.buttonSolid.tint = 0x60604d;
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break;
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case KeyButton.LITTLE_FINGER:
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this.buttonSolid.tint = 0x4d6060;
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break;
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}
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}
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setPressedColor() {
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switch(this.fingerType) {
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case KeyButton.THUMB:
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this.buttonSolid.tint = 0xff8080;
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break;
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case KeyButton.INDEX_FINGER:
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this.buttonSolid.tint = 0x80ff80;
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break;
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case KeyButton.MIDDLE_FINGER:
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this.buttonSolid.tint = 0x8080ff;
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break;
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case KeyButton.RING_FINGER:
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this.buttonSolid.tint = 0xffff80;
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break;
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case KeyButton.LITTLE_FINGER:
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this.buttonSolid.tint = 0x80ffff;
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break;
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}
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}
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makeButtonSolidSprite(setting) {
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let btnTexture = new Phaser.Graphics()
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.beginFill(0xffffff, 0.5)
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// .lineStyle(setting.strokeWidthPx, 0xFFffff, 1)
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.drawRoundedRect(0, 0, setting.width, setting.height, setting.roundAmount)
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.endFill()
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.generateTexture();
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return game.add.sprite(
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setting.x, // - setting.width / 2,
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setting.y, // - setting.height / 2,
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btnTexture
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);
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}
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makeButtonStrokeSprite(setting) {
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let btnTexture = new Phaser.Graphics()
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.lineStyle(setting.strokeWidthPx, 0xFFffff, 1)
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.drawRoundedRect(0, 0, setting.width, setting.height, setting.roundAmount)
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@@ -76,6 +147,8 @@ class KeyButton {
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this.buttonText.text = this.normalText;
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}
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mouseOut() {
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this.text.fill = this.setting.textColors.out;
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this.buttonStroke.tint = this.setting.strokeColors.out;
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@@ -123,4 +196,16 @@ KeyButton.NORMAL_KEY = "normal_key";
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KeyButton.NORMAL_FUNCTION_KEY = "normal_function_key";
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KeyButton.LEFT_FUNCTION_KEY = "left_function_key";
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KeyButton.CENTER_FUNCTION_KEY = "center_function_key";
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KeyButton.RIGHT_FUNCTION_KEY = "right_function_key";
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KeyButton.RIGHT_FUNCTION_KEY = "right_function_key";
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KeyButton.NONE_HAND = 0;
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KeyButton.LEFT_HAND = 1;
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KeyButton.RIGHT_HAND = 2;
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KeyButton.BOTH_HAND = 3;
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KeyButton.THUMB = 0;
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KeyButton.INDEX_FINGER = 1;
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KeyButton.MIDDLE_FINGER = 2;
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KeyButton.RING_FINGER = 3;
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KeyButton.LITTLE_FINGER = 4;
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@@ -8,22 +8,6 @@ class KeyTextData {
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}
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KeyTextData.HAND_LEFT = 0;
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KeyTextData.HAND_RIGHT = 1;
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KeyTextData.THUMB = 0;
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KeyTextData.INDEX_FINGER = 1;
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KeyTextData.MIDDLE_FINGER = 2;
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KeyTextData.RING_FINGER = 3;
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KeyTextData.LITTLE_FINGER = 4;
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KeyTextData.LEFT_HAND = 0;
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KeyTextData.RIGHT_HAND = 1;
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KeyTextData.BOTH_HAND = 2;
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KeyTextData.NONE_HAND = 3;
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class KeyMapper {
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constructor() {
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@@ -23,6 +23,8 @@ class Keyboard {
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this.keyDataList[i].height,
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this.keyDataList[i].normalText,
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this.keyDataList[i].shiftText,
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this.keyDataList[i].handSide,
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this.keyDataList[i].fingerType,
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this.keyDataList[i].alignType,
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);
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}
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@@ -49,10 +51,12 @@ class Keyboard {
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}
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makeKeyDataObject(normalText, shiftText, x, y, width, height, alignType) {
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makeKeyDataObject(normalText, shiftText, handSide, fingerType, x, y, width, height, alignType) {
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let keyDataObject = {};
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keyDataObject.normalText = normalText;
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keyDataObject.shiftText = shiftText;
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keyDataObject.handSide = handSide;
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keyDataObject.fingerType = fingerType;
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keyDataObject.x = x;
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keyDataObject.y = y;
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keyDataObject.width = width;
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@@ -62,10 +66,12 @@ class Keyboard {
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return keyDataObject;
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}
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makeNextNormalKeyDataObject(prevKeyData, normalText, shiftText) {
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makeNextNormalKeyDataObject(prevKeyData, normalText, shiftText, handSide, fingerType) {
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return this.makeKeyDataObject(
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normalText,
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shiftText,
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handSide,
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fingerType,
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prevKeyData.x + prevKeyData.width + Keyboard.KEY_GAP_PX,
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prevKeyData.y,
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Keyboard.DEFAULT_KEY_SIZE_PX,
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@@ -75,29 +81,15 @@ class Keyboard {
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}
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addFunctionKeyData(keyMapper, keyID, x, y, width, height, type) {
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let normalText = keyMapper.getNormalText(keyID);
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let shiftText = keyMapper.getShiftText(keyID);
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let newKey = this.makeKeyDataObject(normalText, shiftText, x, y, width, height, type);
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this.keyDataList[this.keyIndex] = newKey;
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this.keyIndex++;
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this.keyHash[keyID] = newKey;
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}
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addNextFunctionKeyData(keyMapper, keyID, width, height, type) {
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let prevKey = this.keyDataList[this.keyIndex - 1];
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addFunctionKeyData(keyMapper, keyID, handSide, fingerType, x, y, width, height, type) {
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let normalText = keyMapper.getNormalText(keyID);
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let shiftText = keyMapper.getShiftText(keyID);
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let newKey = this.makeKeyDataObject(
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normalText,
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shiftText,
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prevKey.x + prevKey.width + Keyboard.KEY_GAP_PX,
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prevKey.y,
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width,
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height,
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normalText, shiftText,
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handSide, fingerType,
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x, y,
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width, height,
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type
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);
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this.keyDataList[this.keyIndex] = newKey;
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@@ -106,12 +98,34 @@ class Keyboard {
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this.keyHash[keyID] = newKey;
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}
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addNextNormalKeyData(keyMapper, keyID) {
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addNextFunctionKeyData(keyMapper, keyID, handSide, fingerType, width, height, type) {
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let prevKey = this.keyDataList[this.keyIndex - 1];
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let normalText = keyMapper.getNormalText(keyID);
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let shiftText = keyMapper.getShiftText(keyID);
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let newKey = this.makeNextNormalKeyDataObject(prevKey, normalText, shiftText);
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let newKey = this.makeKeyDataObject(
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normalText, shiftText,
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handSide, fingerType,
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prevKey.x + prevKey.width + Keyboard.KEY_GAP_PX, prevKey.y,
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width, height,
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type
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);
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this.keyDataList[this.keyIndex] = newKey;
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this.keyIndex++;
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this.keyHash[keyID] = newKey;
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}
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addNextNormalKeyData(keyMapper, keyID, handSide, fingerType) {
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let prevKey = this.keyDataList[this.keyIndex - 1];
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let normalText = keyMapper.getNormalText(keyID);
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let shiftText = keyMapper.getShiftText(keyID);
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let newKey = this.makeNextNormalKeyDataObject(
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prevKey,
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normalText, shiftText,
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handSide, fingerType
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);
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this.keyDataList[this.keyIndex] = newKey;
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this.keyIndex++;
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@@ -125,27 +139,31 @@ class Keyboard {
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this.addFunctionKeyData(
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keyMapper,
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"`",
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KeyButton.LEFT_HAND,
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KeyButton.LITTLE_FINGER,
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Keyboard.KEYBOARD_OFFSET__POX_X,
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Keyboard.ROW_1_POX_Y,
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Keyboard.DEFAULT_KEY_SIZE_PX,
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Keyboard.DEFAULT_KEY_SIZE_PX,
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KeyButton.NORMAL_FUNCTION_KEY
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);
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this.addNextNormalKeyData(keyMapper, "1");
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this.addNextNormalKeyData(keyMapper, "2");
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this.addNextNormalKeyData(keyMapper, "3");
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this.addNextNormalKeyData(keyMapper, "4");
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this.addNextNormalKeyData(keyMapper, "5");
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this.addNextNormalKeyData(keyMapper, "6");
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this.addNextNormalKeyData(keyMapper, "7");
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this.addNextNormalKeyData(keyMapper, "8");
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this.addNextNormalKeyData(keyMapper, "9");
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this.addNextNormalKeyData(keyMapper, "0");
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this.addNextNormalKeyData(keyMapper, "-");
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this.addNextNormalKeyData(keyMapper, "=");
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this.addNextNormalKeyData(keyMapper, "1", KeyButton.LEFT_HAND, KeyButton.LITTLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "2", KeyButton.LEFT_HAND, KeyButton.RING_FINGER);
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this.addNextNormalKeyData(keyMapper, "3", KeyButton.LEFT_HAND, KeyButton.MIDDLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "4", KeyButton.LEFT_HAND, KeyButton.INDEX_FINGER);
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this.addNextNormalKeyData(keyMapper, "5", KeyButton.LEFT_HAND, KeyButton.INDEX_FINGER);
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this.addNextNormalKeyData(keyMapper, "6", KeyButton.RIGHT_HAND, KeyButton.INDEX_FINGER);
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this.addNextNormalKeyData(keyMapper, "7", KeyButton.RIGHT_HAND, KeyButton.INDEX_FINGER);
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this.addNextNormalKeyData(keyMapper, "8", KeyButton.RIGHT_HAND, KeyButton.MIDDLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "9", KeyButton.RIGHT_HAND, KeyButton.RING_FINGER);
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this.addNextNormalKeyData(keyMapper, "0", KeyButton.RIGHT_HAND, KeyButton.LITTLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "-", KeyButton.RIGHT_HAND, KeyButton.LITTLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "=", KeyButton.RIGHT_HAND, KeyButton.LITTLE_FINGER);
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this.addNextFunctionKeyData(
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keyMapper,
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"backspace",
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KeyButton.RIGHT_HAND,
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KeyButton.LITTLE_FINGER,
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Keyboard.BACKSPACE_KEY_WIDTH_PX,
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Keyboard.DEFAULT_KEY_SIZE_PX,
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KeyButton.RIGHT_FUNCTION_KEY
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@@ -155,50 +173,56 @@ class Keyboard {
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this.addFunctionKeyData(
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keyMapper,
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"tab",
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KeyButton.LEFT_HAND,
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KeyButton.LITTLE_FINGER,
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Keyboard.KEYBOARD_OFFSET__POX_X,
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Keyboard.ROW_2_POX_Y,
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Keyboard.TAB_KEY_WIDTH_PX,
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Keyboard.DEFAULT_KEY_SIZE_PX,
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KeyButton.LEFT_FUNCTION_KEY
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);
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this.addNextNormalKeyData(keyMapper, "q");
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this.addNextNormalKeyData(keyMapper, "w");
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this.addNextNormalKeyData(keyMapper, "e");
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this.addNextNormalKeyData(keyMapper, "r");
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this.addNextNormalKeyData(keyMapper, "t");
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this.addNextNormalKeyData(keyMapper, "y");
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this.addNextNormalKeyData(keyMapper, "u");
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this.addNextNormalKeyData(keyMapper, "i");
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this.addNextNormalKeyData(keyMapper, "o");
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this.addNextNormalKeyData(keyMapper, "p");
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this.addNextNormalKeyData(keyMapper, "[");
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this.addNextNormalKeyData(keyMapper, "]");
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this.addNextNormalKeyData(keyMapper, "\\");
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this.addNextNormalKeyData(keyMapper, "q", KeyButton.LEFT_HAND, KeyButton.LITTLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "w", KeyButton.LEFT_HAND, KeyButton.RING_FINGER);
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this.addNextNormalKeyData(keyMapper, "e", KeyButton.LEFT_HAND, KeyButton.MIDDLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "r", KeyButton.LEFT_HAND, KeyButton.INDEX_FINGER);
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this.addNextNormalKeyData(keyMapper, "t", KeyButton.LEFT_HAND, KeyButton.INDEX_FINGER);
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this.addNextNormalKeyData(keyMapper, "y", KeyButton.RIGHT_HAND, KeyButton.INDEX_FINGER);
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this.addNextNormalKeyData(keyMapper, "u", KeyButton.RIGHT_HAND, KeyButton.INDEX_FINGER);
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this.addNextNormalKeyData(keyMapper, "i", KeyButton.RIGHT_HAND, KeyButton.MIDDLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "o", KeyButton.RIGHT_HAND, KeyButton.RING_FINGER);
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this.addNextNormalKeyData(keyMapper, "p", KeyButton.RIGHT_HAND, KeyButton.LITTLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "[", KeyButton.RIGHT_HAND, KeyButton.LITTLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "]", KeyButton.RIGHT_HAND, KeyButton.LITTLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "\\", KeyButton.RIGHT_HAND, KeyButton.LITTLE_FINGER);
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// row 3
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this.addFunctionKeyData(
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keyMapper,
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"caps_lock",
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KeyButton.LEFT_HAND,
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KeyButton.LITTLE_FINGER,
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Keyboard.KEYBOARD_OFFSET__POX_X,
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Keyboard.ROW_3_POX_Y,
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Keyboard.CAPS_LOCK_KEY_WIDTH_PX,
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Keyboard.DEFAULT_KEY_SIZE_PX,
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KeyButton.LEFT_FUNCTION_KEY
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);
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this.addNextNormalKeyData(keyMapper, "a");
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this.addNextNormalKeyData(keyMapper, "s");
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this.addNextNormalKeyData(keyMapper, "d");
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this.addNextNormalKeyData(keyMapper, "f");
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this.addNextNormalKeyData(keyMapper, "g");
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this.addNextNormalKeyData(keyMapper, "h");
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this.addNextNormalKeyData(keyMapper, "j");
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this.addNextNormalKeyData(keyMapper, "k");
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this.addNextNormalKeyData(keyMapper, "l");
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this.addNextNormalKeyData(keyMapper, ";");
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this.addNextNormalKeyData(keyMapper, "'");
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this.addNextNormalKeyData(keyMapper, "a", KeyButton.LEFT_HAND, KeyButton.LITTLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "s", KeyButton.LEFT_HAND, KeyButton.RING_FINGER);
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this.addNextNormalKeyData(keyMapper, "d", KeyButton.LEFT_HAND, KeyButton.MIDDLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "f", KeyButton.LEFT_HAND, KeyButton.INDEX_FINGER);
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this.addNextNormalKeyData(keyMapper, "g", KeyButton.LEFT_HAND, KeyButton.INDEX_FINGER);
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this.addNextNormalKeyData(keyMapper, "h", KeyButton.RIGHT_HAND, KeyButton.INDEX_FINGER);
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this.addNextNormalKeyData(keyMapper, "j", KeyButton.RIGHT_HAND, KeyButton.INDEX_FINGER);
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this.addNextNormalKeyData(keyMapper, "k", KeyButton.RIGHT_HAND, KeyButton.MIDDLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "l", KeyButton.RIGHT_HAND, KeyButton.RING_FINGER);
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this.addNextNormalKeyData(keyMapper, ";", KeyButton.RIGHT_HAND, KeyButton.LITTLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "'", KeyButton.RIGHT_HAND, KeyButton.LITTLE_FINGER);
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this.addNextFunctionKeyData(
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keyMapper,
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"enter",
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KeyButton.RIGHT_HAND,
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KeyButton.LITTLE_FINGER,
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Keyboard.ENTER_KEY_WIDTH_PX,
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Keyboard.DEFAULT_KEY_SIZE_PX,
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KeyButton.RIGHT_FUNCTION_KEY
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@@ -208,25 +232,29 @@ class Keyboard {
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this.addFunctionKeyData(
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keyMapper,
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"left_shift",
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KeyButton.LEFT_HAND,
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KeyButton.LITTLE_FINGER,
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Keyboard.KEYBOARD_OFFSET__POX_X,
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Keyboard.ROW_4_POX_Y,
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Keyboard.SHIFT_KEY_WIDTH_PX,
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Keyboard.DEFAULT_KEY_SIZE_PX,
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KeyButton.LEFT_FUNCTION_KEY
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);
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this.addNextNormalKeyData(keyMapper, "z");
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this.addNextNormalKeyData(keyMapper, "x");
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this.addNextNormalKeyData(keyMapper, "c");
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this.addNextNormalKeyData(keyMapper, "v");
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this.addNextNormalKeyData(keyMapper, "b");
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this.addNextNormalKeyData(keyMapper, "n");
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this.addNextNormalKeyData(keyMapper, "m");
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this.addNextNormalKeyData(keyMapper, ",");
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this.addNextNormalKeyData(keyMapper, ".");
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this.addNextNormalKeyData(keyMapper, "/");
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this.addNextNormalKeyData(keyMapper, "z", KeyButton.LEFT_HAND, KeyButton.LITTLE_FINGER);
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this.addNextNormalKeyData(keyMapper, "x", KeyButton.LEFT_HAND, KeyButton.RING_FINGER);
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this.addNextNormalKeyData(keyMapper, "c", KeyButton.LEFT_HAND, KeyButton.MIDDLE_FINGER);
|
||||
this.addNextNormalKeyData(keyMapper, "v", KeyButton.LEFT_HAND, KeyButton.INDEX_FINGER);
|
||||
this.addNextNormalKeyData(keyMapper, "b", KeyButton.LEFT_HAND, KeyButton.INDEX_FINGER);
|
||||
this.addNextNormalKeyData(keyMapper, "n", KeyButton.RIGHT_HAND, KeyButton.INDEX_FINGER);
|
||||
this.addNextNormalKeyData(keyMapper, "m", KeyButton.RIGHT_HAND, KeyButton.INDEX_FINGER);
|
||||
this.addNextNormalKeyData(keyMapper, ",", KeyButton.RIGHT_HAND, KeyButton.MIDDLE_FINGER);
|
||||
this.addNextNormalKeyData(keyMapper, ".", KeyButton.RIGHT_HAND, KeyButton.RING_FINGER);
|
||||
this.addNextNormalKeyData(keyMapper, "/", KeyButton.RIGHT_HAND, KeyButton.LITTLE_FINGER);
|
||||
this.addNextFunctionKeyData(
|
||||
keyMapper,
|
||||
"right_shift",
|
||||
KeyButton.RIGHT_HAND,
|
||||
KeyButton.LITTLE_FINGER,
|
||||
Keyboard.SHIFT_KEY_WIDTH_PX,
|
||||
Keyboard.DEFAULT_KEY_SIZE_PX,
|
||||
KeyButton.RIGHT_FUNCTION_KEY
|
||||
@@ -236,6 +264,8 @@ class Keyboard {
|
||||
this.addFunctionKeyData(
|
||||
keyMapper,
|
||||
"left_ctrl",
|
||||
KeyButton.LEFT_HAND,
|
||||
KeyButton.LITTLE_FINGER,
|
||||
Keyboard.KEYBOARD_OFFSET__POX_X,
|
||||
Keyboard.ROW_5_POX_Y,
|
||||
Keyboard.CTRL_KEY_WIDTH_PX,
|
||||
@@ -245,6 +275,8 @@ class Keyboard {
|
||||
this.addNextFunctionKeyData(
|
||||
keyMapper,
|
||||
"window",
|
||||
KeyButton.LEFT_HAND,
|
||||
KeyButton.LITTLE_FINGER,
|
||||
Keyboard.WINDOW_KEY_WIDTH_PX,
|
||||
Keyboard.DEFAULT_KEY_SIZE_PX,
|
||||
KeyButton.LEFT_FUNCTION_KEY
|
||||
@@ -252,6 +284,8 @@ class Keyboard {
|
||||
this.addNextFunctionKeyData(
|
||||
keyMapper,
|
||||
"left_alt",
|
||||
KeyButton.LEFT_HAND,
|
||||
KeyButton.LITTLE_FINGER,
|
||||
Keyboard.ALT_KEY_WIDTH_PX,
|
||||
Keyboard.DEFAULT_KEY_SIZE_PX,
|
||||
KeyButton.LEFT_FUNCTION_KEY
|
||||
@@ -259,6 +293,8 @@ class Keyboard {
|
||||
this.addNextFunctionKeyData(
|
||||
keyMapper,
|
||||
"chinese",
|
||||
KeyButton.LEFT_HAND,
|
||||
KeyButton.LITTLE_FINGER,
|
||||
Keyboard.CHINESE_KEY_WIDTH_PX,
|
||||
Keyboard.DEFAULT_KEY_SIZE_PX,
|
||||
KeyButton.LEFT_FUNCTION_KEY
|
||||
@@ -266,6 +302,8 @@ class Keyboard {
|
||||
this.addNextFunctionKeyData(
|
||||
keyMapper,
|
||||
"space",
|
||||
KeyButton.BOTH_HAND,
|
||||
KeyButton.THUMB,
|
||||
Keyboard.SPACE_KEY_WIDTH_PX,
|
||||
Keyboard.DEFAULT_KEY_SIZE_PX,
|
||||
KeyButton.CENTER_FUNCTION_KEY
|
||||
@@ -273,6 +311,8 @@ class Keyboard {
|
||||
this.addNextFunctionKeyData(
|
||||
keyMapper,
|
||||
"korean_english",
|
||||
KeyButton.RIGHT_HAND,
|
||||
KeyButton.LITTLE_FINGER,
|
||||
Keyboard.KOREAN_ENGLISH_KEY_WIDTH_PX,
|
||||
Keyboard.DEFAULT_KEY_SIZE_PX,
|
||||
KeyButton.RIGHT_FUNCTION_KEY
|
||||
@@ -280,6 +320,8 @@ class Keyboard {
|
||||
this.addNextFunctionKeyData(
|
||||
keyMapper,
|
||||
"right_alt",
|
||||
KeyButton.RIGHT_HAND,
|
||||
KeyButton.LITTLE_FINGER,
|
||||
Keyboard.ALT_KEY_WIDTH_PX,
|
||||
Keyboard.DEFAULT_KEY_SIZE_PX,
|
||||
KeyButton.RIGHT_FUNCTION_KEY
|
||||
@@ -287,6 +329,8 @@ class Keyboard {
|
||||
this.addNextFunctionKeyData(
|
||||
keyMapper,
|
||||
"right_ctrl",
|
||||
KeyButton.RIGHT_HAND,
|
||||
KeyButton.LITTLE_FINGER,
|
||||
Keyboard.CTRL_KEY_WIDTH_PX,
|
||||
Keyboard.DEFAULT_KEY_SIZE_PX,
|
||||
KeyButton.RIGHT_FUNCTION_KEY
|
||||
|
||||
Reference in New Issue
Block a user