Add: show animals for practice, test stage and result
Fix: change animal graphic resources
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@@ -20,6 +20,10 @@ class TypingPractice {
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location.href = '../../web/client/menu_typing_practice.html';
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});
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this.animalOnTitle = new Animal(Animal.TYPE_ON_TITLE, game.world.centerX - 200, 30);
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this.animalOnTitle.setSpecies(Animal.SPECIES_DATA[0]);
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this.animalOnTitle.startAnimation();
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this.typingScore = new TypingScore();
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this.stageTimer = new StageTimer( TypingPractice.STAGE_TIMER_SEC, () => {
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@@ -138,6 +142,8 @@ class TypingPractice {
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this.leftHand.moveToDefaultPosition();
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this.rightHand.moveToDefaultPosition();
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this.animalOnTitle.stopAnimation();
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let gameOverText = new GameOverText();
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game.time.events.add(Phaser.Timer.SECOND * 2, this.goResult, this);
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}
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@@ -160,6 +166,8 @@ class TypingPractice {
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// console.log(this.typingRandomContents);
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this.typingContentLength = this.typingRandomContents.length;
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this.typingIndex = 0;
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this.playingAnimalIndex = 0;
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}
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@@ -352,6 +360,13 @@ class TypingPractice {
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if(this.isKeyPressed(inputContent, typingContent)) {
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this.typingScore.increase();
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let animalLevelID = this.animalOnTitle.animalLevelIDByRecord(this.typingScore.score());
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if(animalLevelID > this.playingAnimalIndex) {
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this.playingAnimalIndex = animalLevelID;
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this.animalOnTitle.setSpecies(Animal.SPECIES_DATA[this.playingAnimalIndex]);;
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this.animalOnTitle.tweenAnimation(Animal.ANIMATION_TYPE_CHANGE);
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this.animalOnTitle.startAnimation();
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}
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this.playNextContent();
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if(this.typingIndex === this.typingContentLength) {
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@@ -359,6 +374,11 @@ class TypingPractice {
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}
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} else {
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this.typingScore.reset();
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this.playingAnimalIndex = 0;
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this.animalOnTitle.setSpecies(Animal.SPECIES_DATA[this.playingAnimalIndex]);;
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this.animalOnTitle.startAnimation();
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this.animalOnTitle.tweenAnimation(Animal.ANIMATION_TYPE_DAMAGE);
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}
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}
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