Fix: remove old codes - best record

This commit is contained in:
2018-10-23 23:41:20 +09:00
parent f0dc660018
commit c7a5926b21
16 changed files with 47 additions and 401 deletions
+5 -5
View File
@@ -3,7 +3,7 @@ var Game = {
create: function() {
this.game.stage.backgroundColor = "#000000"; // '#4d4d4d';
sessionStorageManager.setIsNewBestRecord(false);
sessionStorageManager.setIsNewAppHighestRecord(false);
var experienceAppTimer = new ExperienceAppTimer();
experienceAppTimer.setTimeOverListener(
@@ -30,10 +30,10 @@ var Game = {
scoreBoard.printScore(NumberUtil.numberWithCommas(score));
});
scoreManager.addOnChangeHighScoreListener( function(highScore) {
console.log(highScore);
sessionStorageManager.setAppHighestRecord(highScore);
// console.log(highScore);
// sessionStorageManager.setAppHighestRecord(highScore);
sessionStorageManager.setIsNewBestRecrd(true);
screenBottomUI.printLeftTextWithBestRecord(sessionStorageManager.getAppHighestRecord());
// screenBottomUI.printLeftTextWithAppHighestRecord(sessionStorageManager.getAppHighestRecord());
});
var heartGauge = new HeartGauge(heartManager);
@@ -80,7 +80,7 @@ var Game = {
// bottom ui
var screenBottomUI = new ScreenBottomUI();
screenBottomUI.printLeftTextWithBestRecord(sessionStorageManager.getAppHighestRecord());
screenBottomUI.printLeftTextWithAppHighestRecord(sessionStorageManager.getAppHighestRecord());
screenBottomUI.printCenterText(sessionStorageManager.getPlayingAppKoreanName());
screenBottomUI.printRightText(sessionStorageManager.getPlayerName());