Add: show heart_full, heart_empty

This commit is contained in:
2018-05-15 10:40:06 +09:00
parent 407f95f26f
commit c049ed18ad
7 changed files with 126 additions and 85 deletions
+38 -12
View File
@@ -2,21 +2,47 @@ class HeartGauge {
constructor(heartManager) {
this.heartManager = heartManager;
this.hearts = [];
this.heartManager.addOnChangeHeartListener(
() => {
console.log(this.heartManager.getHearts());
}
this.heartManager.addOnChangeCountListener(
() => { this.onChangeCountListener(); }
);
this.heartManager.addOnChangeMaxCountListener(
() => { this.onChangeMaxCountListener(); }
);
let startPosX = 950;
let posY = 30;
for(let i = 0; i < HeartManager.HEART_MAX_COUNT; i++) {
let heart = game.add.sprite(startPosX - i * 30, posY, "heart_full");
heart.anchor.set(0.5);
heart.scale.set(1);
heart.alpha = 0;
this.hearts.push(heart);
}
};
}
onChangeCountListener() {
this.updateHearts();
}
HeartGauge.DEFAULT_TEXT_FONT = {
font: "30px Arial",
boundsAlignH: "center", // left, center. right
boundsAlignV: "middle", // top, middle, bottom
fill: "#fff"
};
onChangeMaxCountListener() {
this.updateHearts();
}
HeartGauge.MOVE_UP_AMOUNT_PX = 50;
start() {
this.updateHearts();
}
updateHearts() {
for(let i = 0; i < this.heartManager.getMaxCount(); i++) {
if(i < this.heartManager.getCount())
this.hearts[i].loadTexture("heart_full");
else
this.hearts[i].loadTexture("heart_empty");
this.hearts[i].alpha = 1;
}
}
}
+44 -34
View File
@@ -1,10 +1,11 @@
class HeartManager {
constructor() {
this.countHearts = HeartManager.DEFAULT_MAX_COUNT;
this.countMaxHearts = HeartManager.DEFAULT_MAX_COUNT;
this.countHearts = HeartManager.DEFAULT_COUNT;
this.countMaxHearts = HeartManager.DEFAULT_COUNT;
this.onChangeHeartListeners = [];
this.onChangeCountListeners = [];
this.onChangeMaxCountListeners = [];
this.onChangeGameOverListeners = [];
}
@@ -16,14 +17,24 @@ class HeartManager {
}
}
addOnChangeHeartListener(onChangeFunction) {
this.onChangeHeartListeners.push(onChangeFunction);
addOnChangeCountListener(onChangeFunction) {
this.onChangeCountListeners.push(onChangeFunction);
}
removeOnChangeHeartListener(onChangeFunction) {
let itemIndex = this.onChangeHeartListeners.indexOf(onChangeFunction);
removeOnChangeCountListener(onChangeFunction) {
let itemIndex = this.onChangeCountListeners.indexOf(onChangeFunction);
if(itemIndex > -1)
this.onChangeHeartListeners.splice(itemIndex, 1);
this.onChangeCountListeners.splice(itemIndex, 1);
}
addOnChangeMaxCountListener(onChangeMaxFunction) {
this.onChangeMaxCountListeners.push(onChangeMaxFunction);
}
removeOnChangeMaxCountListener(onChangeMaxFunction) {
let itemIndex = this.onChangeMaxCountListeners.indexOf(onChangeMaxFunction);
if(itemIndex > -1)
this.onChangeMaxCountListeners.splice(itemIndex, 1);
}
addOnChangeGameOverListener(onChangeGameOverFunction) {
@@ -37,12 +48,13 @@ class HeartManager {
}
removeAllListeners() {
this.onChangeHeartListeners = [];
this.onChangeCountListeners = [];
this.onChangeMaxCountListeners = [];
this.onChangeGameOverListeners = [];
}
setHearts(amount) {
setCount(amount) {
let beforeCountHearts = this.countHearts;
this.countHearts = amount;
if(this.countHearts < 0)
@@ -51,25 +63,35 @@ class HeartManager {
this.countHearts = this.countMaxHearts;
if(beforeCountHearts !== this.countHearts)
this.callListener(this.onChangeHeartListeners);
this.callListener(this.onChangeCountListeners);
if(this.countHearts === 0)
this.callListener(this.onChangeGameOverListeners);
}
setMaxHearts(amount) {
this.countMaxHearts = amount;
if(this.countHearts > this.countMaxHearts)
this.countHearts = this.countMaxHearts;
}
getHearts() {
getCount() {
return this.countHearts;
}
setMaxCount(amount) {
let beforeCountHearts = this.countMaxHearts;
this.countMaxHearts = amount;
if(this.countMaxHearts > HeartManager.HEART_MAX_COUNT)
this.countMaxHearts = HeartManager.HEART_MAX_COUNT;
if(beforeCountHearts !== this.countMaxHearts)
this.callListener(this.onChangeMaxCountListeners);
if(this.countHearts > this.countMaxHearts)
this.setCount(this.countMaxHearts);
}
getMaxCount() {
return this.countMaxHearts;
}
addHearts(amount) {
this.setHearts(this.countHearts + amount);
this.setCount(this.countHearts + amount);
}
@@ -77,19 +99,7 @@ class HeartManager {
this.addHearts(-1 * amount);
}
setScore(value) {
let beforeScore = this.score;
this.score = value;
// update score
if(beforeScore !== this.score)
this.callListener(this.onChangeHeartListeners);
// update high score
if(this.score > this.highScore)
this.callListener(this.onChangeGameOverListeners);
}
}
HeartManager.DEFAULT_MAX_COUNT = 3;
HeartManager.DEFAULT_COUNT = 3;
HeartManager.HEART_MAX_COUNT = 5;