Add: print temp data for history board
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@@ -3,4 +3,87 @@
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class HistoryBoard {
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class HistoryBoard {
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constructor() {
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this.historyRecordManager = new HistoryRecordManager();
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let arrayTabStyle = { font: "20px Arial", fill: "#fff", align: "left", tabs: [ 40, 80, 120 ] };
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let posX = 40;
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let posY = game.world.height / 2 - 10;
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this.textMyRanking = game.add.text(posX, posY + 100, '', arrayTabStyle)
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.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
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this.loadHistoryRecords();
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}
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loadHistoryRecords() {
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this.historyRecordManager.clear();
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this.historyRecordManager.push(new HistoryRecordData("05/10", 15460));
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this.historyRecordManager.push(new HistoryRecordData("05/11", 3040));
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this.historyRecordManager.push(new HistoryRecordData("05/12", 460));
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this.historyRecordManager.push(new HistoryRecordData("05/13", 60));
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this.historyRecordManager.push(new HistoryRecordData("05/14", 8));
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this.printHistoryRecords();
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}
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printHistoryRecords(historyRecords) {
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for(let i = 0; i < this.historyRecordManager.count; i++) {
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let data = this.historyRecordManager.getAt(i);
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this.printRecord(i, data.date, data.record);
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}
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// this.chartGraphics.lineStyle(3, 0xffd900, 1);
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// this.chartGraphics.moveTo(0, 0);
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// this.chartGraphics.lineTo(game.world.width - 200, 0);
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}
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printRecord(index, date, record) {
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if(sessionStorageManager.playingAppName.indexOf("typing") > -1)
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this.printMouseAppHistory(index, date, record);
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else
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this.printMouseAppHistory(index, date, record);
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}
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printTypingAppHistory(index, date, record) {
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let posX = 60;
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let posY = game.world.height / 2 + 90 + 30 * index;
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var style = { font: "20px Arial", fill: "#ffc", align: "right", boundsAlignH: "right", boundsAlignV: "top" };
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style.boundsAlignH = "center";
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game.add.text(posX, posY, date, style)
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.setTextBounds(0, 0, 40, 40)
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.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
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game.add.text(posX + 60, posY, "(한)단어", style)
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.setTextBounds(0, 0, 60, 60)
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.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
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let numberWithCommas = NumberUtil.numberWithCommas(record);
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style.boundsAlignH = "right";
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game.add.text(posX + 120, posY, numberWithCommas, style)
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.setTextBounds(0, 0, 80, 60)
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.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
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}
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printMouseAppHistory(index, date, record) {
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let posX = 60;
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let posY = game.world.height / 2 + 90 + 30 * index;
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var style = { font: "20px Arial", fill: "#ffc", align: "right", boundsAlignH: "right", boundsAlignV: "top" };
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style.boundsAlignH = "center";
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game.add.text(posX, posY, date, style)
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.setTextBounds(0, 0, 100, 60)
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.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
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let numberWithCommas = NumberUtil.numberWithCommas(record);
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style.boundsAlignH = "right";
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game.add.text(posX + 80, posY, numberWithCommas, style)
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.setTextBounds(0, 0, 100, 60)
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.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
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}
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}
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}
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@@ -8,6 +8,7 @@ class RecordBoard {
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this.printRecordBoardHeader();
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this.printRecordBoardHeader();
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let historyBoard = new HistoryBoard();
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let rankingBoard = new RankingBoard();
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let rankingBoard = new RankingBoard();
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}
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}
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@@ -27,7 +27,6 @@ class Result {
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this.makeStartButton();
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this.makeStartButton();
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let recordBoard = new RecordBoard();
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let recordBoard = new RecordBoard();
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console.log(recordBoard);
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// bottom
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// bottom
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