Add: keyboard icon

This commit is contained in:
2019-08-13 17:43:20 +09:00
parent b34526151f
commit a97e09c8ec
17 changed files with 138 additions and 27 deletions
Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.
Binary file not shown.

After

Width:  |  Height:  |  Size: 6.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.0 KiB

+18 -15
View File
@@ -143,6 +143,9 @@ Animal.typingCount = function(speciesData, gameType) {
return speciesData.typingTestCount; return speciesData.typingTestCount;
} }
Animal.getOffsetY = function(animalIndex) {
return Animal.SPECIES_DATA[animalIndex].offsetY;
}
Animal.loadResources = function() { Animal.loadResources = function() {
game.load.spritesheet('animals', '../../../resources/image/character/animal/animals.png', 50, 50); game.load.spritesheet('animals', '../../../resources/image/character/animal/animals.png', 50, 50);
@@ -166,19 +169,19 @@ Animal.SPRITE_HEIGHT = 100;
Animal.HIDE_POS_Y = 1000; Animal.HIDE_POS_Y = 1000;
Animal.SPECIES_DATA = [ Animal.SPECIES_DATA = [
{ "species" : "snail", "fps" : 1, "typingPracticeCount" : 0, "typingTestCount" : 0 }, { "species" : "snail", "fps" : 1, "offsetY" : 15, "typingPracticeCount" : 0, "typingTestCount" : 0 },
{ "species" : "turtle", "fps" : 2, "typingPracticeCount" : 5, "typingTestCount" : 20 }, { "species" : "turtle", "fps" : 2, "offsetY" : 13, "typingPracticeCount" : 5, "typingTestCount" : 20 },
{ "species" : "chick", "fps" : 5, "typingPracticeCount" : 10, "typingTestCount" : 40 }, { "species" : "chick", "fps" : 5, "offsetY" : 14, "typingPracticeCount" : 10, "typingTestCount" : 40 },
{ "species" : "mouse", "fps" : 12, "typingPracticeCount" : 15, "typingTestCount" : 70 }, { "species" : "mouse", "fps" : 12, "offsetY" : 15, "typingPracticeCount" : 15, "typingTestCount" : 70 },
{ "species" : "chicken", "fps" : 11, "typingPracticeCount" : 20, "typingTestCount" : 100 }, { "species" : "chicken", "fps" : 11, "offsetY" : 8, "typingPracticeCount" : 20, "typingTestCount" : 100 },
{ "species" : "pig", "fps" : 5, "typingPracticeCount" : 25, "typingTestCount" : 150 }, { "species" : "pig", "fps" : 5, "offsetY" : 12, "typingPracticeCount" : 25, "typingTestCount" : 150 },
{ "species" : "cat", "fps" : 10, "typingPracticeCount" : 30, "typingTestCount" : 200 }, { "species" : "cat", "fps" : 10, "offsetY" : 12, "typingPracticeCount" : 30, "typingTestCount" : 200 },
{ "species" : "deer", "fps" : 9, "typingPracticeCount" : 40, "typingTestCount" : 250 }, { "species" : "deer", "fps" : 9, "offsetY" : 6, "typingPracticeCount" : 40, "typingTestCount" : 250 },
{ "species" : "kangaroo", "fps" : 4, "typingPracticeCount" : 50, "typingTestCount" : 300 }, { "species" : "kangaroo", "fps" : 4, "offsetY" : 6, "typingPracticeCount" : 50, "typingTestCount" : 300 },
{ "species" : "rabbit", "fps" : 12, "typingPracticeCount" : 60, "typingTestCount" : 350 }, { "species" : "rabbit", "fps" : 12, "offsetY" : 13, "typingPracticeCount" : 60, "typingTestCount" : 350 },
{ "species" : "dog", "fps" : 9, "typingPracticeCount" : 70, "typingTestCount" : 400 }, { "species" : "dog", "fps" : 9, "offsetY" : 10, "typingPracticeCount" : 70, "typingTestCount" : 400 },
{ "species" : "zebra", "fps" : 12, "typingPracticeCount" : 80, "typingTestCount" : 450 }, { "species" : "zebra", "fps" : 12, "offsetY" : 4, "typingPracticeCount" : 80, "typingTestCount" : 450 },
{ "species" : "ostrich", "fps" : 15, "typingPracticeCount" : 90, "typingTestCount" : 500 }, { "species" : "ostrich", "fps" : 15, "offsetY" : 0, "typingPracticeCount" : 90, "typingTestCount" : 500 },
{ "species" : "lion", "fps" : 10, "typingPracticeCount" : 100, "typingTestCount" : 600 }, { "species" : "lion", "fps" : 10, "offsetY" : 8, "typingPracticeCount" : 100, "typingTestCount" : 600 },
{ "species" : "cheetah", "fps" : 15, "typingPracticeCount" : 110, "typingTestCount" : 700 } { "species" : "cheetah", "fps" : 15, "offsetY" : 8, "typingPracticeCount" : 110, "typingTestCount" : 700 }
]; ];
+117 -10
View File
@@ -42,21 +42,115 @@ function TypingAppButton(x, y) {
BasicButton.call(this, setting, this.clickEvent); BasicButton.call(this, setting, this.clickEvent);
this.mainText.x = TypingAppButton.WIDTH / 2 + TypingAppButton.KEYBOARD_WIDTH / 4;
// this.setMainText(""); // this.setMainText("");
// this.addIcon("tile_choco"); // this.addIcon("tile_choco");
// this.setIconSize(40); // this.setIconSize(40);
// this.setShortcutText("[단축키]"); // this.setShortcutText("[단축키]");
this.animalSprite = new Animal( this.keyboardSprite = game.add.sprite(
80,
TypingAppButton.HEIGHT / 2,
"keyboards"
);
this.keyboardSprite.anchor.set(0.5);
this.keyboardSprite.frame = 1;
this.keyboardSprite.width = 120;
this.keyboardSprite.height = 120;
this.buttonSprite.addChild(this.keyboardSprite);
this.animal = new Animal(
Animal.TYPE_ICON, 0, Animal.TYPE_ICON, 0,
TypingAppButton.WIDTH - Animal.SPRITE_WIDTH / 2, TypingAppButton.HEIGHT / 2 TypingAppButton.WIDTH - Animal.SPRITE_WIDTH / 2, TypingAppButton.HEIGHT / 2
); );
this.buttonSprite.addChild(this.animalSprite.sprite); this.buttonSprite.addChild(this.animal.sprite);
} }
TypingAppButton.prototype.updateAnimalSprite = function(highestRecord) { TypingAppButton.prototype.updateKeyboard = function(appID) {
switch(appID) {
case 1:
case 11:
case 21:
case 31:
this.keyboardSprite.frame = 0;
break;
case 2:
case 12:
case 22:
case 32:
this.keyboardSprite.frame = 1;
break;
case 3:
case 13:
case 23:
case 33:
this.keyboardSprite.frame = 2;
break;
case 4:
case 14:
case 24:
case 34:
this.keyboardSprite.frame = 3;
break;
case 5:
case 15:
case 25:
case 35:
this.keyboardSprite.frame = 4;
break;
case 6:
case 16:
case 26:
case 36:
this.keyboardSprite.frame = 5;
break;
case 7:
case 27:
case 37:
this.keyboardSprite.frame = 6;
break;
case 17:
this.keyboardSprite.frame = 10;
break;
case 8:
case 18:
case 28:
case 38:
this.keyboardSprite.frame = 7;
break;
case 9:
case 19:
case 29:
case 39:
this.keyboardSprite.frame = 8;
break;
case 10:
case 20:
case 30:
case 40:
this.keyboardSprite.frame = 9;
break;
default:
this.keyboardSprite.frame = 0;
break;
}
}
TypingAppButton.prototype.updateAnimal = function(highestRecord) {
var animalIndex = Animal.animalIndexByRecord(highestRecord, this.appType); var animalIndex = Animal.animalIndexByRecord(highestRecord, this.appType);
this.animalSprite.chagneStandAnimation(animalIndex); this.animal.chagneStandAnimation(animalIndex);
this.animal.sprite.y = TypingAppButton.HEIGHT / 2 - Animal.getOffsetY(animalIndex);
} }
TypingAppButton.prototype.setInputEnabled = function(isEnabled) { TypingAppButton.prototype.setInputEnabled = function(isEnabled) {
@@ -65,10 +159,16 @@ TypingAppButton.prototype.setInputEnabled = function(isEnabled) {
if(isEnabled === true) { if(isEnabled === true) {
this.mouseOut(); this.mouseOut();
this.animalSprite.sprite.tint = MainColor.WHITE_HEX; // this.keyboardSprite.tint = MainColor.WHITE_HEX;
// this.animal.sprite.tint = MainColor.WHITE_HEX;
this.keyboardSprite.alpha = 1;
this.animal.sprite.alpha = 1;
} else { } else {
this.buttonDisabled(); this.buttonDisabled();
this.animalSprite.sprite.tint = MainColor.DIM_GRAY_HEX; // this.keyboardSprite.tint = MainColor.DIM_GRAY_HEX;
// this.animal.sprite.tint = MainColor.DIM_GRAY_HEX;
this.keyboardSprite.alpha = 0.3;
this.animal.sprite.alpha = 0.3;
} }
} }
@@ -78,11 +178,11 @@ TypingAppButton.prototype.setActive = function(flag) {
if(flag) { if(flag) {
this.buttonSprite.alpha = 1; this.buttonSprite.alpha = 1;
this.strokeSprite.alpha = 1; this.strokeSprite.alpha = 1;
this.animalSprite.sprite.alpha = 1; this.animal.sprite.alpha = 1;
} else { } else {
this.buttonSprite.alpha = 0; this.buttonSprite.alpha = 0;
this.strokeSprite.alpha = 0; this.strokeSprite.alpha = 0;
this.animalSprite.sprite.alpha = 0; this.animal.sprite.alpha = 0;
} }
} }
@@ -92,7 +192,6 @@ TypingAppButton.prototype.showEmptyDisabled = function() {
this.buttonSprite.alpha = 0; this.buttonSprite.alpha = 0;
this.strokeSprite.alpha = 1; this.strokeSprite.alpha = 1;
this.strokeSprite.tint = MainColor.SADDLE_BROWN_HEX; this.strokeSprite.tint = MainColor.SADDLE_BROWN_HEX;
this.animalSprite.sprite.alpha = 0;
} }
TypingAppButton.prototype.updateAppData = function(appData) { TypingAppButton.prototype.updateAppData = function(appData) {
@@ -105,9 +204,10 @@ TypingAppButton.prototype.updateAppData = function(appData) {
this.appType = Animal.TYPE_TEST; this.appType = Animal.TYPE_TEST;
// console.log(this.appData); // console.log(this.appData);
this.updateKeyboard(this.appData.appID);
this.setMainText(this.appData.koreanName); this.setMainText(this.appData.koreanName);
this.setInputEnabled(this.appData.activated); this.setInputEnabled(this.appData.activated);
this.updateAnimalSprite(this.appData.highestRecord); this.updateAnimal(this.appData.highestRecord);
} }
TypingAppButton.prototype.clickEvent = function() { TypingAppButton.prototype.clickEvent = function() {
@@ -139,9 +239,16 @@ TypingAppButton.TYPING_APP_KOREAN_NAME = "타자검정";
*/ */
TypingAppButton.loadResources = function() {
game.load.spritesheet('keyboards', '../../../resources/image/ui/keyboard/keyboards.png', 120, 120);
}
TypingAppButton.WIDTH = 400; TypingAppButton.WIDTH = 400;
TypingAppButton.HEIGHT = 80; TypingAppButton.HEIGHT = 80;
TypingAppButton.KEYBOARD_WIDTH = 120;
TypingAppButton.STROKE_COLOR_OUT_HEX = MainColor.DARK_CHOCO_HEX; TypingAppButton.STROKE_COLOR_OUT_HEX = MainColor.DARK_CHOCO_HEX;
TypingAppButton.STROKE_COLOR_OVER_HEX = MainColor.DARK_CHOCO_HEX; TypingAppButton.STROKE_COLOR_OVER_HEX = MainColor.DARK_CHOCO_HEX;
TypingAppButton.STROKE_COLOR_DOWN_HEX = MainColor.DARK_CHOCO_HEX; TypingAppButton.STROKE_COLOR_DOWN_HEX = MainColor.DARK_CHOCO_HEX;
+3 -2
View File
@@ -12,6 +12,7 @@ MainMenu.prototype.preload = function() {
game.load.image('mouse', '../../../resources/image/icon/mouse.png'); game.load.image('mouse', '../../../resources/image/icon/mouse.png');
Animal.loadResources(); Animal.loadResources();
TypingAppButton.loadResources();
game.load.script('webfont', '//ajax.googleapis.com/ajax/libs/webfont/1.4.7/webfont.js'); game.load.script('webfont', '//ajax.googleapis.com/ajax/libs/webfont/1.4.7/webfont.js');
} }
@@ -70,8 +71,8 @@ MainMenu.prototype.create = function() {
this.playAppButtons = new Array(); this.playAppButtons = new Array();
this.makePlayAppButtons(); this.makePlayAppButtons();
// this.selectedAppGroup = MainMenu.APP_GROUP_TYPING_PRACTICE; this.selectedAppGroup = MainMenu.APP_GROUP_TYPING_PRACTICE;
this.selectedAppGroup = MainMenu.APP_GROUP_TYPING_PLAY; // this.selectedAppGroup = MainMenu.APP_GROUP_TYPING_PLAY;
this.selectedLanguage = MainMenu.LANGUAGE_KOREAN; this.selectedLanguage = MainMenu.LANGUAGE_KOREAN;
// this.animalRecordList.printScore(Animal.TYPE_PRACTICE); // this.animalRecordList.printScore(Animal.TYPE_PRACTICE);
} }