Fix: chocoball size smaller

This commit is contained in:
2019-05-10 20:45:25 +09:00
parent aae437b8dc
commit a02e75e06a
2 changed files with 15 additions and 12 deletions
+7 -7
View File
@@ -118,9 +118,9 @@ Chocoball.FONT_STYLE = {
font: "50px Arial", font: "50px Arial",
boundsAlignH: "center", // left, center. right boundsAlignH: "center", // left, center. right
boundsAlignV: "middle", // top, middle, bottom boundsAlignV: "middle", // top, middle, bottom
fill: "#fff", fill: "rgba(255, 255, 255, 0.9)", // "#fff",
fontWeight: "bold", fontWeight: "bold",
stroke: "rgba(0, 0, 0, 0.5)", // "#333", // "#000", stroke: "rgba(0, 0, 0, 0.3)", // "#333", // "#000",
strokeThickness: 12, strokeThickness: 12,
align: "center" align: "center"
}; };
@@ -131,11 +131,11 @@ Chocoball.DEFAULT_STROKE_WIDTH_PX = 5; // in pixel
Chocoball.RADIUS = 90; Chocoball.RADIUS = 90;
Chocoball.COLOR_BLACK = 0x553333; Chocoball.COLOR_BLACK = 0x553333;
Chocoball.COLOR_1_TO_10 = 0x3355ff; Chocoball.COLOR_1_TO_10 = 0x0090ff; // blue
Chocoball.COLOR_11_TO_20 = 0xff5533; Chocoball.COLOR_11_TO_20 = 0xff2000; // red
Chocoball.COLOR_21_TO_30 = 0x33ff55; Chocoball.COLOR_21_TO_30 = 0x00ff30; // green
Chocoball.COLOR_31_TO_40 = 0xffff33; Chocoball.COLOR_31_TO_40 = 0xffff33; // yellow
Chocoball.COLOR_41_TO_50 = 0x33ffff; Chocoball.COLOR_41_TO_50 = 0x33ffff; //
Chocoball.MODE_EASY = 0; Chocoball.MODE_EASY = 0;
Chocoball.MODE_DIFFICULT = 1; Chocoball.MODE_DIFFICULT = 1;
+8 -5
View File
@@ -52,6 +52,8 @@ var Game = {
this.nextNumber = 1; this.nextNumber = 1;
this.difficulty = Chocoball.MODE_DIFFICULT; this.difficulty = Chocoball.MODE_DIFFICULT;
// this.difficulty = Chocoball.MODE_EASY;
// if previous record is over 60 sec, play easy mode // if previous record is over 60 sec, play easy mode
var prevRecord = sessionStorageManager.getRecord() var prevRecord = sessionStorageManager.getRecord()
// console.log(prevRecord); // console.log(prevRecord);
@@ -138,17 +140,18 @@ var Game = {
onClickChocoball: function(chocoball) { onClickChocoball: function(chocoball) {
// console.log(chocoball.index); // console.log(chocoball.index);
// console.log(chocoball.number); // console.log(chocoball.number);
if(chocoball.number != this.nextNumber) {
console.log("wrong");
this.god.animateAngry();
return;
}
if(chocoball.number == 50) { if(chocoball.number == 50) {
// console.log("game clear"); // console.log("game clear");
chocoball.setVisible(false); chocoball.setVisible(false);
this.gameClear(); this.gameClear();
return; return;
} }
if(chocoball.number != this.nextNumber) {
console.log("wrong");
this.god.animateAngry();
return;
}
// clicked correct number // clicked correct number
if(chocoball.number == 1) if(chocoball.number == 1)