Fix: chocoball size smaller
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@@ -118,9 +118,9 @@ Chocoball.FONT_STYLE = {
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font: "50px Arial",
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boundsAlignH: "center", // left, center. right
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boundsAlignV: "middle", // top, middle, bottom
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fill: "#fff",
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fill: "rgba(255, 255, 255, 0.9)", // "#fff",
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fontWeight: "bold",
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stroke: "rgba(0, 0, 0, 0.5)", // "#333", // "#000",
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stroke: "rgba(0, 0, 0, 0.3)", // "#333", // "#000",
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strokeThickness: 12,
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align: "center"
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};
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@@ -131,11 +131,11 @@ Chocoball.DEFAULT_STROKE_WIDTH_PX = 5; // in pixel
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Chocoball.RADIUS = 90;
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Chocoball.COLOR_BLACK = 0x553333;
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Chocoball.COLOR_1_TO_10 = 0x3355ff;
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Chocoball.COLOR_11_TO_20 = 0xff5533;
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Chocoball.COLOR_21_TO_30 = 0x33ff55;
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Chocoball.COLOR_31_TO_40 = 0xffff33;
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Chocoball.COLOR_41_TO_50 = 0x33ffff;
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Chocoball.COLOR_1_TO_10 = 0x0090ff; // blue
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Chocoball.COLOR_11_TO_20 = 0xff2000; // red
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Chocoball.COLOR_21_TO_30 = 0x00ff30; // green
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Chocoball.COLOR_31_TO_40 = 0xffff33; // yellow
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Chocoball.COLOR_41_TO_50 = 0x33ffff; //
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Chocoball.MODE_EASY = 0;
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Chocoball.MODE_DIFFICULT = 1;
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@@ -52,6 +52,8 @@ var Game = {
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this.nextNumber = 1;
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this.difficulty = Chocoball.MODE_DIFFICULT;
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// this.difficulty = Chocoball.MODE_EASY;
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// if previous record is over 60 sec, play easy mode
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var prevRecord = sessionStorageManager.getRecord()
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// console.log(prevRecord);
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@@ -138,17 +140,18 @@ var Game = {
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onClickChocoball: function(chocoball) {
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// console.log(chocoball.index);
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// console.log(chocoball.number);
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if(chocoball.number != this.nextNumber) {
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console.log("wrong");
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this.god.animateAngry();
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return;
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}
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if(chocoball.number == 50) {
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// console.log("game clear");
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chocoball.setVisible(false);
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this.gameClear();
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return;
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}
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if(chocoball.number != this.nextNumber) {
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console.log("wrong");
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this.god.animateAngry();
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return;
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}
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// clicked correct number
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if(chocoball.number == 1)
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