Fix: remove aftereffect of ScreenBottom text

This commit is contained in:
2018-08-09 16:19:14 +09:00
parent 802736b5f9
commit 9e0dcb6860
3 changed files with 91 additions and 45 deletions
+39
View File
@@ -23,9 +23,48 @@ function create() {
가나다라마바사 아자차카타파하"
);
SetBounds();
game.input.onDown.add(changeAlign, this);
}
function SetBounds() {
this.BOTTOM_BAR_HEIGHT = 50;
this.BOTTOM_BAR_NAME_WIDTH = 200;
this.BOTTOM_BAR_TEXT_OFFSET = 10;
this.bottomAreaPositionY = game.world.height - this.BOTTOM_BAR_HEIGHT;
let style = { font: "32px Arial", fill: "#fff", align: "left", boundsAlignH: "left", boundsAlignV: "bottom" };
let posX = this.BOTTOM_BAR_TEXT_OFFSET;
this.leftText = game.add.text(posX, this.bottomAreaPositionY, "왼쪽", style)
.setTextBounds(0, 0, this.BOTTOM_BAR_NAME_WIDTH, this.BOTTOM_BAR_HEIGHT)
.addColor('#ffffff', 0);
// .setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
this.leftText.stroke = "#333";
this.leftText.strokeThickness = 5;
// let style = { font: "32px Arial", fill: "#fff", align: "center", boundsAlignH: "center", boundsAlignV: "bottom" };
style.align = "center";
style.boundsAlignH = "center";
posX = game.world.width / 2 - this.BOTTOM_BAR_NAME_OFFSET_RIGHT;
this.centerText = game.add.text(0, this.bottomAreaPositionY, "중간", style)
.setTextBounds(0, 0, game.world.width, this.BOTTOM_BAR_HEIGHT)
.addColor('#ffffff', 0);
// .setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
// let style = { font: "32px Arial", fill: "#fff", align: "right", boundsAlignH: "right", boundsAlignV: "bottom" };
style.align = "right";
style.boundsAlignH = "right";
posX = game.world.width - this.BOTTOM_BAR_NAME_WIDTH - this.BOTTOM_BAR_TEXT_OFFSET;
this.rightText = game.add.text(posX, this.bottomAreaPositionY, "오른쪽", style)
.setTextBounds(0, 0, this.BOTTOM_BAR_NAME_WIDTH, this.BOTTOM_BAR_HEIGHT)
.addColor('#ffffff', 0);
// .setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
}
function changeAlign() {
console.log("print dummy");