Fix: remove aftereffect of ScreenBottom text
This commit is contained in:
@@ -4,51 +4,22 @@
|
||||
class ScreenBottom {
|
||||
|
||||
constructor() {
|
||||
this.BOTTOM_BAR_HEIGHT = 50;
|
||||
this.BOTTOM_BAR_NAME_WIDTH = 200;
|
||||
this.BOTTOM_BAR_TEXT_OFFSET = 10;
|
||||
|
||||
this.dbConnectManager = new DBConnectManager();
|
||||
|
||||
this.bottomAreaPositionY = game.world.height - this.BOTTOM_BAR_HEIGHT;
|
||||
this.bottomBarCenterY = game.world.height - ScreenBottom.BOTTOM_BAR_HEIGHT / 2;
|
||||
|
||||
let style = { font: "32px Arial", fill: "#fff", align: "left", boundsAlignH: "left", boundsAlignV: "bottom" };
|
||||
|
||||
let posX = this.BOTTOM_BAR_TEXT_OFFSET;
|
||||
this.leftText = game.add.text(posX, this.bottomAreaPositionY, "", style)
|
||||
.setTextBounds(0, 0, this.BOTTOM_BAR_NAME_WIDTH, this.BOTTOM_BAR_HEIGHT)
|
||||
.addColor('#ffffff', 0);
|
||||
// .setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
|
||||
|
||||
// let style = { font: "32px Arial", fill: "#fff", align: "center", boundsAlignH: "center", boundsAlignV: "bottom" };
|
||||
style.align = "center";
|
||||
style.boundsAlignH = "center";
|
||||
posX = game.world.width / 2 - this.BOTTOM_BAR_NAME_OFFSET_RIGHT;
|
||||
this.centerText = game.add.text(0, this.bottomAreaPositionY, "", style)
|
||||
.setTextBounds(0, 0, game.world.width, this.BOTTOM_BAR_HEIGHT)
|
||||
.addColor('#ffffff', 0);
|
||||
// .setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
|
||||
|
||||
// let style = { font: "32px Arial", fill: "#fff", align: "right", boundsAlignH: "right", boundsAlignV: "bottom" };
|
||||
|
||||
style.align = "right";
|
||||
style.boundsAlignH = "right";
|
||||
posX = game.world.width - this.BOTTOM_BAR_NAME_WIDTH - this.BOTTOM_BAR_TEXT_OFFSET;
|
||||
this.rightText = game.add.text(posX, this.bottomAreaPositionY, "", style)
|
||||
.setTextBounds(0, 0, this.BOTTOM_BAR_NAME_WIDTH, this.BOTTOM_BAR_HEIGHT)
|
||||
.addColor('#ffffff', 0);
|
||||
// .setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
|
||||
this.leftText = this.printBottomText(this.leftText, "sample", "left");
|
||||
this.centerText = this.printBottomText(this.centerText, "sample", "center");
|
||||
this.rightText = this.printBottomText(this.rightText, "sample", "right");
|
||||
}
|
||||
|
||||
makeBottomLine() {
|
||||
game.add.graphics()
|
||||
.beginFill(0xffffff, 0.1)
|
||||
.drawRect(0, this.bottomAreaPositionY, game.world.width, this.BOTTOM_BAR_HEIGHT);
|
||||
|
||||
let textStyleInfo = textStyleBasic; //$.extend( {}, textStyleBasic);
|
||||
textStyleInfo.font = "32px Arial";
|
||||
textStyleInfo.align = "right";
|
||||
textStyleInfo.boundsAlignH = "right";
|
||||
.drawRect(
|
||||
0, game.world.height - ScreenBottom.BOTTOM_BAR_HEIGHT,
|
||||
game.world.width, ScreenBottom.BOTTOM_BAR_HEIGHT
|
||||
);
|
||||
}
|
||||
|
||||
printBottomLeftText(text) {
|
||||
@@ -63,10 +34,50 @@ class ScreenBottom {
|
||||
this.rightText.text = text;
|
||||
}
|
||||
|
||||
printBottomText(textObject, text, align) {
|
||||
if(textObject !== null && textObject !== undefined) {
|
||||
textObject.text = "";
|
||||
textObject = null;
|
||||
}
|
||||
|
||||
let posX = 0;
|
||||
let anchorValue = 0;
|
||||
switch(align) {
|
||||
case "left":
|
||||
posX = ScreenBottom.BOTTOM_BAR_TEXT_OFFSET;
|
||||
break;
|
||||
|
||||
case "center":
|
||||
posX = game.world.centerX;
|
||||
anchorValue = 0.5;
|
||||
break;
|
||||
|
||||
case "right":
|
||||
posX = game.world.width - ScreenBottom.BOTTOM_BAR_TEXT_OFFSET;
|
||||
anchorValue = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
textObject = game.add.text(posX, this.bottomBarCenterY, text, this.getFontStyle());
|
||||
|
||||
textObject.anchor.x = anchorValue;
|
||||
textObject.anchor.y = 0.5;
|
||||
|
||||
return textObject;
|
||||
}
|
||||
|
||||
printBottomLeftTextWithBestRecord(bestRecord) {
|
||||
let roundUpBestRecord = Math.round(bestRecord);
|
||||
let highScoreWithCommas = NumberUtil.numberWithCommas(roundUpBestRecord);
|
||||
this.printBottomLeftText("오늘의 최고 기록 : " + highScoreWithCommas);
|
||||
}
|
||||
|
||||
}
|
||||
getFontStyle() {
|
||||
return { font: "32px Arial", fill: "#fff", align: "left", boundsAlignH: "left", boundsAlignV: "bottom" };
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
ScreenBottom.BOTTOM_BAR_HEIGHT = 50;
|
||||
ScreenBottom.BOTTOM_BAR_NAME_WIDTH = 200;
|
||||
ScreenBottom.BOTTOM_BAR_TEXT_OFFSET = 10;
|
||||
Reference in New Issue
Block a user