Add: TabLayout
This commit is contained in:
@@ -2,8 +2,41 @@ AppGroupTab.prototype = Object.create(BasicTab.prototype);
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AppGroupTab.constructor = AppGroupTab;
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AppGroupTab.constructor = AppGroupTab;
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function AppGroupTab(clickEvent) {
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function AppGroupTab(clickEvent) {
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var setting = new TabSetting(150, MainMenu.MAIN_MENU_HEIGHT / 2, 140, MainMenu.MAIN_MENU_HEIGHT);
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BasicTab.call(this);
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setting.setFont("Nanum Gothic");
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this.reservedClickEvent = clickEvent;
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this.tabLayout = null;
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this.reservedMainText = "";
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this.reservedShortcutText = "";
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this.reservedIconName = "";
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}
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AppGroupTab.prototype.setTabLayout = function(tabLayout) {
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this.tabLayout = tabLayout;
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}
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AppGroupTab.prototype.reserveMainText = function(text) {
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this.reservedMainText = text;
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}
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AppGroupTab.prototype.reserveIcon = function(iconName) {
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this.reservedIconName = iconName;
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}
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AppGroupTab.prototype.reserveShortcutText = function(text) {
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this.reservedShortcutText = text;
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}
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AppGroupTab.prototype.createTab = function(index) {
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var width = this.tabLayout.getTabWidth();
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var height = this.tabLayout.getTabHeight();
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var x = this.tabLayout.getX() + width / 2 + width * index;
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var y = this.tabLayout.getY() + height / 2;
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var setting = new TabSetting(x, y, width, height);
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setting.setFont("Nanum Pen Script");
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setting.setFontSize(20);
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setting.setFontSize(20);
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setting.setButtonColor(
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setting.setButtonColor(
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AppGroupTab.BUTTON_COLOR_OUT_HEX,
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AppGroupTab.BUTTON_COLOR_OUT_HEX,
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@@ -31,23 +64,32 @@ function AppGroupTab(clickEvent) {
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);
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);
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BasicTab.call(this, setting, clickEvent);
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this.createButton(
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setting,
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(function() {
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this.tabLayout.selectedTab(this);
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this.reservedClickEvent();
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}).bind(this)
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);
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// this.setMainTextFontWeight("bold");
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if(this.reservedMainText.length > 0)
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this.setMainText("마우스 MOU");
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this.setMainText(this.reservedMainText);
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this.setMainTextFontWeight("800");
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// this.addIcon("home");
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if(this.reservedIconName.length > 0)
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// this.setIconSize(30);
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this.addIcon(this.reservedIconName);
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this.setShortcutText("MOUSE");
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if(this.reservedShortcutText.length > 0)
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this.setShortcutText(this.reservedShortcutText);
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}
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}
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AppGroupTab.STROKE_COLOR_OUT_HEX = 0xAA6666;
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AppGroupTab.STROKE_COLOR_OUT_HEX = 0xAA6666;
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AppGroupTab.STROKE_COLOR_OVER_HEX = 0x884444;
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AppGroupTab.STROKE_COLOR_OVER_HEX = 0x884444;
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AppGroupTab.STROKE_COLOR_DOWN_HEX = 0x884444;
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AppGroupTab.STROKE_COLOR_DOWN_HEX = 0x884444;
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AppGroupTab.STROKE_COLOR_DISABLED_HEX = 0x333333;
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AppGroupTab.STROKE_COLOR_DISABLED_HEX = 0x333333;
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AppGroupTab.BUTTON_COLOR_OUT_HEX = 0xffdddd;
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AppGroupTab.BUTTON_COLOR_OUT_HEX = 0xffdddd;
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AppGroupTab.BUTTON_COLOR_OVER_HEX = 0xddaaaa;
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AppGroupTab.BUTTON_COLOR_OVER_HEX = 0xddaaaa;
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AppGroupTab.BUTTON_COLOR_DOWN_HEX = 0xddaaaa;
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AppGroupTab.BUTTON_COLOR_DOWN_HEX = 0xddaaaa;
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AppGroupTab.BUTTON_COLOR_DISABLED_HEX = 0x666666;
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AppGroupTab.BUTTON_COLOR_DISABLED_HEX = 0x666666;
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@@ -1,24 +1,30 @@
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// BasicTab.prototype = Object.create();
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// BasicTab.prototype = Object.create();
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BasicTab.constructor = BasicTab;
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BasicTab.constructor = BasicTab;
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function BasicTab(setting, clickEvent) {
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function BasicTab() {
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this.activate = true;
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this.buttonSprite = null;
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this.activeLineSprite = null;
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this.iconSprite = null;
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this.mainText = null;
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this.shortcutText = null;
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}
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BasicTab.prototype.createButton = function(setting, clickEvent) {
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this.setting = setting;
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this.setting = setting;
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this.clickEvent = clickEvent;
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this.clickEvent = clickEvent;
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this.activate = true;
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// button sprite
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// button sprite
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this.buttonSprite = this.makeButtonSprite();
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this.buttonSprite = this.makeButtonSprite();
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this.setEventMethod(this.buttonSprite);
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this.setEventMethod(this.buttonSprite);
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this.activeSprite = this.makeActiveSprite();
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this.activeLineSprite = this.makeActiveLineSprite();
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this.setEventMethod(this.activeSprite);
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this.setEventMethod(this.activeLineSprite);
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this.iconSprite = null;
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this.mainText = null;
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this.shortcutText = null;
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this.mainText = this.makeMainText();
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this.mainText = this.makeMainText();
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this.buttonSprite.addChild(this.mainText);
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this.buttonSprite.addChild(this.mainText);
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@@ -31,8 +37,6 @@ function BasicTab(setting, clickEvent) {
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this.mouseOut();
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this.mouseOut();
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}
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}
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BasicTab.prototype.makeButtonSprite = function() {
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BasicTab.prototype.makeButtonSprite = function() {
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var setting = this.setting;
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var setting = this.setting;
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// console.log("strokeWidthPx : " + setting.strokeWidthPx);
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// console.log("strokeWidthPx : " + setting.strokeWidthPx);
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@@ -58,12 +62,12 @@ BasicTab.prototype.makeButtonSprite = function() {
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return buttonSprite;
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return buttonSprite;
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}
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}
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BasicTab.prototype.makeActiveSprite = function() {
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BasicTab.prototype.makeActiveLineSprite = function() {
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var setting = this.setting;
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var setting = this.setting;
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// console.log("strokeWidthPx : " + setting.strokeWidthPx);
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// console.log("strokeWidthPx : " + setting.strokeWidthPx);
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// console.log("round : " + setting.roundAmount);
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// console.log("round : " + setting.roundAmount);
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var OFFSET_POS_Y = 12;
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var OFFSET_POS_Y = 7;
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var buttonWidth = setting.width;
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var buttonWidth = setting.width;
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var lineWidth = buttonWidth * 3 / 4;
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var lineWidth = buttonWidth * 3 / 4;
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@@ -71,19 +75,20 @@ BasicTab.prototype.makeActiveSprite = function() {
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var texture = null;
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var texture = null;
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texture = new Phaser.Graphics()
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texture = new Phaser.Graphics()
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.beginFill(0xffffff)
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// .beginFill(0xffffff)
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.beginFill(MainColor.LIGHT_CHOCO_HEX)
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.drawRoundedRect(0, 0, lineWidth, lineHeight, 1)
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.drawRoundedRect(0, 0, lineWidth, lineHeight, 1)
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.endFill()
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.endFill()
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.generateTexture();
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.generateTexture();
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var posX = setting.x - lineWidth / 2;
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var posX = setting.x - lineWidth / 2;
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var posY = setting.y + setting.height / 2 - OFFSET_POS_Y;
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var posY = setting.y + setting.height / 2 - OFFSET_POS_Y;
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var activeSprite = game.add.sprite(posX, posY, texture);
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var activeLineSprite = game.add.sprite(posX, posY, texture);
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// buttonSprite.anchor.setTo(0.5, 0.5);
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// buttonSprite.anchor.setTo(0.5, 0.5);
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activeSprite.inputEnabled = true;
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activeLineSprite.inputEnabled = true;
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return activeSprite;
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return activeLineSprite;
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}
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}
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@@ -95,7 +100,6 @@ BasicTab.prototype.addIcon = function(spriteName) {
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if(spriteName.length === 0)
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if(spriteName.length === 0)
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return;
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return;
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console.log("addIcon : " + spriteName);
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this.iconSprite = game.add.sprite(0, 0, spriteName);
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this.iconSprite = game.add.sprite(0, 0, spriteName);
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this.iconSprite.x = this.buttonSprite.width / 2;
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this.iconSprite.x = this.buttonSprite.width / 2;
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this.iconSprite.y = this.buttonSprite.height / 2;
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this.iconSprite.y = this.buttonSprite.height / 2;
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@@ -186,9 +190,9 @@ BasicTab.prototype.setActive = function(flag) {
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this.activate = flag;
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this.activate = flag;
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if(this.activate)
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if(this.activate)
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this.activeSprite.alpha = 1;
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this.activeLineSprite.alpha = 1;
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else
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else
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this.activeSprite.alpha = 0;
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this.activeLineSprite.alpha = 0;
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}
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}
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BasicTab.prototype.alignContents = function() {
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BasicTab.prototype.alignContents = function() {
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@@ -270,7 +274,7 @@ BasicTab.prototype.mouseOut = function() {
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if(this.shortcutText !== undefined)
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if(this.shortcutText !== undefined)
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this.shortcutText.fill = this.setting.textColors.out;
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this.shortcutText.fill = this.setting.textColors.out;
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this.activeSprite.tint = this.setting.activeColors.out;
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// this.activeLineSprite.tint = this.setting.activeColors.out;
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}
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}
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BasicTab.prototype.mouseOver = function() {
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BasicTab.prototype.mouseOver = function() {
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@@ -283,7 +287,7 @@ BasicTab.prototype.mouseOver = function() {
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if(this.shortcutText !== undefined)
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if(this.shortcutText !== undefined)
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this.shortcutText.fill = this.setting.textColors.over;
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this.shortcutText.fill = this.setting.textColors.over;
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this.activeSprite.tint = this.setting.activeColors.over;
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// this.activeLineSprite.tint = this.setting.activeColors.over;
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}
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}
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BasicTab.prototype.mouseDown = function() {
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BasicTab.prototype.mouseDown = function() {
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@@ -296,7 +300,7 @@ BasicTab.prototype.mouseDown = function() {
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if(this.shortcutText !== undefined)
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if(this.shortcutText !== undefined)
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this.shortcutText.fill = this.setting.textColors.down;
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this.shortcutText.fill = this.setting.textColors.down;
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this.activeSprite.tint = this.setting.activeColors.down;
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// this.activeLineSprite.tint = this.setting.activeColors.down;
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}
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}
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BasicTab.prototype.buttonDisabled = function() {
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BasicTab.prototype.buttonDisabled = function() {
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@@ -309,7 +313,7 @@ BasicTab.prototype.buttonDisabled = function() {
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if(typeof this.shortcutText !== undefined)
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if(typeof this.shortcutText !== undefined)
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this.shortcutText.fill = this.setting.textColors.disabled;
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this.shortcutText.fill = this.setting.textColors.disabled;
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this.activeSprite.tint = this.setting.activeColors.disabled;
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// this.activeLineSprite.tint = this.setting.activeColors.disabled;
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}
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}
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@@ -2,7 +2,7 @@ SettingButton.prototype = Object.create(BasicButton.prototype);
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SettingButton.constructor = SettingButton;
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SettingButton.constructor = SettingButton;
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function SettingButton(clickEvent) {
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function SettingButton(clickEvent) {
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var setting = new ButtonSetting(980, MainMenu.MAIN_MENU_HEIGHT / 2, 60, 60);
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var setting = new ButtonSetting(984, MainMenu.MAIN_MENU_HEIGHT / 2, 60, 60);
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setting.setStrokeWidth(0);
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setting.setStrokeWidth(0);
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setting.setRound(30);
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setting.setRound(30);
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// setting.setFont("Nanum Brush Script");
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// setting.setFont("Nanum Brush Script");
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@@ -0,0 +1,65 @@
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function TabLayout(x, y, width, height) {
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this.x = x;
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this.y = y;
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this.width = width;
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this.height = height;
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this.activeTabIndex = 0;
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this.tabGroup = new Array();
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};
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TabLayout.prototype.add = function(tab) {
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tab.setTabLayout(this);
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this.tabGroup.push(tab);
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}
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TabLayout.prototype.getX = function() {
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return this.x;
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}
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TabLayout.prototype.getY = function() {
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return this.y;
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}
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TabLayout.prototype.getTabWidth = function() {
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return this.width / this.tabGroup.length;
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}
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TabLayout.prototype.getTabHeight = function() {
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return this.height;
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}
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TabLayout.prototype.createTabs = function() {
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var count = this.tabGroup.length;
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for(var i = 0; i < count; i++) {
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this.tabGroup[i].createTab(i);
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}
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this.updateActiveLine();
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}
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TabLayout.prototype.applyLoadedFont = function() {
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var count = this.tabGroup.length;
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for(var i = 0; i < count; i++) {
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this.tabGroup[i].applyLoadedFont();
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}
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}
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TabLayout.prototype.selectedTab = function(tab) {
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var count = this.tabGroup.length;
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for(var i = 0; i < count; i++) {
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if(this.tabGroup[i] === tab)
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this.activeTabIndex = i;
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}
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this.updateActiveLine();
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}
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TabLayout.prototype.updateActiveLine = function() {
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var count = this.tabGroup.length;
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for(var i = 0; i < count; i++)
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this.tabGroup[i].setActive(false);
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this.tabGroup[this.activeTabIndex].setActive(true);
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}
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@@ -17,7 +17,7 @@ WebFontConfig = {
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// The Google Fonts we want to load (specify as many as you like in the array)
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// The Google Fonts we want to load (specify as many as you like in the array)
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google: {
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google: {
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families: ['Nanum Gothic', 'Nanum Gothic Coding', 'Nanum Brush Script']
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families: ['Nanum Gothic:400,700,800', 'Nanum Gothic Coding:400,700', 'Nanum Brush Script', 'Nanum Pen Script']
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// families: ['Nanum Brush Script']
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// families: ['Nanum Brush Script']
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}
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}
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};
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};
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@@ -55,8 +55,7 @@ MainMenu.prototype.create = function() {
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graphics.beginFill(MainColor.CHOCO_HEX, 1);
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graphics.beginFill(MainColor.CHOCO_HEX, 1);
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graphics.drawRect(0, 0, GAME_SCREEN_SIZE.x, MainMenu.MAIN_MENU_HEIGHT);
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graphics.drawRect(0, 0, GAME_SCREEN_SIZE.x, MainMenu.MAIN_MENU_HEIGHT);
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this.appGroupButtons = {};
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this.appGroupTabLayout = null;
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// this.makeAppGroupButtons();
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}
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}
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MainMenu.prototype.fontLoaded = function() {
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MainMenu.prototype.fontLoaded = function() {
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@@ -76,12 +75,11 @@ MainMenu.prototype.fontLoaded = function() {
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// screenTopUI.makeFullScreenButton();
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// screenTopUI.makeFullScreenButton();
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// this.loadAllowEditEnterCode(screenTopUI);
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// this.loadAllowEditEnterCode(screenTopUI);
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// this.appGroupButtons = {};
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this.makeAppGroupButtons();
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this.makeAppGroupButtons();
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// console.log(this.appGroupButtons);
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this.backButton.applyLoadedFont();
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this.appGroupButtons.backButton.applyLoadedFont();
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this.settingButton.applyLoadedFont();
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this.appGroupButtons.settingButton.applyLoadedFont();
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this.appGroupTabLayout.applyLoadedFont();
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// bottom ui
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// bottom ui
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@@ -180,38 +178,91 @@ MainMenu.prototype.hasApp = function(appID, appList) {
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}
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}
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MainMenu.prototype.makeAppGroupButtons = function() {
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MainMenu.prototype.makeAppGroupButtons = function() {
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var backButton = new BackButton(
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this.backButton = new BackButton(
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(function() { console.log("back"); }).bind(this)
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(function() { console.log("back"); }).bind(this)
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);
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);
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this.appGroupButtons.backButton = backButton;
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var settingButton = new SettingButton(
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this.settingButton = new SettingButton(
|
||||||
(function() { console.log("setting"); }).bind(this)
|
(function() { console.log("setting"); }).bind(this)
|
||||||
);
|
);
|
||||||
this.appGroupButtons.settingButton = settingButton;
|
|
||||||
|
|
||||||
var mouseAppGroupTab = new AppGroupTab(
|
|
||||||
(function() { console.log("mouse"); }).bind(this)
|
this.appGroupTabLayout = new TabLayout(80, 0, 864, 70);
|
||||||
|
// typing practice
|
||||||
|
var typingPracticeKoreanAppGroupTab = new AppGroupTab(
|
||||||
|
(function() { console.log("typing practice"); }).bind(this)
|
||||||
);
|
);
|
||||||
// var mouseAppTab = new BasicTab(
|
typingPracticeKoreanAppGroupTab.reserveIcon("home");
|
||||||
// setting,
|
typingPracticeKoreanAppGroupTab.reserveShortcutText("한글 타자연습");
|
||||||
// (function() { console.log("mouse"); }).bind(this)
|
this.appGroupTabLayout.add(typingPracticeKoreanAppGroupTab);
|
||||||
// );
|
|
||||||
// mouseAppTab.setMainText("MOUSE");
|
|
||||||
// mouseAppTab.setShortcutText("마우스");
|
|
||||||
|
|
||||||
var setting = new TabSetting(150, MainMenu.MAIN_MENU_HEIGHT / 2, 140, MainMenu.MAIN_MENU_HEIGHT);
|
var typingPracticeEnglishAppGroupTab = new AppGroupTab(
|
||||||
setting.setFontSize(20);
|
(function() { console.log("typing practice"); }).bind(this)
|
||||||
setting.x = 290;
|
|
||||||
var typingAppTab = new BasicTab(
|
|
||||||
setting,
|
|
||||||
(function() { console.log("typing"); }).bind(this)
|
|
||||||
);
|
);
|
||||||
typingAppTab.setMainText("TYPING");
|
typingPracticeEnglishAppGroupTab.reserveIcon("home");
|
||||||
typingAppTab.setShortcutText("타이핑");
|
typingPracticeEnglishAppGroupTab.reserveShortcutText("영문 타자연습");
|
||||||
typingAppTab.setActive(false);
|
this.appGroupTabLayout.add(typingPracticeEnglishAppGroupTab);
|
||||||
|
|
||||||
|
|
||||||
|
// typing test
|
||||||
|
var typingTestAppKoreaGroupTab = new AppGroupTab(
|
||||||
|
(function() { console.log("typing test"); }).bind(this)
|
||||||
|
);
|
||||||
|
typingTestAppKoreaGroupTab.reserveMainText("Typing test");
|
||||||
|
typingTestAppKoreaGroupTab.reserveShortcutText("한글 타자시험");
|
||||||
|
this.appGroupTabLayout.add(typingTestAppKoreaGroupTab);
|
||||||
|
|
||||||
|
var typingTestAppEnglishGroupTab = new AppGroupTab(
|
||||||
|
(function() { console.log("typing test"); }).bind(this)
|
||||||
|
);
|
||||||
|
typingTestAppEnglishGroupTab.reserveMainText("Typing test");
|
||||||
|
typingTestAppEnglishGroupTab.reserveShortcutText("영문 타자시험");
|
||||||
|
this.appGroupTabLayout.add(typingTestAppEnglishGroupTab);
|
||||||
|
|
||||||
|
|
||||||
|
// typing exam
|
||||||
|
var typingExamAppKoreaGroupTab = new AppGroupTab(
|
||||||
|
(function() { console.log("typing exam"); }).bind(this)
|
||||||
|
);
|
||||||
|
typingExamAppKoreaGroupTab.reserveMainText("Typing exam");
|
||||||
|
typingExamAppKoreaGroupTab.reserveShortcutText("한글 타자검정");
|
||||||
|
this.appGroupTabLayout.add(typingExamAppKoreaGroupTab);
|
||||||
|
|
||||||
|
var typingExamAppEnglishGroupTab = new AppGroupTab(
|
||||||
|
(function() { console.log("typing exam"); }).bind(this)
|
||||||
|
);
|
||||||
|
typingExamAppEnglishGroupTab.reserveMainText("Typing exam");
|
||||||
|
typingExamAppEnglishGroupTab.reserveShortcutText("영문 타자검정");
|
||||||
|
this.appGroupTabLayout.add(typingExamAppEnglishGroupTab);
|
||||||
|
|
||||||
|
|
||||||
|
// typing play
|
||||||
|
var typingPlayAppKoreaGroupTab = new AppGroupTab(
|
||||||
|
(function() { console.log("typing game"); }).bind(this)
|
||||||
|
);
|
||||||
|
typingPlayAppKoreaGroupTab.reserveMainText("Typing game");
|
||||||
|
typingPlayAppKoreaGroupTab.reserveShortcutText("한글 타자놀이");
|
||||||
|
this.appGroupTabLayout.add(typingPlayAppKoreaGroupTab);
|
||||||
|
|
||||||
|
var typingPlayAppEnglishGroupTab = new AppGroupTab(
|
||||||
|
(function() { console.log("typing game"); }).bind(this)
|
||||||
|
);
|
||||||
|
typingPlayAppEnglishGroupTab.reserveMainText("Typing game");
|
||||||
|
typingPlayAppEnglishGroupTab.reserveShortcutText("영문 타자놀이");
|
||||||
|
this.appGroupTabLayout.add(typingPlayAppEnglishGroupTab);
|
||||||
|
|
||||||
|
|
||||||
|
// typing practice
|
||||||
|
var mousePlayAppGroupTab = new AppGroupTab(
|
||||||
|
(function() { console.log("mouse game"); }).bind(this)
|
||||||
|
);
|
||||||
|
mousePlayAppGroupTab.reserveMainText("Mouse game");
|
||||||
|
mousePlayAppGroupTab.reserveShortcutText("마우스놀이");
|
||||||
|
this.appGroupTabLayout.add(mousePlayAppGroupTab);
|
||||||
|
|
||||||
|
this.appGroupTabLayout.createTabs();
|
||||||
|
|
||||||
|
|
||||||
this.appGroupButtons.settingButton = mouseAppGroupTab;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -62,6 +62,7 @@
|
|||||||
<script src="../../game/lib/flat_button/tab_setting.js"></script>
|
<script src="../../game/lib/flat_button/tab_setting.js"></script>
|
||||||
<script src="../../game/lib/flat_button/basic_tab.js"></script>
|
<script src="../../game/lib/flat_button/basic_tab.js"></script>
|
||||||
<script src="../../game/lib/flat_button/app_group_tab.js"></script>
|
<script src="../../game/lib/flat_button/app_group_tab.js"></script>
|
||||||
|
<script src="../../game/lib/flat_button/tab_layout.js"></script>
|
||||||
|
|
||||||
<!-- source files -->
|
<!-- source files -->
|
||||||
<script src="../../game/main_menu/main_menu.js"></script>
|
<script src="../../game/main_menu/main_menu.js"></script>
|
||||||
|
|||||||
Reference in New Issue
Block a user