diff --git a/src/game/mouse/one_to_fifty/game.js b/src/game/mouse/one_to_fifty/game.js new file mode 100644 index 0000000..276d5e7 --- /dev/null +++ b/src/game/mouse/one_to_fifty/game.js @@ -0,0 +1,109 @@ +var Game = { + + create: function() { + this.dbConnectManager = new DBConnectManager(); + sessionStorageManager.setRecord(0); + + this.game.stage.backgroundColor = "#000000"; // '#4d4d4d'; + + sessionStorageManager.setIsNewAppHighestRecord(false); + + var experienceAppTimer = new ExperienceAppTimer(); + experienceAppTimer.setTimeOverListener( + (function() { this.timeOver(); }).bind(this) + ); + + // keyboard shortcut + this.keyboardShortcut = new KeyboardShortcut(); + this.keyboardShortcut.addCallback( + Phaser.KeyCode.ESC, // keyCode + null, // keyDownHandler + (function() { this.back(); }).bind(this), // keyUpHandler + "1 to 50" // callerClassName + ); + + // top ui + var screenTopUI = new ScreenTopUI(); + screenTopUI.makeBackButton( (function() { this.back(); }).bind(this) ); + screenTopUI.makeFullScreenButton(); + + this.scoreManager = new ScoreManager(); + this.scoreBoard = new ScoreBoard(); + this.scoreManager.addOnChangeScoreListener( + (function(score) { + sessionStorageManager.setRecord(score); + this.scoreBoard.printScore(NumberUtil.numberWithCommas(score)); + }).bind(this) + ); + this.scoreManager.addOnChangeHighScoreListener( + (function(highScore) { + // console.log(highScore); + // sessionStorageManager.setAppHighestRecord(highScore); + sessionStorageManager.setIsNewBestRecrd(true); + // this.screenBottomUI.printLeftTextWithAppHighestRecord(sessionStorageManager.getAppHighestRecord()); + }).bind(this) + ); + + + this.initVariables(); + + // game stage + game.stage.backgroundColor = '#4d4d4d'; + graphics = game.add.graphics(0, 0); + + + // bottom ui + var screenBottomUI = new ScreenBottomUI(); + screenBottomUI.printLeftTextWithAppHighestRecord(sessionStorageManager.getAppHighestRecord()); + screenBottomUI.printCenterText(sessionStorageManager.getPlayingAppKoreanName()); + screenBottomUI.printRightText(sessionStorageManager.getPlayerName()); + + + this.startGame(); + // // this.countDown(); + }, + + initVariables: function() { + }, + + back: function() { + sessionStorageManager.resetPlayingAppData(); + location.href = '../../web/client/menu_app.html'; + }, + + + startGame: function() { + this.startStage(); + }, + + startStage: function() { + }, + + timeOver: function() { + var timeOverText = new TimeOverText(); + if(!isExperienceMaestroAccount()) + this.updateResultRecord(); + + game.time.events.add(Phaser.Timer.SECOND * 2, this.goResult, this); + }, + + updateResultRecord: function() { + if(sessionStorageManager.getMaestroAccountType() < 100) { // experience account + this.dbConnectManager.updateResultRecord( + sessionStorageManager.getMaestroID(), + sessionStorageManager.getPlayerID(), + sessionStorageManager.getPlayingAppID(), + sessionStorageManager.getRecord() + ); + } + }, + + goResult: function() { + location.href = '../../web/client/result.html'; + }, + +} + + +// Game.GAME_TIME_SEC = 60; +// Game.NEXT_STAGE_DELAY_MS = 500; \ No newline at end of file diff --git a/src/game/mouse/one_to_fifty/loading.js b/src/game/mouse/one_to_fifty/loading.js new file mode 100644 index 0000000..3345c76 --- /dev/null +++ b/src/game/mouse/one_to_fifty/loading.js @@ -0,0 +1,93 @@ +var Loading = { + + preload: function() { + // game.load.image('loadingbar', './image/phaser.png'); + }, + + create: function() { + // var userID = sessionStorage.getItem("UserID"); + // console.log("userID : " + userID); + + // game.stage.backgroundColor = '#4d4d4d'; + + // // Progress report + // this.textProgress = game.add.text(game.world.centerX, 100, '로딩중 . . .', textStyleBasic); + // this.textProgress.anchor.setTo(0.5, 0.4); + // this.textProgress.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2); + + // // Preload bar + // this.preloadBar = this.add.sprite(game.world.centerX, game.world.centerY, 'loadingbar'); + // this.preloadBar.anchor.setTo(0.5); + // this.preloadBar.alpha = 0; + + game.load.onFileComplete.add(this.fileComplete, this); + game.load.onLoadComplete.add(this.loadComplete, this); + + this.startLoading(); + }, + + startLoading: function() { + game.load.image('icon_fullscreen', '../../../resources/image/icon/fullscreen_white.png'); + + // card + game.load.image('card_back', '../../../resources/image/ui/card_back.png'); + game.load.image('card_front', '../../../resources/image/ui/card_front.png'); + game.load.image('card_edge', '../../../resources/image/ui/card_selected.png'); + + // game.load.image('a', '../../../resources/image/icon/fullscreen_white.png'); + // game.load.image('b', '../../../resources/image/icon/fullscreen_white.png'); + // game.load.image('c', '../../../resources/image/icon/fullscreen_white.png'); + // game.load.image('d', '../../../resources/image/icon/fullscreen_white.png'); + // game.load.image('a', './image/phaser.png'); + // game.load.image('b', './image/phaser.png'); + // game.load.image('c', './image/phaser.png'); + // game.load.image('d', './image/phaser.png'); + // game.load.image('e', './image/phaser.png'); + // game.load.image('g', './image/phaser.png'); + // game.load.image('e', './image/phaser.png'); + // game.load.image('f', './image/phaser.png'); + // game.load.image('g', './image/phaser.png'); + // game.load.image('h', './image/phaser.png'); + + // game.load.image('phaser', './image/phaser.png'); + // game.load.spritesheet('button', './image/button_basic.png', 200, 100); + // game.load.image('star', './image/star_particle.png'); + // game.load.image('medal_gold', './image/medal_gold.png'); + // game.load.image('medal_silver', './image/medal_silver.png'); + // game.load.image('medal_bronze', './image/medal_bronze.png'); + + game.load.start(); + }, + + fileComplete: function(progress, cacheKey, success, totalLoaded, totalFiles) { + // this.preloadBar.alpha = progress / 100; + + // console.log('progress : ' + progress); + + // text.setText("File Complete: " + progress + "% - " + totalLoaded + " out of " + totalFiles); + + // var newImage = game.add.image(x, y, cacheKey); + // newImage.scale.set(0.3); + + // x += newImage.width + 20; + // if (x > 700) + // { + // x = 32; + // y += 332; + // } + }, + + loadComplete: function(progress, cacheKey, success, totalLoaded, totalFiles) { + // this.preloadBar.alpha = 1; + + if(isDebugMode()) { + this.state.start('Game'); + return; + } + + this.state.start('Game'); + // this.startMenu(); + // this.startTypingTestStage(); + // this.startTypingTestResult(); + } +} diff --git a/src/game/mouse/one_to_fifty/main.js b/src/game/mouse/one_to_fifty/main.js new file mode 100644 index 0000000..15709f6 --- /dev/null +++ b/src/game/mouse/one_to_fifty/main.js @@ -0,0 +1,16 @@ +///////////////////////////// +// Main game + +var CONTENT_ID = "1to50"; + +var game = new Phaser.Game( + GAME_SCREEN_SIZE.x, GAME_SCREEN_SIZE.y, + Phaser.CANVAS, CONTENT_ID, + this, false, false +); + +game.state.add('Loading', Loading); +game.state.start('Loading'); + +game.state.add('Game', Game); +// game.state.add('Menu', Menu); diff --git a/src/web/client/onetofifty.html b/src/web/client/onetofifty.html new file mode 100644 index 0000000..b6a56e0 --- /dev/null +++ b/src/web/client/onetofifty.html @@ -0,0 +1,91 @@ + + + + + + + + + + + + + + + 1부터 50 | 초코마에 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ 앱이 실행되지 않으면, 브라우저의 새로 고침 버튼( , 단축키 : Ctrl + R)을 눌러주세요.
+ (그래도 실행되지 않을때에는, Ctrl + Shift + R 을 눌러서 브라우저 캐시 삭제를 실행해 주세요) +
+ + \ No newline at end of file