Fix: icon color for out, in, pressed
Fix: make lib/util directory Add: refresh browser if app goes wrong
This commit is contained in:
@@ -16,6 +16,7 @@ function RoundRectButtonSetting(x, y, width, height, roundAmount) {
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this.strokeColors = RoundRectButtonSetting.DEFAULT_STROKE_COLORS;
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this.buttonColors = RoundRectButtonSetting.DEFAULT_BUTTON_COLORS;
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this.textColors = RoundRectButtonSetting.DEFAULT_TEXT_COLORS;
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this.iconColors = RoundRectButtonSetting.DEFAULT_ICON_COLORS;
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this.fontStyle = RoundRectButtonSetting.DEFAULT_TEXT_FONT;
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};
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@@ -43,6 +44,14 @@ RoundRectButtonSetting.prototype.setTextColor = function(out, over, down, disabl
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this.textColors.disabled = disabled;
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}
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RoundRectButtonSetting.prototype.setIconColor = function(out, over, down, disabled) {
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this.iconColors = { };
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this.iconColors.out = out;
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this.iconColors.over = over;
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this.iconColors.down = down;
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this.iconColors.disabled = disabled;
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}
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RoundRectButtonSetting.DEFAULT_STROKE_COLORS = {
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out: 0x666666,
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@@ -65,6 +74,13 @@ RoundRectButtonSetting.DEFAULT_TEXT_COLORS = {
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disabled: "#999"
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};
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RoundRectButtonSetting.DEFAULT_ICON_COLORS = {
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out: 0xffffff,
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over: 0xddffdd,
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down: 0xaaffaa,
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disabled: 0x333333
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};
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RoundRectButtonSetting.DEFAULT_TEXT_FONT = {
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font: "30px Arial",
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boundsAlignH: "center", // left, center. right
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@@ -212,7 +228,7 @@ RoundRectButton.prototype.mouseOut = function() {
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this.buttonStroke.tint = this.setting.strokeColors.out;
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this.button.tint = this.setting.buttonColors.out;
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if(typeof this.buttonIcon !== "undefined") {
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this.buttonIcon.tint = this.setting.strokeColors.out;
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this.buttonIcon.tint = this.setting.iconColors.out;
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}
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}
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@@ -223,7 +239,7 @@ RoundRectButton.prototype.mouseOver = function() {
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this.buttonStroke.tint = this.setting.strokeColors.over;
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this.button.tint = this.setting.buttonColors.over;
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if(typeof this.buttonIcon !== "undefined") {
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this.buttonIcon.tint = this.setting.strokeColors.over;
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this.buttonIcon.tint = this.setting.iconColors.over;
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}
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}
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@@ -234,7 +250,7 @@ RoundRectButton.prototype.mouseDown = function() {
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this.buttonStroke.tint = this.setting.strokeColors.down;
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this.button.tint = this.setting.buttonColors.down;
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if(typeof this.buttonIcon !== "undefined") {
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this.buttonIcon.tint = this.setting.strokeColors.down;
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this.buttonIcon.tint = this.setting.iconColors.down;
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}
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}
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@@ -245,7 +261,7 @@ RoundRectButton.prototype.buttonDisabled = function() {
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this.buttonStroke.tint = this.setting.strokeColors.disabled;
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this.button.tint = this.setting.buttonColors.disabled;
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if(typeof this.buttonIcon !== "undefined") {
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this.buttonIcon.tint = this.setting.strokeColors.disabled;
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this.buttonIcon.tint = this.setting.iconColors.disabled;
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}
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}
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@@ -50,6 +50,12 @@ function TypingAppButton(type, x, y, iconSprite, buttonText, appInfo) {
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"#a66",
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"#333"
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);
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setting.setIconColor(
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0xffeeee,
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0xeedddd,
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0xddcccc,
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0x666666
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);
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break;
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}
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@@ -21,4 +21,17 @@ NumberUtil.getRecordText = function(value) {
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return numberWithCommas + " 타";
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else
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return numberWithCommas + " 점";
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}
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}
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NumberUtil.hexToRGB = function(hexCode) {
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var hex = "";
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if(hexCode.length == 4)
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hex = "#" + hexCode[1] + hexCode[1] + hexCode[2] + hexCode[2] + hexCode[3] + hexCode[3];
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var hexValue = "0x" + hex[1] + hex[1] + hex[2] + hex[2] + hex[3] + hex[3];
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// console.log(hexCode);
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// console.log(hexValue);
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return hexValue;
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}
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@@ -121,27 +121,26 @@ Timer.prototype.makeResetButton = function() {
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setting.fontStyle.fontSize = 40;
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setting.setStrokeColor(
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0x309090,
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0x208080,
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0x205050,
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0x900020,
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0x800010,
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0x600000,
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0x666666
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);
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setting.setButtonColor(
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0x40c0c0,
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0x30a0a0,
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0x208080,
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0xc00040,
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0xa00020,
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0x800010,
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0x666666
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);
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setting.setTextColor(
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"#fff",
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"#edd",
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"#dbb",
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"#333"
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setting.setIconColor(
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0xffffff,
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0xdddddd,
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0xbbbbbb,
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0x333333
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);
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var button = new RoundRectButton(
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setting,
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null, "",
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setting, null, "",
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(function() {
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this.resetTimer();
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this.resetLeftTimeToServer();
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@@ -162,27 +161,26 @@ Timer.prototype.makePlayButton = function() {
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// blue tone
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setting.setStrokeColor(
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0x808020,
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0x606010,
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0x404000,
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0xd0d020,
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0xb0b010,
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0x909000,
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0x333333
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);
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setting.setButtonColor(
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0xc0c040,
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0xa0a030,
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0x909020,
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0xf0f040,
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0xd0d030,
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0xb0b020,
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0x666666
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);
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setting.setTextColor(
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"#fff",
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"#fff",
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"#fff",
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"#333"
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setting.setIconColor(
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0x906020, // 0x442211,
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0x704010, // 0x332200,
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0x502000, // 0x111100,
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0x333333
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);
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var button = new RoundRectButton(
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setting,
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null, "",
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setting, null, "",
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(function() { this.startTimer(); }).bind(this)
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);
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button.setIcon(new SpriteIconTimer(100, 100, SpriteIconTimer.FRAME_PLAY));
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@@ -214,17 +212,16 @@ Timer.prototype.makePauseButton = function() {
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0xb0b0b0,
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0x666666
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);
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setting.setTextColor(
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"#333",
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"#222",
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"#111",
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"#333"
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setting.setIconColor(
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0x444444,
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0x333333,
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0x222222,
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0x333333
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);
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var button = new RoundRectButton(
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setting,
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new SpriteIconTimer(50, 50, SpriteIconTimer.FRAME_PAUSE), "",
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setting, null, "",
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(function() {
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this.pauseTimer();
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@@ -323,7 +320,7 @@ Timer.prototype.resetTimer = function() {
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this.pauseTimer();
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this.isTimerGoingOn = false;
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this.setTimerTextColor(Timer.TEXT_COLOR_CYAN);
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this.setTimerTextColor(Timer.TEXT_COLOR_WHITE);
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}
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Timer.prototype.tickLeftTime = function() {
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@@ -633,6 +630,7 @@ Timer.TYPE_MINUTE = "minute";
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Timer.TYPE_SECOND = "second";
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Timer.TEXT_COLOR_WHITE = 0xffffff;
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Timer.TEXT_COLOR_CYAN = 0x40c0c0;
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Timer.TEXT_COLOR_YELLOW = 0xe0e040;
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Timer.TEXT_COLOR_GREY = 0xa0a0a0;
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