Fix: loading frozen bug

This commit is contained in:
2018-12-13 22:17:26 +09:00
parent 600b031990
commit 884eafd815
4 changed files with 11 additions and 35 deletions
+7 -11
View File
@@ -1,10 +1,5 @@
var Login = {
preload: function() {
game.load.image('icon_fullscreen', '../../../resources/image/icon/fullscreen_white.png');
game.load.image('icon_home', '../../../resources/image/icon/home.png');
},
create: function() {
// sessionStorageManager.resetPlayingAppData();
@@ -56,7 +51,7 @@ var Login = {
this.makeInfoText();
/*
if(isDebugMode()) {
sessionStorageManager.setMaestroID(3);
sessionStorageManager.setMaestroAccountType(4);
@@ -66,6 +61,7 @@ var Login = {
game.state.start('LicenseTimer');
}
*/
},
back: function() {
@@ -140,6 +136,9 @@ var Login = {
sessionStorageManager.setPlayerName(this.inputTextName.canvasInput._value);
var enterCode = this.inputTextEnterCode.canvasInput._value;
// console.log(maestroName);
// console.log(enterCode);
if(maestroName == "") {
this.infoText.text = "마에스트로 계정 이름을 입력해주세요";
this.inputTextMaestroName.canvasInput.focus();
@@ -169,6 +168,7 @@ var Login = {
},
loginSucceeded: function(jsonData) {
// console.log(jsonData);
sessionStorageManager.setMaestroID(jsonData['MaestroID']);
sessionStorageManager.setMaestroAccountType(jsonData['MaestroAccountType']);
sessionStorageManager.setPlayerID(jsonData['PlayerID']);
@@ -178,9 +178,6 @@ var Login = {
sessionStorageManager.setPlayingAppName("menu");
// location.href = '../../web/client/menu_app.html';
console.log("===== after login =====");
console.log(sessionStorageManager.playerID);
game.state.start('LicenseTimer');
},
@@ -193,6 +190,5 @@ var Login = {
if(jsonData["error"] !== null) {
this.infoText.text = jsonData["error"];
}
}
},
}