Fix: { } -> object
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@@ -144,7 +144,12 @@ TimerStage.prototype.gradeGreat = function(timeLeft) {
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startTime + "초 X " + TimerStage.REWARD_GREAT + "배 = " + score,
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startTime + "초 X " + TimerStage.REWARD_GREAT + "배 = " + score,
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"Brown"
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"Brown"
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);
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);
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this.recordArray.push( { timeLeft, score } );
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// this.recordArray.push( { timeLeft, score } );
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var record = {};
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record.timeLeft = timeLeft;
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record.score = score;
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this.recordArray.push(record);
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this.timeLimitMS = this.timeLimitMS + TimerStage.TIME_EXTENSION_GREAT_MS;
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this.timeLimitMS = this.timeLimitMS + TimerStage.TIME_EXTENSION_GREAT_MS;
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}
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}
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@@ -159,7 +164,12 @@ TimerStage.prototype.gradeGood = function(timeLeft) {
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startTime + "초 X " + TimerStage.REWARD_GOOD + "배 = " + score,
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startTime + "초 X " + TimerStage.REWARD_GOOD + "배 = " + score,
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"Chocolate"
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"Chocolate"
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);
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);
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this.recordArray.push( { timeLeft, score } );
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// this.recordArray.push( { timeLeft, score } );
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var record = {};
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record.timeLeft = timeLeft;
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record.score = score;
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this.recordArray.push(record);
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this.timeLimitMS = this.timeLimitMS + TimerStage.TIME_EXTENSION_GOOD_MS;
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this.timeLimitMS = this.timeLimitMS + TimerStage.TIME_EXTENSION_GOOD_MS;
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}
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}
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@@ -174,7 +184,12 @@ TimerStage.prototype.gradeSoSo = function(timeLeft) {
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startTime + "초 X " + TimerStage.REWARD_SOSO + "배 = " + score,
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startTime + "초 X " + TimerStage.REWARD_SOSO + "배 = " + score,
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"GoldenRod"
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"GoldenRod"
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);
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);
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this.recordArray.push( { timeLeft, score } );
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// this.recordArray.push( { timeLeft, score } );
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var record = {};
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record.timeLeft = timeLeft;
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record.score = score;
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this.recordArray.push(record);
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this.timeLimitMS = this.timeLimitMS + TimerStage.TIME_EXTENSION_SOSO_MS;
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this.timeLimitMS = this.timeLimitMS + TimerStage.TIME_EXTENSION_SOSO_MS;
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}
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}
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@@ -189,7 +204,12 @@ TimerStage.prototype.gradeBad = function(timeLeft) {
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startTime + "초 X " + TimerStage.REWARD_BAD + "배 = " + score,
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startTime + "초 X " + TimerStage.REWARD_BAD + "배 = " + score,
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"LightGoldenRodYellow"
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"LightGoldenRodYellow"
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);
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);
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this.recordArray.push( { timeLeft, score } );
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// this.recordArray.push( { timeLeft, score } );
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var record = {};
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record.timeLeft = timeLeft;
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record.score = score;
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this.recordArray.push(record);
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this.timeLimitMS = this.timeLimitMS + TimerStage.TIME_EXTENSION_BAD_MS;
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this.timeLimitMS = this.timeLimitMS + TimerStage.TIME_EXTENSION_BAD_MS;
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}
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}
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