Add: alien wave

This commit is contained in:
2018-12-02 15:52:18 +09:00
parent 12f00b73c5
commit 7b19f5b958
3 changed files with 85 additions and 50 deletions
+31 -25
View File
@@ -1,6 +1,8 @@
var Game = {
create: function() {
game.physics.enable(this, Phaser.Physics.ARCADE);
this.game.stage.backgroundColor = "#000000"; // '#4d4d4d';
this.scoreManager = new ScoreManager();
@@ -120,34 +122,38 @@ var Game = {
this.ellapsedTime += 1;
// console.log(this.ellapsedTime);
if(this.ellapsedTime == 1) {
if(this.ellapsedTime == 2)
this.sendWave(1);
else if(this.ellapsedTime == 4)
this.sendWave(2);
else if(this.ellapsedTime == 6)
this.sendWave(3);
else if(this.ellapsedTime == 8)
this.sendWave(4);
else if(this.ellapsedTime == 10)
this.sendWave(5);
else if(this.ellapsedTime == 12)
this.sendWave(6);
else if(this.ellapsedTime == 14)
this.sendWave(7);
else if(this.ellapsedTime == 16)
this.sendWave(8);
else if(this.ellapsedTime == 18)
this.sendWave(9);
},
sendWave: function(waveNo) {
if(waveNo == 1) {
for(var i = 0; i < 20; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 3) {
for(var i = 20; i < 30; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 5) {
for(var i = 30; i < 40; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 7) {
for(var i = 40; i < 50; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 9) {
for(var i = 50; i < 60; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 9) {
for(var i = 60; i < 70; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 9) {
for(var i = 70; i < 80; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 9) {
for(var i = 80; i < 90; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 9) {
for(var i = 90; i < 100; i++)
this.aliens[i].setActive(true);
return;
}
var beginAlienIndex = waveNo * 10;
var endAlienIndex = (waveNo + 1) * 10;
for(var i = beginAlienIndex; i < endAlienIndex; i++)
this.aliens[i].setActive(true);
},
gameOver: function() {