Add: ShowNotifyTimeOver, CancelNotifyTimeOver
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@@ -11,17 +11,17 @@ function Timer() {
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var timerCenterY = 183;
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this.timeHourText = this.makeTimerTextContent(timerCenterX - 240, timerCenterY, 160, "00");
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this.timeHourMinuteSeperator = this.makeTimerTextContent(timerCenterX - 120, timerCenterY, 160, ":");
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this.timeHourMinuteSeperator = this.makeTimerTextContent(timerCenterX - 185, timerCenterY, 160, ":");
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this.timeMinuteText = this.makeTimerTextContent(timerCenterX, timerCenterY, 160, "00");
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this.timeMinuteSecondSeperator = this.makeTimerTextContent(timerCenterX + 110, timerCenterY + 20, 100, ":");
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this.timeSecondText = this.makeTimerTextContent(timerCenterX + 190, timerCenterY + 20, 100, "00");
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this.timeMinuteSecondSeperator = this.makeTimerTextContent(timerCenterX + 40, timerCenterY + 20, 100, ":");
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this.timeSecondText = this.makeTimerTextContent(timerCenterX + 160, timerCenterY + 20, 100, "00");
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// buttons
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var hour10PosX = timerCenterX - 285;
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var hour1PosX = timerCenterX - 195;
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var hour10PosX = timerCenterX - 285 - 90;
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var hour1PosX = timerCenterX - 195 - 90;
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var minute10PosX = timerCenterX - 45;
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var minute1PosX = timerCenterX + 45;
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var minute10PosX = timerCenterX - 45 - 90;
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var minute1PosX = timerCenterX + 45 - 90;
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var plusPosY = timerCenterY - 82;
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var minusPosY = timerCenterY + 75;
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@@ -32,14 +32,14 @@ function Timer() {
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);
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// this.hourPlus10Button.setInputEnabled(false);
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this.hourMinus10Button = this.makeTimeMinusButton(hour10PosX, minusPosY, "▼",
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(function() { this.timeMinus(-10, Timer.TYPE_HOUR); }).bind(this)
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(function() { this.timeMinus(10, Timer.TYPE_HOUR); }).bind(this)
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);
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this.hourPlus1Button = this.makeTimePlusButton(hour1PosX, plusPosY, "▲",
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(function() { this.timePlus(1, Timer.TYPE_HOUR); }).bind(this)
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);
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this.hourMinus1Button = this.makeTimeMinusButton(hour1PosX, minusPosY, "▼",
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(function() { this.timeMinus(-1, Timer.TYPE_HOUR); }).bind(this)
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(function() { this.timeMinus(1, Timer.TYPE_HOUR); }).bind(this)
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);
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// minute button
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@@ -47,14 +47,14 @@ function Timer() {
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(function() { this.timePlus(10, Timer.TYPE_MINUTE); }).bind(this)
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);
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this.minuteMinus10Button = this.makeTimeMinusButton(minute10PosX, minusPosY, "▼",
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(function() { this.timeMinus(-10, Timer.TYPE_MINUTE); }).bind(this)
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(function() { this.timeMinus(10, Timer.TYPE_MINUTE); }).bind(this)
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);
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this.minutePlus1Button = this.makeTimePlusButton(minute1PosX, plusPosY, "▲",
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(function() { this.timePlus(1, Timer.TYPE_MINUTE); }).bind(this)
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);
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this.minuteMinus1Button = this.makeTimeMinusButton(minute1PosX, minusPosY, "▼",
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(function() { this.timeMinus(-1, Timer.TYPE_MINUTE); }).bind(this)
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(function() { this.timeMinus(1, Timer.TYPE_MINUTE); }).bind(this)
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);
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this.startTimer();
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@@ -70,28 +70,36 @@ Timer.prototype.initVariables = function() {
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}
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Timer.prototype.startTimer = function() {
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this.timeLeft = Timer.TIME_DEFAULT_SEC;
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this.updateTimeText();
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this.timerEvent = game.time.events.loop(1000, this.tickTimeLeft, this);
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}
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Timer.prototype.restartTimer = function() {
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// this.timeLeft = Timer.TIME_DEFAULT_SEC;
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// this.updateTimeText();
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ShowNotifyTimeOver(this.timeLeft * Timer.TIME_MILLISECONDS);
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this.prevTime = this.getNowTime();
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this.timerEvent = game.time.events.loop(1000, this.tickTimeLeft, this);
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}
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Timer.prototype.tickTimeLeft = function() {
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var outFocusedTime = this.getOutFocusedTime();
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Timer.prototype.pauseTimer = function() {
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this.updateTimeText();
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if(outFocusedTime > 2)
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CancelNotifyTimeOver();
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game.time.events.remove(this.timerEvent);
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}
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Timer.prototype.tickTimeLeft = function() {
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this.timeLeft--;
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var outFocusedTime = this.getOutFocusedTime();
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if(outFocusedTime > 2) {
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this.timeLeft -= outFocusedTime - 1;
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this.timeLeft--;
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if(this.timeLeft > 0) {
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CancelNotifyTimeOver();
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ShowNotifyTimeOver(this.timeLeft * Timer.TIME_MILLISECONDS);
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}
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}
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this.updateTimeText();
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if(this.timeLeft < 0)
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@@ -138,7 +146,7 @@ Timer.prototype.makeTimerTextContent = function(x, y, sizePx, content) {
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// text
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var timerText = game.add.text(x, y, content, timerTextStyle);
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timerText.anchor.set(0.5);
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timerText.anchor.set(1, 0.5);
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timerText.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
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return timerText;
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@@ -213,25 +221,49 @@ Timer.prototype.makeTimeButton = function(setting, buttonText, eventHandler) {
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return button;
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}
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Timer.prototype.timePlus = function(amount, type) {
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console.log(amount + type);
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Timer.prototype.timePlus = function(timePlusSecond, type) {
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console.log(timePlusSecond + type);
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var timeAmount = 0;
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switch(type) {
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case Timer.TYPE_HOUR:
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timeAmount = timePlusSecond * Timer.TIME_MINUTES_FOR_HOUR * Timer.TIME_SECONDS_FOR_MINUTE;
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break;
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case Timer.TYPE_MINUTE:
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timeAmount = timePlusSecond * Timer.TIME_SECONDS_FOR_MINUTE;
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break;
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}
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console.log(timeAmount);
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this.timeLeft += timeAmount;
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var maxTime = 99 * Timer.TIME_MINUTES_FOR_HOUR * Timer.TIME_SECONDS_FOR_MINUTE * Timer.TIME_SECONDS_FOR_MINUTE;
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if(this.timeLeft > maxTime)
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this.timeLeft = maxTime;
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// if(type == Timer.TYPE_HOUR)
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this.timeLeft += amount * 60;
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this.updateTimeText();
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this.sendTimeLeftToServer();
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}
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Timer.prototype.timeMinus = function(amount, type) {
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console.log(amount + type);
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Timer.prototype.timeMinus = function(timeMinusSecond, type) {
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console.log(timeMinusSecond + type);
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// if(type == Timer.TYPE_HOUR) {
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// var totalMinusMinute = amount * Timer.TIME_MINUTES_FOR_HOUR;
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// if(totalMinusMinute - )
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// }
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this.timeLeft -= amount * 60;
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var timeAmount = 0;
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switch(type) {
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case Timer.TYPE_HOUR:
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timeAmount = timeMinusSecond * Timer.TIME_MINUTES_FOR_HOUR * Timer.TIME_SECONDS_FOR_MINUTE;
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break;
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case Timer.TYPE_MINUTE:
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timeAmount = timeMinusSecond * Timer.TIME_SECONDS_FOR_MINUTE;
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break;
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}
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console.log(timeAmount);
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this.timeLeft -= timeAmount;
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if(this.timeLeft < 0)
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this.timeLeft = 0;
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this.updateTimeText();
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this.sendTimeLeftToServer();
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}
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@@ -269,9 +301,11 @@ Timer.prototype.updateTimeText = function() {
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var timeLeftMinute = parseInt((this.timeLeft % secondsForHour) / Timer.TIME_SECONDS_FOR_MINUTE);
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var timeLeftSecond = this.timeLeft % Timer.TIME_SECONDS_FOR_MINUTE;
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this.timeHourText.text = this.getTimeWithTimeFormat(timeLeftHour);
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this.timeMinuteText.text = this.getTimeWithTimeFormat(timeLeftMinute);
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this.timeSecondText.text = this.getTimeWithTimeFormat(timeLeftSecond);
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this.timeHourText.text = this.getTimeWithTimeFormat(timeLeftHour, Timer.TYPE_HOUR);
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// console.log(this.timeLeft);
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// console.log(this.timeHourText.text);
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this.timeMinuteText.text = this.getTimeWithTimeFormat(timeLeftMinute, Timer.TYPE_MINUTE);
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this.timeSecondText.text = this.getTimeWithTimeFormat(timeLeftSecond, Timer.TYPE_SECOND);
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// this.updateTimeVariables();
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// this.timerText.text = this.getTimeWithTimeFormat();
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}
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@@ -314,7 +348,7 @@ Timer.prototype.sendTimeLeftToServer = function() {
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Timer.Timer_CENTER_OFFSET_X = 40;
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Timer.Timer_CENTER_OFFSET_X = 130;
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Timer.TIME_MILLISECONDS = 1000;
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