Fix: some bugs

This commit is contained in:
2018-06-02 17:17:18 +09:00
parent b91986393b
commit 73bdb38c56
3 changed files with 31 additions and 16 deletions
+20 -8
View File
@@ -1,6 +1,6 @@
class AppButton {
constructor(x, y, type, iconName, clickEvent) {
constructor(x, y, type, iconName, appText, clickEvent) {
let setting = new RoundRectButtonSetting(150, 150);
setting.fontStyle.boundsAlignH = "center"; // left, center. right
setting.fontStyle.boundsAlignV = "middle"; // top, middle, bottom
@@ -46,14 +46,23 @@ class AppButton {
);
}
let icon_fullscreen = game.add.sprite(0, 0, iconName);
icon_fullscreen.width = 80;
icon_fullscreen.height = 80;
this.button = new RoundRectButton(setting, "", clickEvent);
this.button.setIcon(icon_fullscreen);
this.move(x, y);
if(iconName.length > 0) {
let icon_fullscreen = game.add.sprite(0, 0, iconName);
icon_fullscreen.width = 80;
icon_fullscreen.height = 80;
this.button.setIcon(icon_fullscreen);
}
if(appText.length > 0) {
const style = { font: "32px Arial", fill: "#fff", align: "center", boundsAlignH: "center", boundsAlignV: "middle" };
let icon_text = game.add.text(0, 0, appText, style);
icon_text.setTextBounds(x - 50, y - 50, 100, 100);
icon_text.stroke = "#333";
icon_text.strokeThickness = 5;
}
}
move(x, y) {
@@ -63,4 +72,7 @@ class AppButton {
}
AppButton.TYPE_MOUSE = 0;
AppButton.TYPE_TYPING = 1;
AppButton.TYPE_TYPING = 1;
AppButton.NONE_ICON = "";
AppButton.NONE_BUTTON_TEXT = "";