Add: typing test for word, sentence
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/////////////////////////////
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// Typing Test
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class Test {
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create() {
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this.game.stage.backgroundColor = '#4d4d4d';
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sessionStorageManager.isNewBestRecrd = false;
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// top
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let backButton = new BackButton( () => {
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sessionStorageManager.resetPlayingAppData();
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location.href = '../../web/client/menu_app.html';
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});
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let fullscreenButton = new FullscreenButton(this.game);
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// waiting room
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this.game.add.graphics()
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.beginFill(0xffffff, 0.1)
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.drawRect(0, 100, game.world.width, 100);
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// contents
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// bottom
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let screenBottom = new ScreenBottom();
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screenBottom.makeBottomLine();
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screenBottom.printBottomLeftTextWithBestRecord(sessionStorageManager.bestRecord);
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screenBottom.printBottomCenterText(sessionStorageManager.playingAppKoreanName);
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screenBottom.printBottomRightText(sessionStorageManager.playerName);
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this.startGame();
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// this.countDown();
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}
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initListeners() {
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}
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/*
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countDown() {
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const style = { font: "bold 200px Arial", fill: "#fff", boundsAlignH: "center", boundsAlignV: "middle" };
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this.countDownText = game.add.text(0, 0, "", style);
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this.countDownText.setTextBounds(0, 0, game.world.width, game.world.height);
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this.countDownText.stroke = "#333";
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this.countDownText.strokeThickness = 50;
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this.countDownNumber = 3;
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if(isDebugMode())
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this.countDownNumber = 1;
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this.tweenCountDown();
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}
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tweenCountDown() {
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if(this.countDownNumber === 0) {
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this.startGame();
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return;
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}
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this.countDownText.text = this.countDownNumber.toString();
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this.countDownText.alpha = 1;
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let countDownTween = game.add.tween(this.countDownText);
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countDownTween.to( { alpha: 0 }, 1000, Phaser.Easing.Linear.None, true);
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countDownTween.onComplete.add(this.tweenCountDown, this);
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this.countDownNumber--;
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}
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*/
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startGame() {
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}
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gameOver() {
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let gameOverText = new GameOverText();
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game.time.events.add(Phaser.Timer.SECOND * 2, this.goResult, this);
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}
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goResult() {
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location.href = '../../web/client/result.html';
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}
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}
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@@ -0,0 +1,93 @@
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/////////////////////////////
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// Loading
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// var x = 32;
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// var y = 80;
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class Loading {
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preload() {
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// this.game.load.image('loadingbar', './image/phaser.png');
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}
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create() {
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// let userID = sessionStorage.getItem("UserID");
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// console.log("userID : " + userID);
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// this.game.stage.backgroundColor = '#4d4d4d';
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// // Progress report
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// this.textProgress = game.add.text(game.world.centerX, 100, '로딩중 . . .', textStyleBasic);
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// this.textProgress.anchor.setTo(0.5, 0.4);
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// this.textProgress.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
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// // Preload bar
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// this.preloadBar = this.add.sprite(game.world.centerX, game.world.centerY, 'loadingbar');
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// this.preloadBar.anchor.setTo(0.5);
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// this.preloadBar.alpha = 0;
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this.game.load.onFileComplete.add(this.fileComplete, this);
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this.game.load.onLoadComplete.add(this.loadComplete, this);
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this.startLoading();
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}
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startLoading() {
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this.game.load.image('icon_fullscreen', '../../../resources/image/icon/fullscreen_white.png');
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// this.game.load.image('a', '../../../resources/image/icon/fullscreen_white.png');
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// this.game.load.image('b', '../../../resources/image/icon/fullscreen_white.png');
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// this.game.load.image('c', '../../../resources/image/icon/fullscreen_white.png');
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// this.game.load.image('d', '../../../resources/image/icon/fullscreen_white.png');
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// this.game.load.image('a', './image/phaser.png');
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// this.game.load.image('b', './image/phaser.png');
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// this.game.load.image('c', './image/phaser.png');
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// this.game.load.image('d', './image/phaser.png');
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// this.game.load.image('e', './image/phaser.png');
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// this.game.load.image('g', './image/phaser.png');
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// this.game.load.image('e', './image/phaser.png');
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// this.game.load.image('f', './image/phaser.png');
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// this.game.load.image('g', './image/phaser.png');
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// this.game.load.image('h', './image/phaser.png');
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// this.game.load.image('phaser', './image/phaser.png');
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// this.game.load.spritesheet('button', './image/button_basic.png', 200, 100);
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// this.game.load.image('star', './image/star_particle.png');
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// this.game.load.image('medal_gold', './image/medal_gold.png');
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// this.game.load.image('medal_silver', './image/medal_silver.png');
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// this.game.load.image('medal_bronze', './image/medal_bronze.png');
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this.game.load.start();
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}
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fileComplete(progress, cacheKey, success, totalLoaded, totalFiles) {
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// this.preloadBar.alpha = progress / 100;
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// console.log('progress : ' + progress);
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// text.setText("File Complete: " + progress + "% - " + totalLoaded + " out of " + totalFiles);
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// var newImage = game.add.image(x, y, cacheKey);
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// newImage.scale.set(0.3);
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// x += newImage.width + 20;
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// if (x > 700)
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// {
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// x = 32;
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// y += 332;
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// }
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}
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loadComplete(progress, cacheKey, success, totalLoaded, totalFiles) {
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// this.preloadBar.alpha = 1;
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if(isDebugMode()) {
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this.state.start('Test');
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return;
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}
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this.state.start('Test');
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// this.startMenu();
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// this.startTypingTestStage();
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// this.startTypingTestResult();
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}
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}
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@@ -0,0 +1,16 @@
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/////////////////////////////
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// Main game
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const CONTENT_ID = "Typing Test";
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let game = new Phaser.Game(
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GAME_SCREEN_SIZE.x, GAME_SCREEN_SIZE.y,
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Phaser.CANVAS, CONTENT_ID,
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this, false, false
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);
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game.state.add('Loading', Loading);
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game.state.start('Loading');
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game.state.add('Test', Test);
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// game.state.add('Menu', Menu);
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