Fix: change animal record list

This commit is contained in:
2019-08-19 20:15:32 +09:00
parent 7a4197689e
commit 6dd9a8aa5b
8 changed files with 42 additions and 149 deletions
@@ -1,2 +1,4 @@
초코마에 초코마에
지나주 지나주
The Islamic State asserted responsibility on Sunday for the blast and identified the bomber in such a way as to suggest he was from neighboring Pakistan, underscoring just some of the complexities in the conflict that the Americans will be leaving behind.
+1
View File
@@ -165,6 +165,7 @@ Animal.ANIMATION_TYPE_DAMAGE = 1;
Animal.SPRITE_WIDTH = 100; Animal.SPRITE_WIDTH = 100;
Animal.SPRITE_DAMAGE_WIDTH = 50; Animal.SPRITE_DAMAGE_WIDTH = 50;
Animal.SPRITE_HEIGHT = 100; Animal.SPRITE_HEIGHT = 100;
Animal.SPRITE_DAMAGE_HEIGHT = 50;
Animal.HIDE_POS_Y = 1000; Animal.HIDE_POS_Y = 1000;
-114
View File
@@ -1,114 +0,0 @@
function AnimalList(posY) {
this.animals = [];
this.activeAnimalIndex = -1;
var animalCount = Animal.SPECIES_DATA.length;
var lineWidth = GAME_SCREEN_SIZE.x - AnimalList.MARGIN_X * 2;
// console.log("lineWidth : " + lineWidth);
var offsetAnimal = lineWidth / (animalCount - 1);
// console.log("animalCount : " + animalCount);
// console.log("offsetAnimal : " + offsetAnimal);
this.activeAnimalIndex = 0;
var bg = game.add.graphics();
bg.beginFill(AnimalList.COLOR_BG, 1);
bg.drawRect(0, posY - 30, GAME_SCREEN_SIZE.x, 80);
this.recordTextList = this.makeRecordTextList(posY);
for(var i = 0; i < animalCount; i++) {
this.animals[i] = new Animal(
Animal.TYPE_ICON,
i,
AnimalList.MARGIN_X + offsetAnimal * i,
posY
);
this.inactivate(i);
}
this.activate(this.activeAnimalIndex);
this.tweenAnimation(Animal.ANIMATION_TYPE_DAMAGE);
}
AnimalList.prototype.activate = function(index) {
this.inactivate(this.activeAnimalIndex);
this.activeAnimalIndex = index;
this.animals[this.activeAnimalIndex].setScale(2);
this.animals[index].setAlpha(1);
this.animate(this.activeAnimalIndex);
this.recordTextList[index].addColor(AnimalList.COLOR_SCORE_CLEARED_TEXT, 0);
}
AnimalList.prototype.inactivate = function(index) {
this.animals[index].stopAnimation();
this.animals[index].setScale(1);
this.animals[index].setAlpha(AnimalList.ALPHA_INACTIVE);
this.recordTextList[index].addColor(AnimalList.COLOR_SCORE_DEFAULT_TEXT, 0);
}
AnimalList.prototype.makeRecordTextList = function(posY) {
var animalCount = Animal.SPECIES_DATA.length;
var lineWidth = GAME_SCREEN_SIZE.x - AnimalList.MARGIN_X * 2;
// console.log("lineWidth : " + lineWidth);
var offsetAnimal = lineWidth / (animalCount - 1);
var titleTextStyle = { font: "16px Arial", fill: "#fff", align: "center"};
var typingCount = 0;
var animalData = null;
var recordTextList = new Array();
for(var i = 0; i < animalCount; i++) {
animalData = Animal.SPECIES_DATA[i];
if(isTypingPracticeApp())
typingCount = RecordUtil.getRecordValueWithUnit(animalData.practiceTypingCount, 1);
else
typingCount = RecordUtil.getRecordValueWithUnit(animalData.testTypingCount, 1);
var recordText = game.add.text(
AnimalList.MARGIN_X + offsetAnimal * i,
posY + AnimalList.RECORD_TEXT_OFFSET_Y,
typingCount, titleTextStyle
);
recordText.anchor.set(0.5);
recordText.addColor(AnimalList.COLOR_SCORE_DEFAULT_TEXT, 0);
recordText.stroke = "#333";
recordText.strokeThickness = 3;
recordText.setShadow(1, 1, 'rgba(0, 0, 0, 0.5)', 2);
recordTextList.push(recordText);
}
return recordTextList;
}
AnimalList.prototype.animate = function(index) {
var animalData = Animal.SPECIES_DATA[index];
this.animals[index].startAnimation(animalData);
}
AnimalList.prototype.stopAnimation = function() {
this.animals[this.activeAnimalIndex].stopAnimation();
}
AnimalList.prototype.tweenAnimation = function(animationType) {
this.animals[this.activeAnimalIndex].tweenAnimation(animationType);
}
AnimalList.MARGIN_X = 100;
AnimalList.ALPHA_INACTIVE = 0.1;
// AnimalList.ANIMAL_LIST_POS_Y = 90;
AnimalList.RECORD_TEXT_OFFSET_Y = 36;
AnimalList.ALPHA_INACTIVE = 0.3;
AnimalList.COLOR_BG = 0x545454; // "0x77aadd"; //0x99ccff;
AnimalList.COLOR_SCORE_DEFAULT_TEXT = "#999999"; // "#dddddd"; //"#bbddff";
AnimalList.COLOR_SCORE_CLEARED_TEXT = "#ffffff";
+27 -20
View File
@@ -4,26 +4,23 @@ function AnimalRecordList(type) {
this.posY = 0; this.posY = 0;
this.animals = []; this.animals = [];
this.texts = new Array();
this.activeAnimalIndex = -1;
this.activeAnimalIndex = 0; this.activeAnimalIndex = 0;
/* this.texts = new Array();
var bgColor = AnimalRecordList.COLOR_BG;
var posY = AnimalRecordList.ANIMAL_LIST_POS_Y;
if(this.type === AnimalRecordList.TYPE_MENU) {
bgColor = MainColor.LIGHT_CHOCO_HEX;
posY = AnimalRecordList.ANIMAL_LIST_MENU_POS_Y;
}
*/
var bgColor = MainColor.LIGHT_CHOCO_HEX;
var posY = AnimalRecordList.ANIMAL_LIST_MENU_POS_Y;
this.posY = posY;
var bgColor = MainColor.LIGHT_CHOCO_HEX;
if(this.type === Animal.TYPE_MENU) {
bgColor = MainColor.LIGHT_CHOCO_HEX;
this.posY = AnimalRecordList.ANIMAL_LIST_MENU_POS_Y;
}
else {
bgColor = TypingExamination.STAGE_BACKGROUND_COLOR_HEX;
this.posY = AnimalRecordList.ANIMAL_LIST_EXAM_POS_Y;
}
game.add.graphics() game.add.graphics()
.beginFill(bgColor, 1) .beginFill(bgColor, 1)
.drawRect(0, posY, game.world.width, 80); .drawRect(0, this.posY, game.world.width, 80);
// make animals and score texts // make animals and score texts
@@ -39,18 +36,27 @@ function AnimalRecordList(type) {
} }
AnimalRecordList.prototype.makeAnimals = function(animalCount, lineWidth, offsetAnimal) { AnimalRecordList.prototype.makeAnimals = function(animalCount, lineWidth, offsetAnimal) {
var posY = 0;
if(this.type === Animal.TYPE_MENU)
posY = AnimalRecordList.ANIMAL_LIST_MENU_POS_Y + AnimalRecordList.ANIMAL_OFFSET_Y;
else
posY = AnimalRecordList.ANIMAL_LIST_EXAM_POS_Y + AnimalRecordList.ANIMAL_OFFSET_Y;
for(var i = 0; i < animalCount; i++) { for(var i = 0; i < animalCount; i++) {
this.animals[i] = new Animal( this.animals[i] = new Animal(
Animal.TYPE_ICON, Animal.TYPE_ICON,
i, i,
AnimalRecordList.MARGIN_X + offsetAnimal * i, AnimalRecordList.MARGIN_X + offsetAnimal * i,
AnimalRecordList.ANIMAL_LIST_MENU_POS_Y + AnimalRecordList.ANIMAL_OFFSET_Y posY
); );
// this.inactivate(i); if(this.type === Animal.TYPE_EXAM)
this.inactivate(i);
} }
// this.activate(this.activeAnimalIndex); if(this.type === Animal.TYPE_EXAM) {
// this.tweenAnimation(Animal.ANIMATION_TYPE_DAMAGE); this.activate(this.activeAnimalIndex);
this.tweenAnimation(Animal.ANIMATION_TYPE_DAMAGE);
}
} }
AnimalRecordList.prototype.makeScoreTexts = function(animalCount, lineWidth, offsetAnimal) { AnimalRecordList.prototype.makeScoreTexts = function(animalCount, lineWidth, offsetAnimal) {
@@ -147,7 +153,7 @@ AnimalRecordList.prototype.applyLoadedFont = function() {
} }
AnimalRecordList.POS_Y = 800; AnimalRecordList.POS_Y = 780;
AnimalRecordList.HIDE_POS_Y = 1000; AnimalRecordList.HIDE_POS_Y = 1000;
AnimalRecordList.MARGIN_X = 100; AnimalRecordList.MARGIN_X = 100;
@@ -158,6 +164,7 @@ AnimalRecordList.ALPHA_INACTIVE = 0.3;
AnimalRecordList.ANIMAL_LIST_MENU_POS_Y = 690; // 70; //640; AnimalRecordList.ANIMAL_LIST_MENU_POS_Y = 690; // 70; //640;
AnimalRecordList.ANIMAL_LIST_EXAM_POS_Y = 638;
AnimalRecordList.ANIMAL_OFFSET_Y = 30; AnimalRecordList.ANIMAL_OFFSET_Y = 30;
AnimalRecordList.RECORD_TEXT_MENU_OFFSET_Y = 35; AnimalRecordList.RECORD_TEXT_MENU_OFFSET_Y = 35;
AnimalRecordList.COLOR_SCORE_MENU_DEFAULT_TEXT = MainColor.OLD_LACE_STRING; AnimalRecordList.COLOR_SCORE_MENU_DEFAULT_TEXT = MainColor.OLD_LACE_STRING;
+10 -11
View File
@@ -70,7 +70,6 @@ TypingExamination.prototype.create = function() {
} }
TypingExamination.prototype.fontLoaded = function() { TypingExamination.prototype.fontLoaded = function() {
// this.animalList = new AnimalList(90);
this.makeAnimalRecordList(); this.makeAnimalRecordList();
// this.animalRecordList.hide(); // this.animalRecordList.hide();
this.animalRecordList.applyLoadedFont(); this.animalRecordList.applyLoadedFont();
@@ -78,7 +77,7 @@ TypingExamination.prototype.fontLoaded = function() {
// typing content // typing content
var CONTENT_TEXT_WIDTH = 800; var CONTENT_TEXT_WIDTH = 800;
var CONTENT_UNDERLINE_OFFSET = 13; var CONTENT_UNDERLINE_OFFSET = 17;
var TYPING_CONTENT_UNDERLINE_OFFSET = 5; var TYPING_CONTENT_UNDERLINE_OFFSET = 5;
var graphics = game.add.graphics(0, 0); var graphics = game.add.graphics(0, 0);
@@ -142,7 +141,8 @@ TypingExamination.prototype.fontLoaded = function() {
); );
// current text line number / total line number // current text line number / total line number
textStyleBasic.font = "38px Arial"; // textStyleBasic.font = "38px Arial";
textStyleBasic.font = "38px Nanum Gothic Coding";
textStyleBasic.backgroundColor = null; textStyleBasic.backgroundColor = null;
this.textTypingLine = game.add.text( this.textTypingLine = game.add.text(
RECORD_POSITION_X, TYPING_CONTENT_Y, RECORD_POSITION_X, TYPING_CONTENT_Y,
@@ -185,7 +185,7 @@ TypingExamination.prototype.fontLoaded = function() {
this.textTypingContentsDone[i].anchor.set(0, 0.5); this.textTypingContentsDone[i].anchor.set(0, 0.5);
this.textTypingContentsDone[i].fontSize = FONT_SIZE; this.textTypingContentsDone[i].fontSize = FONT_SIZE;
textStyleBasic.font = "38px Arial"; textStyleBasic.font = "38px Nanum Gothic Coding";
this.textTypingRecordsDone[i] = game.add.text( this.textTypingRecordsDone[i] = game.add.text(
RECORD_POSITION_X, TYPING_CONTENT_Y - TYPING_OFFSET_Y - i * TYPING_TEXT_OFFSET_HEIGHT, RECORD_POSITION_X, TYPING_CONTENT_Y - TYPING_OFFSET_Y - i * TYPING_TEXT_OFFSET_HEIGHT,
"", textStyleBasic "", textStyleBasic
@@ -280,14 +280,13 @@ tweenCountDown() {
*/ */
TypingExamination.prototype.makeAnimalRecordList = function() { TypingExamination.prototype.makeAnimalRecordList = function() {
this.animalRecordList = new AnimalRecordList(AnimalRecordList.TYPE_MENU); this.animalRecordList = new AnimalRecordList(Animal.TYPE_EXAM);
this.animalRecordList.printScore(Animal.TYPE_PRACTICE); this.animalRecordList.printScore(Animal.TYPE_EXAM);
} }
TypingExamination.prototype.back = function() { TypingExamination.prototype.back = function() {
sessionStorageManager.resetPlayingAppData(); sessionStorageManager.resetPlayingAppData();
// location.href = '../../web/client/menu_typing_exam.html';
location.href = '../../web/client/main_menu.html'; location.href = '../../web/client/main_menu.html';
} }
@@ -309,7 +308,7 @@ TypingExamination.prototype.gameOver = function() {
} }
TypingExamination.prototype.stopAndGoResult = function() { TypingExamination.prototype.stopAndGoResult = function() {
this.animalList.stopAnimation(); this.animalRecordList.stopAnimation();
sessionStorageManager.setRecord(this.typingRecordTotal); sessionStorageManager.setRecord(this.typingRecordTotal);
if(!isExperienceMaestroAccount()) if(!isExperienceMaestroAccount())
@@ -587,9 +586,9 @@ TypingExamination.prototype.calculateTypingRecord = function(typingContent) {
// console.log('typingRecordTotal : ' + this.typingRecordTotal); // console.log('typingRecordTotal : ' + this.typingRecordTotal);
// console.log('-----------------------------------'); // console.log('-----------------------------------');
var animalLevelID = Animal.animalLevelIDByRecord(typingRecordTotalInteger, Animal.TYPE_TEST); var animalLevelID = Animal.animalLevelIDByRecord(typingRecordTotalInteger, Animal.TYPE_EXAM);
this.animalList.activate(animalLevelID); this.animalRecordList.activate(animalLevelID);
this.animalList.tweenAnimation(Animal.ANIMATION_TYPE_CHANGE); this.animalRecordList.tweenAnimation(Animal.ANIMATION_TYPE_CHANGE);
} }
TypingExamination.prototype.playNextContent = function() { TypingExamination.prototype.playNextContent = function() {
+1 -1
View File
@@ -236,4 +236,4 @@ TypingTextManager.ENGLISH_LETTER_RIGHT = [
]; ];
TypingTextManager.SENTENCE_MAX_CHARACTER = 48; TypingTextManager.SENTENCE_MAX_CHARACTER = 56; // 48;
-1
View File
@@ -70,7 +70,6 @@
<script src="../../game/lib/flat_button/play_app_button.js"></script> <script src="../../game/lib/flat_button/play_app_button.js"></script>
<script src="../../game/lib/animal.js"></script> <script src="../../game/lib/animal.js"></script>
<script src="../../game/lib/animal_list.js"></script>
<script src="../../game/lib/animal_record_list.js"></script> <script src="../../game/lib/animal_record_list.js"></script>
<!-- source files --> <!-- source files -->
-1
View File
@@ -77,7 +77,6 @@
--> -->
<script src="../../game/lib/animal.js"></script> <script src="../../game/lib/animal.js"></script>
<script src="../../game/lib/animal_list.js"></script>
<script src="../../game/lib/animal_record_list.js"></script> <script src="../../game/lib/animal_record_list.js"></script>