Add: RoundRectButton stroke
This commit is contained in:
@@ -38,8 +38,7 @@ RoundRectButtonSetting.DEFAULT_TEXT_FONT = {
|
|||||||
fill: "#fff"
|
fill: "#fff"
|
||||||
};
|
};
|
||||||
|
|
||||||
RoundRectButtonSetting.DEFAULT_LINE_SPACING = -10; // pixels
|
RoundRectButtonSetting.DEFAULT_LINE_SPACING_PX = -10; // pixels
|
||||||
RoundRectButtonSetting.WHITE = 0xffffff;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -83,10 +82,20 @@ class RoundRectButton {
|
|||||||
}
|
}
|
||||||
|
|
||||||
makeSprite() {
|
makeSprite() {
|
||||||
|
const STROKE_WIDTH_PX = 5;
|
||||||
|
|
||||||
|
let width = this.setting.width - STROKE_WIDTH_PX * 2;
|
||||||
|
let height = this.setting.height - STROKE_WIDTH_PX * 2;
|
||||||
|
let innerRoundAmount = this.setting.roundAmount * (width / this.setting.width);
|
||||||
|
console.log("this.setting.roundAmount " + this.setting.roundAmount);
|
||||||
|
console.log("innerRoundAmount " + innerRoundAmount);
|
||||||
let btnTexture = new Phaser.Graphics()
|
let btnTexture = new Phaser.Graphics()
|
||||||
.beginFill(RoundRectButtonSetting.WHITE)
|
.beginFill(0xaaaaaa)
|
||||||
.drawRoundedRect(0, 0, this.setting.width, this.setting.height, this.setting.roundAmount)
|
.drawRoundedRect(0, 0, this.setting.width, this.setting.height, this.setting.roundAmount)
|
||||||
.endFill()
|
.endFill()
|
||||||
|
.beginFill(0xffffff)
|
||||||
|
.drawRoundedRect(STROKE_WIDTH_PX, STROKE_WIDTH_PX, width, height, innerRoundAmount)
|
||||||
|
.endFill()
|
||||||
.generateTexture();
|
.generateTexture();
|
||||||
|
|
||||||
return game.add.sprite(0, 0, btnTexture);
|
return game.add.sprite(0, 0, btnTexture);
|
||||||
@@ -95,7 +104,7 @@ class RoundRectButton {
|
|||||||
makeText(textContent) {
|
makeText(textContent) {
|
||||||
let btnText = game.add.text(0, 0, textContent, this.setting.fontStyle);
|
let btnText = game.add.text(0, 0, textContent, this.setting.fontStyle);
|
||||||
btnText.anchor.setTo(0.5);
|
btnText.anchor.setTo(0.5);
|
||||||
btnText.lineSpacing = RoundRectButtonSetting.DEFAULT_LINE_SPACING;
|
btnText.lineSpacing = RoundRectButtonSetting.DEFAULT_LINE_SPACING_PX;
|
||||||
|
|
||||||
return btnText;
|
return btnText;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,11 +9,13 @@
|
|||||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/phaser/2.6.2/phaser.js"></script>
|
<script src="https://cdnjs.cloudflare.com/ajax/libs/phaser/2.6.2/phaser.js"></script>
|
||||||
|
|
||||||
<!-- global source files -->
|
<!-- global source files -->
|
||||||
<script src="../../game/lib/input_type_text.js"></script>
|
|
||||||
<script src="../../game/lib/round_rect_button.js"></script>
|
|
||||||
<script src="../../game/global/define_variables_global.js"></script>
|
<script src="../../game/global/define_variables_global.js"></script>
|
||||||
|
|
||||||
<!-- Space Invaders : source files -->
|
<!-- library source files -->
|
||||||
|
<script src="../../game/lib/input_type_text.js"></script>
|
||||||
|
<script src="../../game/lib/round_rect_button.js"></script>
|
||||||
|
|
||||||
|
<!-- source files -->
|
||||||
<script src="../../game/login/login.js"></script>
|
<script src="../../game/login/login.js"></script>
|
||||||
<script src="../../game/login/main.js"></script>
|
<script src="../../game/login/main.js"></script>
|
||||||
|
|
||||||
@@ -31,6 +33,6 @@
|
|||||||
</head>
|
</head>
|
||||||
|
|
||||||
<body>
|
<body>
|
||||||
<div id="Space Invaders" style="text-align:center;" />
|
<div id="Login" style="text-align:center;" />
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
@@ -9,12 +9,14 @@
|
|||||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/phaser/2.6.2/phaser.js"></script>
|
<script src="https://cdnjs.cloudflare.com/ajax/libs/phaser/2.6.2/phaser.js"></script>
|
||||||
|
|
||||||
<!-- global source files -->
|
<!-- global source files -->
|
||||||
|
<script src="../../game/global/define_variables_global.js"></script>
|
||||||
|
|
||||||
|
<!-- library source files -->
|
||||||
<script src="../../game/lib/input_type_text.js"></script>
|
<script src="../../game/lib/input_type_text.js"></script>
|
||||||
<script src="../../game/lib/round_rect_button.js"></script>
|
<script src="../../game/lib/round_rect_button.js"></script>
|
||||||
<script src="../../game/global/define_variables_global.js"></script>
|
<script src="../../game/lib/screen_bottom.js"></script>
|
||||||
<script src="../../game/global/screen_bottom.js"></script>
|
|
||||||
|
|
||||||
<!-- Space Invaders : source files -->
|
<!-- source files -->
|
||||||
<script src="../../game/menu/menu_app.js"></script>
|
<script src="../../game/menu/menu_app.js"></script>
|
||||||
<script src="../../game/menu/main_menu_app.js"></script>
|
<script src="../../game/menu/main_menu_app.js"></script>
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user