diff --git a/src/game/mouse/just_on_time/just_on_time.js b/src/game/mouse/just_on_time/just_on_time.js index 8d2ce72..2b7cb55 100644 --- a/src/game/mouse/just_on_time/just_on_time.js +++ b/src/game/mouse/just_on_time/just_on_time.js @@ -77,7 +77,7 @@ JustOnTime.prototype.create = function() { this.makeGuideButton( 225, JustOnTime.GUIDE_BUTTON_POS_Y, "시작 ~ 1초", - "점수 : 시작 초의 " + TimerStage.REWARD_BAD + "배", + "점수 없음", 0xFAFAD2 ); diff --git a/src/game/mouse/just_on_time/timer_stage.js b/src/game/mouse/just_on_time/timer_stage.js index 2f2e1f1..c6e0d7c 100644 --- a/src/game/mouse/just_on_time/timer_stage.js +++ b/src/game/mouse/just_on_time/timer_stage.js @@ -201,7 +201,7 @@ TimerStage.prototype.gradeBad = function(timeLeft) { this.onPlusScoreEventHandler(score, timeLeft); var animationNote = new AnimationNote( this.posX, this.posY, - startTime + "초 X " + TimerStage.REWARD_BAD + "배 = " + score, + "0점", "LightGoldenRodYellow" ); @@ -262,7 +262,7 @@ TimerStage.GRADE_SOSO_MS = 1000; TimerStage.REWARD_GREAT = 10; TimerStage.REWARD_GOOD = 3; TimerStage.REWARD_SOSO = 2; -TimerStage.REWARD_BAD = 1; +TimerStage.REWARD_BAD = 0; TimerStage.TIME_EXTENSION_GREAT_MS = 3000; TimerStage.TIME_EXTENSION_GOOD_MS = 1000;