Fix: typing app menu

This commit is contained in:
2018-06-07 08:57:10 +09:00
parent 26b47536dc
commit 670d48cbc7
8 changed files with 110 additions and 103 deletions
+3 -5
View File
@@ -120,7 +120,7 @@ class MenuApp {
getButtonPosX(index, buttonCount) {
let gap = GameAppButton.BUTTON_WIDTH + GameAppButton.BUTTON_GAP;
let maxColumnNum = Math.floor( (game.world.width - MenuApp.MARGIN_VERTICAL) / gap );
let maxColumnNum = Math.floor( (game.world.width - GameAppButton.MARGIN_VERTICAL) / gap );
// console.log("maxColumnNum : " + maxColumnNum);
let rowCount = Math.ceil(buttonCount / maxColumnNum);
// console.log("rowCount : " + rowCount);
@@ -143,7 +143,7 @@ class MenuApp {
getButtonPosY(index, buttonCount, startPosY) {
let gap = GameAppButton.BUTTON_HEIGHT + GameAppButton.BUTTON_GAP;
let maxColumnNum = Math.floor( (game.world.width - MenuApp.MARGIN_VERTICAL) / gap );
let maxColumnNum = Math.floor( (game.world.width - GameAppButton.MARGIN_VERTICAL) / gap );
// console.log("maxColumnNum : " + maxColumnNum);
let rowCount = Math.ceil(buttonCount / maxColumnNum);
// console.log("rowCount : " + rowCount);
@@ -159,6 +159,4 @@ class MenuApp {
// console.log('login failed, jsonData : ' + JSON.stringify(replyJSON));
}
}
MenuApp.MARGIN_VERTICAL = 100;
}