Add: add time bonus if all meat was welldone
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@@ -82,6 +82,9 @@ StageTimer.prototype.addTime = function(timeSec) {
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}
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StageTimer.prototype.addBonusTime = function(timeSec) {
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if(timeSec == 0)
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return;
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this.addTime(timeSec);
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game.world.bringToTop(this.bonusTimeText);
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