Fix: revise ChocoButton
This commit is contained in:
@@ -5,64 +5,46 @@ function ChocoButton(setting, clickEvent) {
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this.setting = setting;
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this.clickEvent = clickEvent;
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// button sprite
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this.buttonStrokeSprite = this.makeButtonStrokeSprite();
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this.setEventMethod(this.buttonStrokeSprite);
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this.buttonSprite = this.makeButtonSprite();
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this.setEventMethod(this.buttonSprite);
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// button icon sprite
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this.icon = null;
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this.mainText = null;
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this.shortcutText = null;
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this.buttonStroke = this.makeButtonStroke();
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// this.buttonStroke.anchor.setTo(0.5, 0.5);
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this.buttonStroke.inputEnabled = true;
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this.setEventMethod(this.buttonStroke);
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this.button = this.makeButtonSprite();
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// this.button.anchor.setTo(0.5, 0.5);
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this.button.inputEnabled = true;
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this.setEventMethod(this.button);
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this.buttonIconSprite = null;
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// button text
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this.mainText = this.makeText("");
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this.button.addChild(this.mainText);
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this.buttonSprite.addChild(this.mainText);
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this.shortcutText = this.makeShortcutText();
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this.button.addChild(this.shortcutText);
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this.buttonSprite.addChild(this.shortcutText);
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this.mouseOut();
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}
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ChocoButton.prototype.addIcon = function(spriteName) {
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if(spriteName != null && spriteName.length > 0) {
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this.icon = this.makeIcon(spriteName);
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this.setIcon(this.icon);
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}
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}
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ChocoButton.prototype.setEventMethod = function(target) {
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target.events.onInputOver.add(function() { this.mouseOver(); }, this);
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target.events.onInputOut.add(function() { this.mouseOut(); }, this);
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target.events.onInputDown.add(function() {
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this.mouseDown();
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if(this.clickEvent) {
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this.clickEvent();
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}
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}, this);
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target.events.onInputUp.add(function() { this.mouseOver(); }, this);
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}
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ChocoButton.prototype.makeButtonStroke = function() { // outter(bigger) round rect sprite
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var btnTexture = new Phaser.Graphics()
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ChocoButton.prototype.makeButtonStrokeSprite = function() { // outter(bigger) round rect sprite
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var texture = new Phaser.Graphics()
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.beginFill(0xffffff)
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.drawRoundedRect(0, 0, this.setting.width, this.setting.height, this.setting.roundAmount)
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.endFill()
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.generateTexture();
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return game.add.sprite(
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var buttonStrokeSprite = game.add.sprite(
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this.setting.x - this.setting.width / 2,
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this.setting.y - this.setting.height / 2,
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btnTexture
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texture
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);
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// buttonStrokeSprite.anchor.setTo(0.5, 0.5);
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buttonStrokeSprite.inputEnabled = true;
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return buttonStrokeSprite;
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}
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ChocoButton.prototype.makeButtonSprite = function() { // inner(smaller) round rect sprite
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@@ -70,26 +52,37 @@ ChocoButton.prototype.makeButtonSprite = function() { // inner(smaller) round re
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var height = this.setting.height - this.setting.strokeWidthPx * 2;
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var innerRoundAmount = this.setting.roundAmount * (width / this.setting.width / 1.5);
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var btnTexture = new Phaser.Graphics()
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var texture = new Phaser.Graphics()
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.beginFill(0xffffff)
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.drawRoundedRect(this.setting.strokeWidthPx, this.setting.strokeWidthPx, width, height, innerRoundAmount)
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.endFill()
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.generateTexture();
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// return game.add.sprite(0, 0, btnTexture);
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return game.add.sprite(
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var buttonSprite = game.add.sprite(
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this.setting.x - this.setting.width / 2 + this.setting.strokeWidthPx,
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this.setting.y - this.setting.height / 2 + this.setting.strokeWidthPx,
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btnTexture
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texture
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);
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// buttonSprite.anchor.setTo(0.5, 0.5);
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buttonSprite.inputEnabled = true;
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return buttonSprite;
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}
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ChocoButton.prototype.makeIcon = function(iconName) {
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var icon = game.add.sprite(0, 0, iconName);
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icon.width = 40;
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icon.height = 40;
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return icon;
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// icon
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ChocoButton.prototype.addIcon = function(spriteName) {
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if(spriteName != null && spriteName.length > 0) {
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this.buttonIconSprite = game.add.sprite(0, 0, spriteName);
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this.buttonIconSprite.x = this.buttonSprite.width / 2;
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this.buttonIconSprite.y = this.buttonSprite.height / 2;
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this.buttonIconSprite.anchor.setTo(0.5, 0.5);
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this.setIconSize(40);
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this.buttonSprite.addChild(this.buttonIconSprite);
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this.mouseOut();
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}
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}
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ChocoButton.prototype.setIconSize = function(size) {
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@@ -98,13 +91,15 @@ ChocoButton.prototype.setIconSize = function(size) {
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}
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ChocoButton.prototype.setIconWidth = function(size) {
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this.buttonIcon.width = size;
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this.buttonIconSprite.width = size;
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}
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ChocoButton.prototype.setIconHeight = function(size) {
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this.buttonIcon.height = size;
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this.buttonIconSprite.height = size;
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}
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// button text
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ChocoButton.prototype.makeText = function(textContent) {
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var width = this.setting.width / 2 - this.setting.strokeWidthPx;
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var height = this.setting.height / 2;
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@@ -120,101 +115,123 @@ ChocoButton.prototype.makeText = function(textContent) {
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}
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ChocoButton.prototype.setIcon = function(icon) {
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this.buttonIcon = this.button.addChild(icon);
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this.buttonIcon.x = this.button.width / 2;
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this.buttonIcon.y = this.button.height / 2;
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this.buttonIcon.anchor.setTo(0.5, 0.5);
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this.mouseOut();
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}
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ChocoButton.prototype.makeShortcutText = function() {
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var shortcutText = game.add.text(this.button.width / 2, this.button.height * 9 / 10, "");
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var shortcutText = game.add.text(this.buttonSprite.width / 2, this.buttonSprite.height * 9 / 10, "");
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shortcutText.anchor.set(0.5);
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shortcutText.fontSize = this.button.height * 2 / 10;
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shortcutText.fontSize = this.buttonSprite.height * 2 / 10;
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// shortcutText.addColor(this.setting.textColors.over, 0);
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shortcutText.addColor("0xffffff", 0);
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return shortcutText;
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}
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ChocoButton.prototype.addShortcutText = function(text) {
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var scText = "[ " + text + " ]";
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this.shortcutText.text = scText;
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ChocoButton.prototype.setShortcutText = function(text) {
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this.shortcutText.text = "[ " + text + " ]";
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}
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// event handler
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ChocoButton.prototype.setEventMethod = function(target) {
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target.events.onInputOver.add(
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(function() { this.mouseOver(); }).bind(this),
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this
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);
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target.events.onInputOut.add(
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(function() { this.mouseOut(); }).bind(this),
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this
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);
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target.events.onInputDown.add(
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(function() {
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this.mouseDown();
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if(this.clickEvent) {
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this.clickEvent();
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}
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}).bind(this),
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this
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);
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target.events.onInputUp.add(
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(function() { this.mouseOver(); }).bind(this),
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this
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);
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}
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ChocoButton.prototype.mouseOut = function() {
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this.buttonStrokeSprite.tint = this.setting.strokeColors.out;
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this.buttonSprite.tint = this.setting.buttonColors.out;
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if((typeof this.buttonIconSprite !== "undefined") && (this.buttonIconSprite !== null))
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this.buttonIconSprite.tint = this.setting.iconColors.out;
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this.mainText.fill = this.setting.textColors.out;
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if(this.shortcutText != undefined)
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if(this.shortcutText !== undefined)
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this.shortcutText.fill = this.setting.textColors.over;
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this.buttonStroke.tint = this.setting.strokeColors.out;
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this.button.tint = this.setting.buttonColors.out;
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if(typeof this.buttonIcon !== "undefined") {
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this.buttonIcon.tint = this.setting.iconColors.out;
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}
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}
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ChocoButton.prototype.mouseOver = function() {
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this.buttonStrokeSprite.tint = this.setting.strokeColors.over;
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this.buttonSprite.tint = this.setting.buttonColors.over;
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if((typeof this.buttonIconSprite !== "undefined") && (this.buttonIconSprite !== null))
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this.buttonIconSprite.tint = this.setting.iconColors.over;
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this.mainText.fill = this.setting.textColors.over;
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if(this.shortcutText != undefined)
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if(this.shortcutText !== undefined)
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this.shortcutText.fill = this.setting.textColors.over;
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this.buttonStroke.tint = this.setting.strokeColors.over;
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this.button.tint = this.setting.buttonColors.over;
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if(typeof this.buttonIcon !== "undefined") {
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this.buttonIcon.tint = this.setting.iconColors.over;
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}
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}
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ChocoButton.prototype.mouseDown = function() {
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this.buttonStrokeSprite.tint = this.setting.strokeColors.down;
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this.buttonSprite.tint = this.setting.buttonColors.down;
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if((typeof this.buttonIconSprite !== "undefined") && (this.buttonIconSprite !== null))
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this.buttonIconSprite.tint = this.setting.iconColors.down;
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this.mainText.fill = this.setting.textColors.down;
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if(this.shortcutText != undefined)
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if(this.shortcutText !== undefined)
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this.shortcutText.fill = this.setting.textColors.over;
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this.buttonStroke.tint = this.setting.strokeColors.down;
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this.button.tint = this.setting.buttonColors.down;
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if(typeof this.buttonIcon !== "undefined") {
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this.buttonIcon.tint = this.setting.iconColors.down;
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}
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}
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ChocoButton.prototype.buttonDisabled = function() {
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this.buttonStrokeSprite.tint = this.setting.strokeColors.disabled;
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this.buttonSprite.tint = this.setting.buttonColors.disabled;
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if((typeof this.buttonIconSprite !== "undefined") && (this.buttonIconSprite !== null))
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this.buttonIconSprite.tint = this.setting.iconColors.disabled;
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this.mainText.fill = this.setting.textColors.disabled;
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if(this.shortcutText != undefined)
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if(typeof this.shortcutText !== undefined)
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this.shortcutText.fill = this.setting.textColors.disabled;
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this.buttonStroke.tint = this.setting.strokeColors.disabled;
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this.button.tint = this.setting.buttonColors.disabled;
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if(typeof this.buttonIcon !== "undefined") {
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this.buttonIcon.tint = this.setting.iconColors.disabled;
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}
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}
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ChocoButton.prototype.getPosX = function() {
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return this.buttonStroke.x + this.setting.width / 2;
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return this.buttonStrokeSprite.x + this.setting.width / 2;
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}
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ChocoButton.prototype.getPosY = function() {
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return this.buttonStroke.y + y - this.setting.height / 2;
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return this.buttonStrokeSprite.y + y - this.setting.height / 2;
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}
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ChocoButton.prototype.move = function(x, y) {
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this.buttonStroke.x = x - this.setting.width / 2;
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this.buttonStroke.y = y - this.setting.height / 2;
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this.buttonStrokeSprite.x = x - this.setting.width / 2;
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this.buttonStrokeSprite.y = y - this.setting.height / 2;
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this.button.x = x - this.setting.width / 2 + this.setting.strokeWidthPx;
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this.button.y = y - this.setting.height / 2 + this.setting.strokeWidthPx;
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this.buttonSprite.x = x - this.setting.width / 2 + this.setting.strokeWidthPx;
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this.buttonSprite.y = y - this.setting.height / 2 + this.setting.strokeWidthPx;
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}
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ChocoButton.prototype.getInputEnabled = function() {
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return this.button.inputEnabled;
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return this.buttonSprite.inputEnabled;
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}
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ChocoButton.prototype.setInputEnabled = function(isEnabled) {
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this.buttonStroke.inputEnabled = isEnabled;
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this.button.inputEnabled = isEnabled;
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this.buttonStrokeSprite.inputEnabled = isEnabled;
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this.buttonSprite.inputEnabled = isEnabled;
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if(isEnabled === true) {
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this.mouseOut();
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