Fix: button position

This commit is contained in:
2018-12-08 17:18:11 +09:00
parent 167e41c3c4
commit 58aeea2a20
+38 -11
View File
@@ -59,16 +59,6 @@ var LicenseTimer = {
// Timer // Timer
var timerCenterX = game.world.centerX - 30; var timerCenterX = game.world.centerX - 30;
var watchPosY = 100;
var watchTextStyle = { font: "24px Arial", fill: "#555", align: "center"};
this.hourText = game.add.text(timerCenterX - 175, watchPosY, "시간", watchTextStyle);
this.hourText.anchor.set(0.5);
this.minText = game.add.text(timerCenterX, watchPosY, "분", watchTextStyle);
this.minText.anchor.set(0.5);
this.secText = game.add.text(timerCenterX + 170, watchPosY, "초", watchTextStyle);
this.secText.anchor.set(0.5);
var timerTextStyle = { font: "bold 120px Arial", fill: "#fff", align: "center"}; var timerTextStyle = { font: "bold 120px Arial", fill: "#fff", align: "center"};
this.timerText = game.add.text(timerCenterX, 160, "00:00:00", timerTextStyle); this.timerText = game.add.text(timerCenterX, 160, "00:00:00", timerTextStyle);
@@ -80,7 +70,8 @@ var LicenseTimer = {
var setting = new RoundRectButtonSetting(0, 0, 0, 0); var setting = new RoundRectButtonSetting(0, 0, 0, 0);
setting.fontStyle.boundsAlignH = "center"; // left, center. right setting.fontStyle.boundsAlignH = "center"; // left, center. right
setting.fontStyle.boundsAlignV = "middle"; // top, middle, bottom setting.fontStyle.boundsAlignV = "middle"; // top, middle, bottom
setting.strokeWidthPx = 5; setting.strokeWidthPx = 3;
setting.roundAmount = 5;
// set timer buttons // set timer buttons
@@ -94,6 +85,41 @@ var LicenseTimer = {
(function() { console.log("1 hour"); }).bind(this) (function() { console.log("1 hour"); }).bind(this)
); );
// modify timer buttons
setting.x = timerCenterX - 30;
setting.y = 90;
setting.width = 50;
setting.height = 30;
var plus10minButton = new RoundRectButton(
setting,
null, "+",
(function() { console.log("+10 min"); }).bind(this)
);
setting.x = timerCenterX +30;
var plus1minButton = new RoundRectButton(
setting,
null, "+",
(function() { console.log("+1 min"); }).bind(this)
);
setting.x = timerCenterX - 30;
setting.y = 220;
var minus10minButton = new RoundRectButton(
setting,
null, "-",
(function() { console.log("-10 min"); }).bind(this)
);
setting.x = timerCenterX + 30;
var minus1minButton = new RoundRectButton(
setting,
null, "-",
(function() { console.log("-1 min"); }).bind(this)
);
/*
// modify timer buttons // modify timer buttons
setting.x = GAME_SCREEN_SIZE.x - 210; setting.x = GAME_SCREEN_SIZE.x - 210;
setting.y = 120; setting.y = 120;
@@ -126,6 +152,7 @@ var LicenseTimer = {
null, "-1분", null, "-1분",
(function() { console.log("-1 min"); }).bind(this) (function() { console.log("-1 min"); }).bind(this)
); );
*/
}, },
makeStartButtonGroup: function() { makeStartButtonGroup: function() {