Fix: reduce score not reset in typing practice
This commit is contained in:
@@ -3,14 +3,23 @@ ScoreText.constructor = ScoreText;
|
||||
|
||||
function ScoreText(x, y, score) {
|
||||
// super(game, x, y, "+" + NumberUtil.numberWithCommas(score), ScoreText.DEFAULT_TEXT_FONT);
|
||||
Phaser.Text.call(this, game, x, y, "+" + NumberUtil.numberWithCommas(score), ScoreText.DEFAULT_TEXT_FONT);
|
||||
var scoreValue = Number(score);
|
||||
if(scoreValue > 0)
|
||||
Phaser.Text.call(this, game, x, y, "+" + NumberUtil.numberWithCommas(score), ScoreText.DEFAULT_TEXT_FONT);
|
||||
else if(scoreValue < 0)
|
||||
Phaser.Text.call(this, game, x, y, NumberUtil.numberWithCommas(score), ScoreText.DEFAULT_TEXT_FONT);
|
||||
|
||||
this.anchor.set(0.5);
|
||||
this.inputEnabled = false;
|
||||
|
||||
var grd = this.context.createLinearGradient(0, 0, 0, this.height);
|
||||
grd.addColorStop(0, '#8ED6FF');
|
||||
grd.addColorStop(1, '#004CB3');
|
||||
if(scoreValue < 0) {
|
||||
grd.addColorStop(0, ScoreText.COLOR_MINUS_SCORE_GRADATION_1);
|
||||
grd.addColorStop(1, ScoreText.COLOR_MINUS_SCORE_GRADATION_2);
|
||||
} else {
|
||||
grd.addColorStop(0, ScoreText.COLOR_PLUS_SCORE_GRADATION_1);
|
||||
grd.addColorStop(1, ScoreText.COLOR_PLUS_SCORE_GRADATION_2);
|
||||
}
|
||||
this.fill = grd;
|
||||
// this.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
|
||||
this.stroke = '#fff';
|
||||
@@ -39,4 +48,10 @@ ScoreText.DEFAULT_TEXT_FONT = {
|
||||
fill: "#fff"
|
||||
};
|
||||
|
||||
ScoreText.MOVE_UP_AMOUNT_PX = 50;
|
||||
ScoreText.MOVE_UP_AMOUNT_PX = 50;
|
||||
|
||||
ScoreText.COLOR_PLUS_SCORE_GRADATION_1 = "#8ED6FF";
|
||||
ScoreText.COLOR_PLUS_SCORE_GRADATION_2 = "#004CB3";
|
||||
|
||||
ScoreText.COLOR_MINUS_SCORE_GRADATION_1 = "#FFD68E";
|
||||
ScoreText.COLOR_MINUS_SCORE_GRADATION_2 = "#B34C00";
|
||||
Reference in New Issue
Block a user