Add: ITQ simulator basic files
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@@ -1,5 +1,5 @@
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FullscreenButton.prototype = Object.create(RoundRectButton);
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FullscreenButton.constructor = BackButton;
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FullscreenButton.constructor = FullscreenButton;
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function FullscreenButton() {
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game.scale.fullScreenScaleMode = Phaser.ScaleManager.EXACT_FIT;
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