Add: ITQ simulator basic files

This commit is contained in:
2019-01-23 11:10:29 +09:00
parent fe70847427
commit 5454a4993e
8 changed files with 177 additions and 2 deletions
+1 -1
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@@ -1,5 +1,5 @@
FullscreenButton.prototype = Object.create(RoundRectButton);
FullscreenButton.constructor = BackButton;
FullscreenButton.constructor = FullscreenButton;
function FullscreenButton() {
game.scale.fullScreenScaleMode = Phaser.ScaleManager.EXACT_FIT;
+66
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@@ -0,0 +1,66 @@
var Loading = {
preload: function() {
// game.load.image('loadingbar', './image/phaser.png');
},
create: function() {
// var userID = sessionStorage.getItem("UserID");
// console.log("userID : " + userID);
game.stage.backgroundColor = '#4d4d4d';
// // Progress report
// this.textProgress = game.add.text(game.world.centerX, 100, '로딩중 . . .', textStyleBasic);
// this.textProgress.anchor.setTo(0.5, 0.4);
// this.textProgress.setShadow(3, 3, 'rgba(0, 0, 0, 0.5)', 2);
// // Preload bar
// this.preloadBar = this.add.sprite(game.world.centerX, game.world.centerY, 'loadingbar');
// this.preloadBar.anchor.setTo(0.5);
// this.preloadBar.alpha = 0;
game.load.onFileComplete.add(this.fileComplete, this);
game.load.onLoadComplete.add(this.loadComplete, this);
this.startLoading();
},
startLoading: function() {
game.load.image('icon_fullscreen', '../../../resources/image/icon/fullscreen_white.png');
game.load.image('icon_home', '../../../resources/image/icon/home.png');
// SpriteIconTimer.loadResources();
game.load.start();
},
fileComplete: function(progress, cacheKey, success, totalLoaded, totalFiles) {
// this.preloadBar.alpha = progress / 100;
// console.log('progress : ' + progress);
// text.setText("File Complete: " + progress + "% - " + totalLoaded + " out of " + totalFiles);
// var newImage = game.add.image(x, y, cacheKey);
// newImage.scale.set(0.3);
// x += newImage.width + 20;
// if (x > 700)
// {
// x = 32;
// y += 332;
// }
},
loadComplete: function(progress, cacheKey, success, totalLoaded, totalFiles) {
// this.preloadBar.alpha = 1;
// if(isDebugMode()) {
// this.state.start('Login');
// return;
// }
this.state.start('Simulator');
},
}
+15
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@@ -0,0 +1,15 @@
/////////////////////////////
// Main game
var CONTENT_ID = "ITQ Simulator";
var game = new Phaser.Game(
GAME_SCREEN_SIZE.x, GAME_SCREEN_SIZE.y,
Phaser.CANVAS, CONTENT_ID,
this, false, false
);
game.state.add('Loading', Loading);
game.state.add('Simulator', Simulator);
game.state.start('Loading');
@@ -0,0 +1,24 @@
var GAME_SCREEN_SIZE = { x: 1024, y: 768 }
var Simulator = {
create: function() {
game.stage.backgroundColor = "#4d4d4d";
// keyboard shortcut
this.keyboardShortcut = new KeyboardShortcut();
this.keyboardShortcut.addCallback(
Phaser.KeyCode.ESC, // keyCode
null, // keyDownHandler
(function() { this.back(); }).bind(this), // keyUpHandler
"keyboard_test" // callerClassName
);
this.fullscreenButton = new FullscreenButton();
},
back: function() {
},
}