Add: allow edit player's entercode

This commit is contained in:
2019-08-18 15:34:40 +09:00
parent 1926c0e42b
commit 48d50b3f35
4 changed files with 49 additions and 31 deletions
+14 -28
View File
@@ -72,9 +72,10 @@ MainMenu.prototype.fontLoaded = function() {
);
// top UI
this.makeButtons();
this.backButton = new BackButton(
(function() { console.log("back"); }).bind(this)
);
this.backButton.applyLoadedFont();
this.settingButton.applyLoadedFont();
this.makeAppGroupTab();
this.makeLanguageTab();
@@ -100,6 +101,8 @@ MainMenu.prototype.fontLoaded = function() {
this.activeSavedAppGroupTab();
this.activeSavedLanguageTab();
// this.loadAppData();
this.loadAllowEditEnterCode();
}
@@ -109,26 +112,14 @@ MainMenu.prototype.back = function() {
location.href = '../../web/client/login.html';
}
MainMenu.prototype.loadAllowEditEnterCode = function(screenTopUI) {
/*
var dbConnectManager = new DBConnectManager();
dbConnectManager.requestAllowEditEnterCode(
sessionStorageManager.getMaestroID(),
MainMenu.prototype.loadAllowEditEnterCode = function() {
this.dbService.requestAllowEditEnterCode(
(function(replyJSON) {
if(replyJSON["AllowEditEnterCode"] == "1") {
screenTopUI.makeSetupButton( (function() {
console.log("setup");
location.href = '../../web/client/setup.html';
}).bind(this) );
}
if(parseInt(replyJSON.allowEditEntercode) === 1)
this.makeSettingButton();
}).bind(this),
(function(replyJSON) {
this.loadFailed(replyJSON);
}).bind(this)
(function(replyJSON) { console.log(replyJSON); }).bind(this)
);
*/
}
MainMenu.prototype.loadAppData = function() {
@@ -140,9 +131,7 @@ MainMenu.prototype.loadAppData = function() {
this.updateAppButtons(replyJSON.appGroup, replyJSON.appData);
// this.updateLanguageTab(replyJSON.appGroup);
}).bind(this),
(function(replyJSON) {
console.log(replyJSON);
}).bind(this)
(function(replyJSON) { console.log(replyJSON); }).bind(this)
);
}
@@ -420,14 +409,11 @@ MainMenu.prototype.updatePlayAppButtons = function(appData) {
}
MainMenu.prototype.makeButtons = function() {
this.backButton = new BackButton(
(function() { console.log("back"); }).bind(this)
);
MainMenu.prototype.makeSettingButton = function() {
this.settingButton = new SettingButton(
(function() { console.log("setting"); }).bind(this)
(function() { location.href = '../../web/client/setup.html'; }).bind(this)
);
this.settingButton.applyLoadedFont();
}
MainMenu.prototype.activeSavedAppGroupTab = function() {