Fix: disable unused input, buttons
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@@ -15,7 +15,7 @@ class PlayerList {
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constructor(parent) {
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let self = this;
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this.listParent = parent;
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// console.log(parent);
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console.log(parent);
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let id_list = parent.find(".player_id");
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// console.log(id_list);
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@@ -30,6 +30,8 @@ class PlayerList {
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$(id_list[i]).siblings(".player_delete")
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);
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this.disableItem(this.listRows[i]);
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$(id_list[i]).siblings(".player_edit").click(function() {
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self.editPlayer(this);
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})
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@@ -42,11 +44,20 @@ class PlayerList {
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}
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}
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disableItem(item) {
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$(item.playerID).empty();
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$(item.playerName).prop("disabled", true);
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$(item.enterCode).prop("disabled", true);
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$(item.editButton).prop("disabled", true);
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$(item.deleteButton).prop("disabled", true);
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}
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updatePlayerList(jsonData) {
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// console.log(jsonData);
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for(let i = 0; i < 10; i++) {
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$(this.listRows[i].playerID).empty();
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// $(this.listRows[i].playerID).empty();
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this.disableItem(this.listRows[i]);
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if(i < jsonData.length) {
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$(this.listRows[i].playerID).append(jsonData[i]["UserID"]);
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@@ -61,13 +72,13 @@ class PlayerList {
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$(this.listRows[i].deleteButton).prop("disabled", false);
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} else {
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$(this.listRows[i].playerName).val("");
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$(this.listRows[i].playerName).prop("disabled", true);
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// $(this.listRows[i].playerName).prop("disabled", true);
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$(this.listRows[i].enterCode).val("");
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$(this.listRows[i].enterCode).prop("disabled", true);
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// $(this.listRows[i].enterCode).prop("disabled", true);
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$(this.listRows[i].editButton).prop("disabled", true);
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$(this.listRows[i].deleteButton).prop("disabled", true);
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// $(this.listRows[i].editButton).prop("disabled", true);
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// $(this.listRows[i].deleteButton).prop("disabled", true);
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}
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}
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}
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